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  Topic: CMUD Development Dead
orphean

Replies: 34
Views: 54489

PostForum: CMUD General Discussion   Posted: Fri Nov 16, 2012 3:38 am   Subject: CMUD Development Dead
Just wanted to say as a loyal customer (I even bought zmapper Laughing ) thanks for all the work you've done. I'm sad it will bitrot but what can you do? For those asking for 'open sourcing' it's pr ...
  Topic: [3.34] BUG: #T+ is not working properly, when we use more than one window at...
orphean

Replies: 13
Views: 8936

PostForum: CMUD General Discussion   Posted: Sat Aug 13, 2011 6:45 pm   Subject: [3.34] BUG: #T+ is not working properly, when we use more than one window at...
Maybe I'm not understanding the issue entirely but if you want to enable/disable triggers in another window why don't you just specifcy the full path to them?

#t+ //Window/MyTriggerFolder/tr_checka ...
  Topic: Simutronics XML Stream Program Suggestions
orphean

Replies: 4
Views: 3273

PostForum: CMUD General Discussion   Posted: Wed Aug 10, 2011 3:19 pm   Subject: Simutronics XML Stream Program Suggestions
This is going really well. The program is now sending a valid mxp stream to Cmud and using GMCP to pass information like thoughts, logons/logoffs, deaths, stats, status, etc. It's pretty much perfec ...
  Topic: Execute a path via indirect reference
orphean

Replies: 2
Views: 1495

PostForum: CMUD General Discussion   Posted: Wed Aug 10, 2011 8:51 am   Subject: Execute a path via indirect reference
You can use #EXECUTE for stuff like this. It will expand any variables and then run the commands normally.

#execute {.@myPath}
  Topic: Real Newbie Tutorials?
orphean

Replies: 5
Views: 5964

PostForum: CMUD General Discussion   Posted: Wed Aug 10, 2011 1:01 am   Subject: Real Newbie Tutorials?
The MXP gauges are something the server itself needs to send. That setting controls whether or not CMUD pays attention to them and create them automatically (for example if you already made gauges yo ...
  Topic: Real Newbie Tutorials?
orphean

Replies: 5
Views: 5964

PostForum: CMUD General Discussion   Posted: Tue Aug 09, 2011 6:00 pm   Subject: Real Newbie Tutorials?
The closest video resources that exist that I know about are a few that Iron Realms put up on their youtube site http://www.youtube.com/user/IronRealms. There's not a lot of tutorial documentation at ...
  Topic: Lua functions can't return functions as values
orphean

Replies: 5
Views: 3458

PostForum: CMUD General Discussion   Posted: Tue Aug 09, 2011 4:51 pm   Subject: Lua functions can't return functions as values
I'm guessing the issue is that it's a CMUD user function returning the lua function. I have no idea what exactl zs.execfunc is doing but its most likely a host function registered with the Lua enviro ...
  Topic: %1 contains this letter
orphean

Replies: 10
Views: 4808

PostForum: CMUD General Discussion   Posted: Mon Aug 08, 2011 9:56 pm   Subject: %1 contains this letter
Ah well that explains that then regarding the pattern. But all those letters won't appear on the prompt all the time, that's just all possible letters. On IRE muds they tell you stuff like if you're ...
  Topic: %1 contains this letter
orphean

Replies: 10
Views: 4808

PostForum: CMUD General Discussion   Posted: Mon Aug 08, 2011 3:45 pm   Subject: %1 contains this letter
I'm not even sure how that regex is matching with that input to be honest. ([elrxkp])- <-- You are matching only a single character followed by a hyphen with this. Change that to ([elrxkp]+)- and ...
  Topic: %1 contains this letter
orphean

Replies: 10
Views: 4808

PostForum: CMUD General Discussion   Posted: Mon Aug 08, 2011 4:46 am   Subject: %1 contains this letter
Not sure what you're trying to accomplish with "=>" but if you wanted 'greater than or equal to' you need to type it as ">=" The first one will cause a compilation error.
  Topic: Integer Overflow
orphean

Replies: 8
Views: 3167

PostForum: CMUD General Discussion   Posted: Tue Aug 02, 2011 10:25 pm   Subject: Integer Overflow
I can reproduce in CMUD Pro 3.34
  Topic: [SOLVED] MXP tags in Regular Expressions
orphean

Replies: 22
Views: 8498

PostForum: CMUD General Discussion   Posted: Tue Aug 02, 2011 10:21 pm   Subject: [SOLVED] MXP tags in Regular Expressions
(As long as I'm asking for features, note that zMapper-like graphic options rate higher in my list: I'd live with ANSI only for a good while if I could prettify my maps without converting them back an ...
  Topic: Simutronics XML Stream Program Suggestions
orphean

Replies: 4
Views: 3273

PostForum: CMUD General Discussion   Posted: Tue Aug 02, 2011 6:38 am   Subject: Simutronics XML Stream Program Suggestions
http://i.imgur.com/qoHHR.png

