Author |
Message |
Topic: How do I store a string of text as a variable, just by color |
omniwing
Replies: 4
Views: 7966
|
Forum: zMUD General Discussion Posted: Sat Jan 23, 2010 6:13 am Subject: Update! |
Okay, so it is kind of working. I'm using pattern (*) and the value roomname=%1 , and under options I have it set to the correct line color.
It works fine, when the room name is on a new line. How ... |
Topic: HELP my trigger classes keep disappearing but they are STUCK ON |
omniwing
Replies: 2
Views: 4580
|
Forum: CMUD Beta Forum Posted: Tue Jan 12, 2010 7:05 pm Subject: HELP my trigger classes keep disappearing but they are STUCK ON |
Okay, so I figured out you can expand a list on the left and I found the class folder. IT has a line through it. I don't know how the fuck it happened, or how to fix it, but I deleted them so I figure ... |
Topic: HELP my trigger classes keep disappearing but they are STUCK ON |
omniwing
Replies: 2
Views: 4580
|
Forum: CMUD Beta Forum Posted: Tue Jan 12, 2010 6:24 pm Subject: HELP my trigger classes keep disappearing but they are STUCK ON |
This is really, really frustrating and I'm begging for your help. This is the 2nd time it has happened. Basically what the problem is, I'll go to right click on a trigger class folder to enable or dis ... |
Topic: How do I store a string of text as a variable, just by color |
omniwing
Replies: 4
Views: 7966
|
Forum: zMUD General Discussion Posted: Sun Jan 10, 2010 6:04 am Subject: How do I store a string of text as a variable, just by color |
I want to store a string of text as a variable, based only on its color alone. So, it could be ANY line of text, however, if its in a certain color, then I store it as a variable.
For a concrete e ... |
Topic: My first script - will it work? |
omniwing
Replies: 10
Views: 12658
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Forum: zMUD General Discussion Posted: Wed Apr 16, 2008 11:15 pm Subject: My first script - will it work? |
Indeed, thank you for the replies. I will search and try to re-write my bot using the built in pathing as suggested. Thanks again for the feedback! |
Topic: My first script - will it work? |
omniwing
Replies: 10
Views: 12658
|
Forum: zMUD General Discussion Posted: Wed Apr 16, 2008 3:02 am Subject: My first script - will it work? |
Thank you for your reply.
I will make sure to make the appropriate fixes to my syntax. However, how is the logic? Does the logic of this code work out? I know it is sloppy and there are better/mor ... |
Topic: My first script - will it work? |
omniwing
Replies: 10
Views: 12658
|
Forum: zMUD General Discussion Posted: Wed Apr 16, 2008 12:36 am Subject: My first script - will it work? |
Alright, I’m trying to make a bot to run this zone for me. I have some code worked out, but wanted to run it past you guys first, because its my first real script and I’m sure its sloppy.
Here is ... |
Topic: How do I say 'If not, then do this' |
omniwing
Replies: 2
Views: 4847
|
Forum: zMUD General Discussion Posted: Fri Apr 11, 2008 12:21 am Subject: How do I say 'If not, then do this' |
Thank you so much, Fang. I will study this! This is exactly what I needed to help me learn how to write code myself.
Much obliged sir!
Omni |
Topic: How do I say 'If not, then do this' |
omniwing
Replies: 2
Views: 4847
|
Forum: zMUD General Discussion Posted: Thu Apr 10, 2008 11:09 pm Subject: How do I say 'If not, then do this' |
I am new to coding, and am trying to write scripts for my mud that I play. Eventually I would like to write a combat bot for it. Something I am having trouble with is how how to say 'check this. If so ... |
Topic: Temporal Rifts - Health Status Bar Script |
omniwing
Replies: 2
Views: 10633
|
Forum: Finished MUD Scripts Posted: Thu Apr 10, 2008 8:51 pm Subject: awesome, but |
This is very cool, but can you please break it down and explain exactly what its doing/reading in, so I can adapt this to my own MUD? I can't tell what is a symbol as code and what is a literal symbol ... |
Topic: Idle check code concept help |
omniwing
Replies: 8
Views: 9804
|
Forum: zMUD General Discussion Posted: Wed Jan 02, 2008 12:55 am Subject: Idle check code concept help |
I tried putting tildes~ infront of each single quote and the comma just incase ZMUD thought they wern't literals, so,
#trig "MobList" {You tell ({@MobList})~, ~'hello~'} {#delitem TempMobList %1 ... |
Topic: Idle check code concept help |
omniwing
Replies: 8
Views: 9804
|
Forum: zMUD General Discussion Posted: Wed Jan 02, 2008 12:11 am Subject: Idle check code concept help |
Fang,
I'm working on this now, and the problem I'm having is it tells me every mob did not respond, even if they do get sent a tell. Something I noticed, my syntax on my mud is:
you tell santa, ... |
Topic: Idle check code concept help |
omniwing
Replies: 8
Views: 9804
|
Forum: zMUD General Discussion Posted: Tue Jan 01, 2008 11:15 pm Subject: Thank you |
Working to integrate this now. Thank you for your assistance, I'll post again later on tonight with my results!
-Omni |
Topic: Idle check code concept help |
omniwing
Replies: 8
Views: 9804
|
Forum: zMUD General Discussion Posted: Tue Jan 01, 2008 9:14 pm Subject: Idle check code concept help |
Hi there,
Here is what I'm trying to accomplish. On a MUD I play, zones idle, and the way you can check to see if a zone is idle is to send a tell to a mob in it. So, for example, if I wanted to ... |
Topic: Why isn't this #IF conditional working? |
omniwing
Replies: 4
Views: 6400
|
Forum: zMUD General Discussion Posted: Mon Dec 31, 2007 9:31 am Subject: Why isn't this #IF conditional working? |
Guinn,
That worked! Perfect. Thank you for your assistance! *bows deeply*
I don't know why that worked and my code didn't....but thats ok. I now have a working model. Thanks again!
-Omni |
Topic: Why isn't this #IF conditional working? |
omniwing
Replies: 4
Views: 6400
|
Forum: zMUD General Discussion Posted: Mon Dec 31, 2007 7:37 am Subject: Why isn't this #IF conditional working? |
Putting spaces around the < did not work, the same result happened. I also tried removing the #wait, and it didn't change anything. If its not good to use #wait in a trigger, what is a better metho ... |
Topic: Why isn't this #IF conditional working? |
omniwing
Replies: 4
Views: 6400
|
Forum: zMUD General Discussion Posted: Mon Dec 31, 2007 5:57 am Subject: Why isn't this #IF conditional working? |
Background: I want to make a trigger that makes my cleric heal himself whenever his hps drop more than 100 below his max hps. However, I want it to wait a second before it checks my prompt again, beca ... |
Topic: Triggers converted then deleted |
omniwing
Replies: 3
Views: 5399
|
Forum: zMUD General Discussion Posted: Sat Dec 29, 2007 12:15 pm Subject: Got it |
Yes, thank you for your help. If I view the classes as little folder icons instead of a "C" folder icon, the paste stays and the code works. A strange quirk. Problem solved! |
Topic: Triggers converted then deleted |
omniwing
Replies: 3
Views: 5399
|
Forum: zMUD General Discussion Posted: Fri Dec 28, 2007 9:36 pm Subject: Triggers converted then deleted |
I'm using Zmud 7.21 on Windows.
I always seem to have problems when I write triggers and classes from the command line. Although I am *positive* I am using the correct syntax, they never seem to w ... |
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