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  Topic: vnum to objid
pteppic

Replies: 3
Views: 9353

PostForum: zMapper Discussion   Posted: Sat Feb 22, 2003 4:56 pm   Subject: vnum to objid
Thanks TonDiening and Kjata.

The second script is working exactly as I wanted. The first one didn't seem to do anything, but maybe I had the map in the wrong mode.

Pteppic

  Topic: vnum to objid
pteppic

Replies: 3
Views: 9353

PostForum: zMapper Discussion   Posted: Sat Feb 22, 2003 3:37 am   Subject: vnum to objid
Hi.

Because of the way I made my map all the rooms vnum's are useless, many rooms even have the same vnum due to importing from different maps.

What I would like to do is automaticly convert the ...
  Topic: bitmap pictures
pteppic

Replies: 4
Views: 11380

PostForum: zMapper Discussion   Posted: Fri Jul 05, 2002 6:43 pm   Subject: bitmap pictures
You can make a room template by using the palette on the left hand side, select rooms from the drop down list. Right click in the area bellow and pick new.

Now make your room and give it a name li ...
  Topic: another exit display bug
pteppic

Replies: 1
Views: 7491

PostForum: zMapper Discussion   Posted: Wed Jul 03, 2002 1:10 am   Subject: another exit display bug
hi, I've noticed a minor display problem with up and down arrows when you change any of the exit types in the room to a different width. Looks like the pen size isn't reset to 1 when drawing.

Her ...
  Topic: bitmap pictures
pteppic

Replies: 4
Views: 11380

PostForum: zMapper Discussion   Posted: Mon Jul 01, 2002 11:06 pm   Subject: bitmap pictures
That's mentioned in one of the new zmapper tutorials. Bitmaps don't scale the way the vector graphics do.

Pt

 
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