Author |
Message |
Topic: Trigger/variable for setting names to color. |
poon
Replies: 3
Views: 5764
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Forum: zMUD General Discussion Posted: Sat Jan 12, 2002 11:54 pm Subject: Trigger/variable for setting names to color. |
Thanks a bunch, that worked out great!!
Poon. |
Topic: Trigger/variable for setting names to color. |
poon
Replies: 3
Views: 5764
|
Forum: zMUD General Discussion Posted: Sat Jan 12, 2002 11:09 pm Subject: Trigger/variable for setting names to color. |
Okay, I have a "guild" trigger and variable
setup to show names (set in the variable)
in color. Here is how I have the variable
and trigger set up:
Variable:
Value: Ogg|Vraurk|Rok|Ha ... |
Topic: Attacking only certain targets. |
poon
Replies: 1
Views: 4085
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Forum: zMUD General Discussion Posted: Mon Dec 17, 2001 12:49 am Subject: Attacking only certain targets. |
What I am wanting to do is set up a way of
attacking ONLY certain targets... for example
I set up my kill alias as:
#ALIAS {h} {hurl %if( %null(%1), @target,
%1)}
With this setup, if I type 'h ... |
Topic: Setting up a default in an alias. |
poon
Replies: 4
Views: 8111
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Forum: zMUD General Discussion Posted: Sun Dec 16, 2001 4:31 am Subject: Setting up a default in an alias. |
Thanks a ton, Troubadour, that worked great!
Poon |
Topic: Setting up a default in an alias. |
poon
Replies: 4
Views: 8111
|
Forum: zMUD General Discussion Posted: Sun Dec 16, 2001 4:28 am Subject: Setting up a default in an alias. |
Okay.... I feel incredibly stupid.
However, that still doesn't help me with
other aliases, such as attack commands.
I also have an alias for my 'hurl' attack
command:
alias h hurl $arg:hi ... |
Topic: Setting up a default in an alias. |
poon
Replies: 4
Views: 8111
|
Forum: zMUD General Discussion Posted: Sun Dec 16, 2001 3:27 am Subject: Setting up a default in an alias. |
I'm trying to figure out a way of setting a
default for aliases... this might be really
easy and I'm just braindead right now, but
here is the setup.
I have a zmud alias 'sh' for cast blood shi ... |
Topic: talking in character. |
poon
Replies: 12
Views: 23278
|
Forum: zMUD General Discussion Posted: Fri Nov 09, 2001 1:14 am Subject: talking in character. |
Thanks a ton, Acaila
That works great!
Poon Urk'Krak |
Topic: talking in character. |
poon
Replies: 12
Views: 23278
|
Forum: zMUD General Discussion Posted: Tue Nov 06, 2001 1:31 am Subject: talking in character. |
Okay, figured out what the problem was.
Instead of entering in all the words via
#VARIABLE, I had to add them in seperately
via #ADDKEY.
example:
#ADDKEY DumbWords some sum
Okay, now it ... |
Topic: talking in character. |
poon
Replies: 12
Views: 23278
|
Forum: zMUD General Discussion Posted: Mon Nov 05, 2001 11:35 pm Subject: talking in character. |
Well first off, thanks Tarn and Acaila.
I've seen the stutter setup before and I
actually thought of that as well, also
remember it being really complex. At least
it looked complex to me when ... |
Topic: talking in character. |
poon
Replies: 12
Views: 23278
|
Forum: zMUD General Discussion Posted: Sun Nov 04, 2001 7:06 pm Subject: talking in character. |
What I would like to do is make it so that
when I use tells or says or shouts, they
look in character. For example, I play an
orc on my mud. I like to talk dumb.
Here is an example:
You t ... |
Topic: #GAG |
poon
Replies: 4
Views: 11954
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Forum: zMUD General Discussion Posted: Sat Oct 13, 2001 6:07 pm Subject: #GAG |
make a new trigger, have the pattern as:
HP (%d)~/(%d) SP:(%d)~/(%d) ROOMS:(%d) GOLD:(%d)~>
then have the command as:
#ECHO HP %1/%2 SP:%3/%4
i made that trigger, then echo'd the line y ... |
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