Just thought I'd show what we're looking like after a day's worth of work. The most obvious thing is that we have meaningful gauges. The gauge data is transmitted ove ...
  Topic: Simutronics XML Stream Program Suggestions
orphean

Replies: 4
Views: 3273

PostForum: CMUD General Discussion   Posted: Tue Aug 02, 2011 5:18 am   Subject: Simutronics XML Stream Program Suggestions
I always wanted to see it make a bunch of windows to display the layout, much like stormfront, but then you need to take resolution options into consideration. And mostt of us who use CMUD use it for ...
  Topic: Simutronics XML Stream Program Suggestions
orphean

Replies: 4
Views: 3273

PostForum: CMUD General Discussion   Posted: Mon Aug 01, 2011 9:45 pm   Subject: Simutronics XML Stream Program Suggestions
It's every Simu playing Cmudder's favorite time again: the biannual stormfront xml stream thread!

This comes up every so often. Basically the problem is that there are technical reasons why we can ...
  Topic: Alias that doesn't sent to mud?
orphean

Replies: 4
Views: 3143

PostForum: CMUD General Discussion   Posted: Mon Aug 01, 2011 9:27 pm   Subject: Alias that doesn't sent to mud?
Sure there's a couple ways.

<alias name="setweapon" id="24">
<value>// This works.
weapon = $weapon

// So does this.
#var weapon $weapon

// Or we can prov ...
  Topic: [FIXED] Multi-State Triggers in Package Explorer
orphean

Replies: 2
Views: 1597

PostForum: CMUD General Discussion   Posted: Mon Aug 01, 2011 6:27 am   Subject: [FIXED] Multi-State Triggers in Package Explorer
http://i.imgur.com/Figrz.png

Hilight the trigger for which you want to add a state to, then it's hiding in the new dropdown.
  Topic: sent to mud error?
orphean

Replies: 8
Views: 3724

PostForum: CMUD General Discussion   Posted: Fri Jul 29, 2011 4:01 pm   Subject: sent to mud error?
If you're using %1 you might be capturing some ansi color codes but not the ansi resets the mud is sending. Try wrapping what you're sending with %stripansi() and see if that helps.
  Topic: Newline in %format
orphean

Replies: 2
Views: 1842

PostForum: CMUD General Discussion   Posted: Fri Jul 29, 2011 12:42 am   Subject: Newline in %format
Durf. That would have bit me if it was anymore obvious. Thanks.
  Topic: Newline in %format
orphean

Replies: 2
Views: 1842

PostForum: CMUD General Discussion   Posted: Thu Jul 28, 2011 8:40 pm   Subject: Newline in %format
I'm guessing the answer is 'No' but is there a way I can put newlines into a format spec? If not, and it's simple, maybe I could request the capability be added in? It would be useful when creating ...
  Topic: [3.34]zs.func.db problems
orphean

Replies: 2
Views: 1834

PostForum: CMUD General Discussion   Posted: Thu Jul 28, 2011 6:09 pm   Subject: [3.34]zs.func.db problems
zs.func.db does work. But there are two problems that I can see from what you have provided. First, the first argument to zs.func.db needs to be a variable reference to a database record, not a stri ...
  Topic: [FIXED] How to configure my mapper for DragonRealms
orphean

Replies: 2
Views: 2315

PostForum: CMUD General Discussion   Posted: Thu Jul 28, 2011 8:46 am   Subject: [FIXED] How to configure my mapper for DragonRealms
Sorry to necro this but I just returned to DR and ran into this same problem with CMud Pro 3.34. Rather than messing around with the map configuration I just trigger off the gsl codes for the roomnam ...
  Topic: Distinguishing between CMUD/CMUDPro in a script
orphean

Replies: 8
Views: 4722

PostForum: CMUD General Discussion   Posted: Sun Jul 24, 2011 5:31 pm   Subject: Distinguishing between CMUD/CMUDPro in a script
Well serves me right for not testing it in normal CMUD. I tested it by just looking for a nonsense function (ie, zs.func.banana) and it returned false. So it looks like %url and %ftp are still in th ...
  Topic: Distinguishing between CMUD/CMUDPro in a script
orphean

Replies: 8
Views: 4722

PostForum: CMUD General Discussion   Posted: Sun Jul 24, 2011 7:10 am   Subject: Distinguishing between CMUD/CMUDPro in a script
#version doesn't indicate whether or not CMUD is Pro. Even if it did it would probably been more useful to use the function %version.

Daern, I could be wrong and if I am the fine gurus who live he ...
  Topic: How to correctly use a GMCP Redirect.Window package
orphean

Replies: 2
Views: 2372

PostForum: CMUD General Discussion   Posted: Sun Jul 24, 2011 6:44 am   Subject: How to correctly use a GMCP Redirect.Window package
Yeah they follow this pattern for a lot of stuff. Comm channels too. Why they don't just include the channel text as the body of the gmcp data I haven't the faintest idea. I'll see how I can get in ...
 
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