Register to post in forums, or Log in to your existing account
 
:
Search found 98 matches for:
Page 1 of 4 Goto page 1, 2, 3, 4  Next
Author Message
  Topic: Safe Walking doesn't keep up.
robert

Replies: 3
Views: 1952

PostForum: CMUD General Discussion   Posted: Mon Oct 10, 2011 4:23 pm   Subject: Safe Walking doesn't keep up.
I double checked. There are no #NOMAPs or #NODIRs being called. Also, I tried to reconfigure the map, and the behavior with the mapper doing the #OKs for you, and you doing your own is very different ...
  Topic: #CAP, #GAG, and #SAY on same line
robert

Replies: 2
Views: 1316

PostForum: CMUD General Discussion   Posted: Mon Oct 10, 2011 4:13 pm   Subject: #CAP, #GAG, and #SAY on same line
I changed up the priority's and that seemed to work like a charm. Thanks Matt!
  Topic: Safe Walking doesn't keep up.
robert

Replies: 3
Views: 1952

PostForum: CMUD General Discussion   Posted: Wed Oct 05, 2011 6:04 pm   Subject: Safe Walking doesn't keep up.
I am not sure if I reconfigured the MAP with the #OK, but I disabled the auto #OK in the map configuration settings. I can try this sometime to see if a reconfigure will solve the issue.

I have #TA ...
  Topic: Convert string list to Alias
robert

Replies: 6
Views: 2211

PostForum: CMUD General Discussion   Posted: Wed Oct 05, 2011 4:23 pm   Subject: Convert string list to Alias
It is a mix of directions, and commands to send to the mud in each room in the alias at least now. In the string list it is a mix of paths and commands to send to the mud. I am thinking I could try to ...
  Topic: Convert string list to Alias
robert

Replies: 6
Views: 2211

PostForum: CMUD General Discussion   Posted: Wed Oct 05, 2011 1:27 pm   Subject: Convert string list to Alias
I did the copy paste method. :)

#EXECUTE loop took 87.740 seconds

Alias took 63.667.

So alias it significantly faster than #EXEC LOOP. Anyone got a faster method? :)
  Topic: Toggle Button To Control a Class issues
robert

Replies: 2
Views: 1976

PostForum: CMUD General Discussion   Posted: Wed Oct 05, 2011 12:30 pm   Subject: Toggle Button To Control a Class issues
Hey All,

Even though I have been a huge CMud and ZMud user for years, I never have created a button until now.

Everything seems to work just fine if I use a variable as the control of the Button ...
  Topic: Safe Walking doesn't keep up.
robert

Replies: 3
Views: 1952

PostForum: CMUD General Discussion   Posted: Wed Oct 05, 2011 12:22 pm   Subject: Safe Walking doesn't keep up.
Hey All,

I was wondering if anyone else has seen Safe walking not keeping up, and had a good fix. I have my own #OK trig, and if I do a long safe walk, some of the #OKs do not get recognized. To re ...
  Topic: #CAP, #GAG, and #SAY on same line
robert

Replies: 2
Views: 1316

PostForum: CMUD General Discussion   Posted: Tue Oct 04, 2011 10:08 pm   Subject: #CAP, #GAG, and #SAY on same line
Hey All,

Sometimes I get trigger combination in which I am doing a #SAY in one trigger, and then a #GAG and #CAP in another trigger for a different reason on the same line. Unfortunately this ends ...
  Topic: Convert string list to Alias
robert

Replies: 6
Views: 2211

PostForum: CMUD General Discussion   Posted: Tue Oct 04, 2011 10:00 pm   Subject: Convert string list to Alias
Hey All,

I have a very long string list that is just a set of commands I want to execute. I would like a method to create an alias from it as I think it would be faster than doing a #FORALL @string ...
  Topic: Alarm Fires in a different window or class. Please help. [3.34 Pro] [Workaround]
robert

Replies: 4
Views: 2298

PostForum: CMUD General Discussion   Posted: Tue Jul 26, 2011 4:00 pm   Subject: Alarm Fires in a different window or class. Please help. [3.34 Pro] [Workaround]
I have had this happen to me quite a bit. I have done 2 things to fix it.
1. I have removed all #WAITs from my code. It seems to just cause issues to have the multiple threads created.
2. I have all ...
  Topic: CMud Mapper help
robert

Replies: 3
Views: 2469

PostForum: CMUD General Discussion   Posted: Mon Jan 24, 2011 7:56 pm   Subject: CMud Mapper help
In the mapper window, if you go to config/configuration settings. Then click on the interface tab, and select the all direction radio button, and I uncheck the only auto connect using keypad, and I do ...
  Topic: Mapper creates rooms without #TAGs
robert

Replies: 3
Views: 1782

PostForum: CMUD General Discussion   Posted: Thu Jan 20, 2011 2:57 am   Subject: Mapper creates rooms without #TAGs
It pretty much works now as long as I walk 1 room at a time, however it will not create the room if no cardinal directions are tagged, ie no n,s,w,e,sw,u,d,etc. I understand that it doesn't if you lea ...
  Topic: #GAG and #TAG
robert

Replies: 2
Views: 1414

PostForum: CMUD General Discussion   Posted: Wed Jan 19, 2011 9:31 pm   Subject: #GAG and #TAG
Redoing the auto configure with my #GAG and #TAG triggers solved this as well. :)
  Topic: Mapper creates rooms without #TAGs
robert

