Register to post in forums, or Log in to your existing account
 
:
Search found 4 matches for:
Page 1 of 1
Author Message
  Topic: **PLEASE** Help with a trigger/script
outkast

Replies: 6
Views: 2050

PostForum: zMUD General Discussion   Posted: Fri Nov 03, 2006 4:39 pm   Subject: **PLEASE** Help with a trigger/script
I'm sorry, I bet you kinda need an overview as to what I am actually doing.

If you eat a spice, it teleports you to a random area. After you eat the spice, you scan and look for "Something Shiny". ...
  Topic: **PLEASE** Help with a trigger/script
outkast

Replies: 6
Views: 2050

PostForum: zMUD General Discussion   Posted: Fri Nov 03, 2006 4:25 pm   Subject: **PLEASE** Help with a trigger/script
Ok, I had some help, and definitely made some progress. Here is what I have so far, now, the problem is that when "Something Shiny" is found (which is a token), the trigger sees it, but it doesn't go ...
  Topic: **PLEASE** Help with a trigger/script
outkast

Replies: 6
Views: 2050

PostForum: zMUD General Discussion   Posted: Thu Nov 02, 2006 8:39 pm   Subject: **PLEASE** Help with a trigger/script
Thank you for responding so quickly. When you have "farsight" cast, and do a scan, nothing appears if there is nothing around.
For example: If I scan, and nothing is around, it's just as if I hit "E ...
  Topic: **PLEASE** Help with a trigger/script
outkast

Replies: 6
Views: 2050

PostForum: zMUD General Discussion   Posted: Thu Nov 02, 2006 7:37 pm   Subject: **PLEASE** Help with a trigger/script
Hi, I have been using zMUD for many years, but I never got around to setting up a decent script/trigger.

The MUD I play on (Bad Trip) has random tokens placed in areas. If you are a Dwarf (which I ...
 
Page 1 of 1
All times are GMT
© 2009 Zugg Software. Hosted on Wolfpaw.net