Author |
Message |
Topic: display damages in % |
ondrovic
Replies: 4
Views: 12681
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Forum: Finished MUD Scripts Posted: Sat Apr 05, 2003 11:05 am Subject: display damages in % |
it was wrote for medievia but it should work for other maybe will have to change some of the subs though
CHRIS ONDROVIC |
Topic: Connection Problems |
ondrovic
Replies: 0
Views: 2705
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Forum: zMUD General Discussion Posted: Sun Mar 24, 2002 10:40 pm Subject: Connection Problems |
When I go to connect to zmud it brings up the window and then try to connect and then the mud windows goes away and there is nothing the only thing that is left is the zchat icon in the tray what coul ... |
Topic: popup and error message |
ondrovic
Replies: 2
Views: 4021
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Forum: zMUD General Discussion Posted: Sat Mar 23, 2002 11:06 pm Subject: popup and error message |
ok thanks
CHRIS ONDROVIC |
Topic: popup and error message |
ondrovic
Replies: 2
Views: 4021
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Forum: zMUD General Discussion Posted: Sat Mar 23, 2002 9:00 pm Subject: popup and error message |
i am getting the following popup
error prasing: #if((Kyuna has been removed from the Disciples of Necromantic Annihilation clan! [] [0m!=~"You see the trap*")AND(Kyuna has been removed fr ... |
Topic: decimals |
ondrovic
Replies: 5
Views: 6213
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Forum: zMUD General Discussion Posted: Wed Mar 13, 2002 2:38 pm Subject: decimals |
thank you all for you help again i would be lost without you people
CHRIS ONDROVIC |
Topic: decimals |
ondrovic
Replies: 5
Views: 6213
|
Forum: zMUD General Discussion Posted: Wed Mar 13, 2002 6:57 am Subject: decimals |
this is part of the script
{$xpttl $xpcount xphour};#calldll math.dll {Mul} {$xphour 3600 xphour};#calldll math.dll {Div} {$xpmin
CHRIS ONDROVIC |
Topic: decimals |
ondrovic
Replies: 5
Views: 6213
|
Forum: zMUD General Discussion Posted: Wed Mar 13, 2002 6:55 am Subject: decimals |
in mudmaseter calldll the mathdll are used for this
This dll allows floating point math (decimals) with the basic math functions add,sub,mul,div, and comparision. /calldll {Math} {Help} for info. Ne ... |
Topic: spellup |
ondrovic
Replies: 1
Views: 3941
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Forum: zMUD General Discussion Posted: Wed Mar 13, 2002 4:46 am Subject: spellup |
nm i fig it out
CHRIS ONDROVIC |
Topic: i am having trouble |
ondrovic
Replies: 2
Views: 4370
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Forum: zMUD General Discussion Posted: Wed Mar 13, 2002 12:50 am Subject: i am having trouble |
thanks matt
that kinda suck though
CHRIS ONDROVIC |
Topic: xp |
ondrovic
Replies: 2
Views: 4128
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Forum: zMUD General Discussion Posted: Wed Mar 13, 2002 12:28 am Subject: xp |
thansk for all your help i would be lost without all of you guys
CHRIS ONDROVIC |
Topic: i am having trouble |
ondrovic
Replies: 2
Views: 4370
|
Forum: zMUD General Discussion Posted: Wed Mar 13, 2002 12:19 am Subject: i am having trouble |
i wanted to have this be seen when i say something but it isn't working they way that i planned
Gamozi the Freshest Freshie of Cod says with gamozi blinking
this is how i have it set up
with
#a ... |
Topic: spellup |
ondrovic
Replies: 1
Views: 3941
|
Forum: zMUD General Discussion Posted: Tue Mar 12, 2002 11:47 pm Subject: spellup |
how can i get these so work on so the first one comes up before i spellup and the last one when i am done?
#show %ansi( blink, red) Gamozi The Freshest Freshie of COD IS SPELLING UP!