Replies: 3
Views: 1782

PostForum: CMUD General Discussion   Posted: Wed Jan 19, 2011 9:30 pm   Subject: Mapper creates rooms without #TAGs
So, I did the mapper auto configure as per the TAG help, and it fixed it. I thought that I didn't need to do the mapper auto configure, but just change some option, but it seems I was incorrect. Test ...
  Topic: Mapper creates rooms without #TAGs
robert

Replies: 3
Views: 1782

PostForum: CMUD General Discussion   Posted: Wed Jan 19, 2011 9:14 pm   Subject: Mapper creates rooms without #TAGs
So I have in my mapper configuration, Room Name, Room Desc, and Room Exits unchecked. If I move into an invalid direction such that none of my #TAG trigs are hit per the script debugger, a new room is ...
  Topic: #GAG and #TAG
robert

Replies: 2
Views: 1414

PostForum: CMUD General Discussion   Posted: Wed Jan 19, 2011 8:33 pm   Subject: #GAG and #TAG
I have a trigger that #GAGs, but then #TAGs some of the info. It seems if I do the #GAG however, the mapper refuses to accept the #TAG. Has anyone else experienced this? Is there a way around it?

T ...
  Topic: How to share variables with different sessions
robert

Replies: 2
Views: 1589

PostForum: CMUD General Discussion   Posted: Mon Jan 17, 2011 8:25 pm   Subject: How to share variables with different sessions
Ah, I got it now. Got a much nicer setup for my multiple characters with some settings shared and others not. :) Thanks for the help!
  Topic: How to share variables with different sessions
robert

Replies: 2
Views: 1589

PostForum: CMUD General Discussion   Posted: Mon Jan 17, 2011 5:15 pm   Subject: How to share variables with different sessions
I have created multiple sessions that share the same package, but they do not seemingly share the variable changes that I make in each session. Is that normal? Is there a way to make it share variable ...
  Topic: Random Hard Crashes
robert

Replies: 0
Views: 899

PostForum: CMUD General Discussion   Posted: Fri Jan 14, 2011 8:20 pm   Subject: Random Hard Crashes
Is there a good way of getting debug information for random hard crashes? Every 12ish hours of mudding, my CMud randomly crashes. I could try to collect debug info on these crashes, but I don't know o ...
  Topic: OnWalkEnd
robert

Replies: 11
Views: 6482

PostForum: CMUD General Discussion   Posted: Wed Jan 12, 2011 4:15 pm   Subject: OnWalkEnd
My onwalkend seems to work. I just put a #SAY in it, and it doesn't print out every step, and it seems to be printing successfully at the end. I can't say it is bug free, but it seems to normally be w ...
  Topic: [3.33a] Room triggers sometimes are not able to send text to mud.
robert

Replies: 11
Views: 5005

PostForum: CMUD General Discussion   Posted: Tue Jan 11, 2011 5:14 pm   Subject: [3.33a] Room triggers sometimes are not able to send text to mud.
I have not reproduced the issue yet, but when the trigger does #THREAD, %threadid, and %threadname and works, #THREAD says there are no threads, and the others return nothing. Is the main thread not c ...
  Topic: [3.33a] Room triggers sometimes are not able to send text to mud.
robert

Replies: 11
Views: 5005

PostForum: CMUD General Discussion   Posted: Mon Jan 10, 2011 2:06 pm   Subject: [3.33a] Room triggers sometimes are not able to send text to mud.
Ah, I guess so Rahab. Is there a command then that is for clearing the walk completely? Seems like #NODIR 1 would be what you would use for that then. I just took from the command name that the walk w ...
  Topic: [3.33a] Room triggers sometimes are not able to send text to mud.
robert

Replies: 11
Views: 5005

PostForum: CMUD General Discussion   Posted: Mon Jan 10, 2011 12:18 am   Subject: [3.33a] Room triggers sometimes are not able to send text to mud.
I worked around this previous issue by doing a #MOVE %lastdir. I think the #STOP should have worked, but at least the #MOVE did.

However the Event to send the direction didn't work either. The dire ...
  Topic: [3.33a] Issues with #DIR, %lastidr, and #MOVE
robert

Replies: 0
Views: 931

PostForum: CMUD General Discussion   Posted: Sun Jan 09, 2011 9:15 pm   Subject: [3.33a] Issues with #DIR, %lastidr, and #MOVE
Hey All,

I tried reassigning some of my directions so the mapper would send ! before the characters. So I did the following:
#DIR we "~!w|w|west" ~!w

This mostly worked, however when I do a #MO ...
  Topic: [3.33a] Room triggers sometimes are not able to send text to mud.
robert

Replies: 11
Views: 5005

PostForum: CMUD General Discussion   Posted: Sun Jan 09, 2011 8:14 pm   Subject: [3.33a] Room triggers sometimes are not able to send text to mud.
Well, I deleted all of the room triggers and it still happens. Unfortunately it doesn't seem to like to reproduce itself when I just walk over the room again and again, so there is some other event th ...
 
Page 1 of 4 Goto page 1, 2, 3, 4  Next
All times are GMT
© 2009 Zugg Software. Hosted on Wolfpaw.net