c armor
c bl ... |
Topic: xp |
ondrovic
Replies: 2
Views: 4128
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Forum: zMUD General Discussion Posted: Tue Mar 12, 2002 10:17 pm Subject: xp |
As you probably know i play med
i want to create a script that calculates your xprate and stuff i am not rally sure how to put it into words but i know what i want to do any help would be greatly ape ... |
Topic: cant get it to disply the minutes right |
ondrovic
Replies: 3
Views: 5078
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Forum: zMUD General Discussion Posted: Sun Mar 10, 2002 7:16 am Subject: cant get it to disply the minutes right |
seems to work now after i inserted those alias thanks for your help i would be lost without you all
CHRIS ONDROVIC |
Topic: cant get it to disply the minutes right |
ondrovic
Replies: 3
Views: 5078
|
Forum: zMUD General Discussion Posted: Sun Mar 10, 2002 6:40 am Subject: cant get it to disply the minutes right |
#var exp { };#var xpstart {};#var exp1 {%replace(@exp1,",",g)};#var xpstart1 {%replace(@xpstart1,",",g)};#Math Looptimes1 {%numwords(@exp1,g)};#Math Looptimes2 {%numwords(@xpstart1 ... |
Topic: cant get it to disply the minutes right |
ondrovic
Replies: 3
Views: 5078
|
Forum: zMUD General Discussion Posted: Sun Mar 10, 2002 6:16 am Subject: cant get it to disply the minutes right |
say I Have gotten a total of @xpgtotal XP, in @time Minutes.
it always comes up with 0 mins. help
CHRIS ONDROVIC |
Topic: converting |
ondrovic
Replies: 6
Views: 8304
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Forum: zMUD General Discussion Posted: Sat Mar 09, 2002 7:33 pm Subject: converting |
Thanks for the help i will let you know how it works.
CHRIS ONDROVIC |
Topic: distance |
ondrovic
Replies: 0
Views: 6253
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Forum: Finished MUD Scripts Posted: Sat Mar 09, 2002 6:17 am Subject: distance |
this script works with Med not sure if it works with anythink else but it displays how many steps when you use survey instead of "far in the distance and so on".
#substitute {in the immed ... |
Topic: converting |
ondrovic
Replies: 6
Views: 8304
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Forum: zMUD General Discussion Posted: Sat Mar 09, 2002 6:08 am Subject: converting |
sorry i wasn't thinking. This script is a prompt script which displays your hit points in % and other various things. To view a screenshot go here:
http://www.oz.net/~gpine/med/MudMaster/zips/Promp ... |
Topic: converting |
ondrovic
Replies: 6
Views: 8304
|
Forum: zMUD General Discussion Posted: Sat Mar 09, 2002 6:08 am Subject: converting |
sorry i wasn't thinking. This script is a prompt script which displays your hit points in % and other various things. To view a screenshot go here:
http://www.oz.net/~gpine/med/MudMaster/zips/Promp ... |
Topic: converting this script |
ondrovic
Replies: 5
Views: 7219
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Forum: zMUD General Discussion Posted: Sat Mar 09, 2002 1:37 am Subject: converting this script |
Here is what it is supposed to look like wjen it done.
http://www.oz.net/~gpine/med/MudMaster/images/rod-who2.gif
CHRIS ONDROVIC |
Topic: converting this script |
ondrovic
Replies: 5
Views: 7219
|
Forum: zMUD General Discussion Posted: Fri Mar 08, 2002 8:19 pm Subject: converting this script |
TL(Total Levels) LV(Level) CC(Current Class) S(Sex)
TL Lv CC S PKs Clan Name Status......
------------------------------------------------------------------------------
[124 31 HER M] [ ... |
Topic: converting |
ondrovic
Replies: 6
Views: 8304
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Forum: zMUD General Discussion Posted: Fri Mar 08, 2002 7:26 pm Subject: converting |
and this one if possible
/action {%9/%8hp %7/%6m %5/%4MountMV %3xp} {/var MaxHitPts @LTrim($8);/var MaxMana @LTrim($6);/var MaxMove @LTrim($4)} {OmaPrompt}
/action {%9/%8hp %7/%6m %5/%4mv %3xp} {/ ... |
Topic: converting this script |
ondrovic
Replies: 5
Views: 7219
|
Forum: zMUD General Discussion Posted: Fri Mar 08, 2002 7:25 pm Subject: converting this script |
was wondering if anyone could help me convert this script to zmud
/alias {whox %0} {/enablegroup who;/clearlist WHO;/var NameWordCnt 0;/empty whoxAFK;/empty whoxKiller;/empty whoxThief;/empty w ... |
Topic: display damages in % |
ondrovic
Replies: 4
Views: 12681
|
Forum: Finished MUD Scripts Posted: Mon Feb 25, 2002 7:38 pm Subject: display damages in % |
here is a script that i converted with a some help from TonDiening to display the damages in % enjoy
#TRIGGER {barely clings to life.$} {#SUBSTITUTE {barely clings to life. (1%-7%)}}
#TIRGGER {gri ... |
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