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  Topic: #temp and local variables
oldguy2

Replies: 6
Views: 3111

PostForum: CMUD General Discussion   Posted: Mon May 27, 2013 3:03 am   Subject: #temp and local variables
As Shalimar said, you can't use a local variable in a trigger pattern. It doesn't reference anything because it is out of scope and is not global.

In other words, it is not a bug. You are just misu ...
  Topic: Getting items from the string list
oldguy2

Replies: 4
Views: 1979

PostForum: CMUD General Discussion   Posted: Mon May 27, 2013 2:55 am   Subject: Getting items from the string list
Vaxon why not just create a data record instead of parallel lists (arrays)?

Example:

<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
<var name="al ...
  Topic: %time to number
oldguy2

Replies: 4
Views: 2394

PostForum: CMUD General Discussion   Posted: Mon May 27, 2013 2:44 am   Subject: %time to number
That is what the built-in function "%secs" is for.

You can use this if you want.

<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
<class name="Sto ...
  Topic: Trig pattern help
oldguy2

Replies: 6
Views: 2797

PostForum: CMUD General Discussion   Posted: Fri Apr 26, 2013 10:33 pm   Subject: Trig pattern help
I didn't even notice that for some reason. I was looking at the Giant example.

Well really you could remove the anchor I suppose and make it case insensitive. Either use your examples or just use ...
  Topic: Multiline Triggers for Room #Tags when Immortal
oldguy2

Replies: 2
Views: 1470

PostForum: CMUD General Discussion   Posted: Fri Apr 26, 2013 5:25 pm   Subject: Multiline Triggers for Room #Tags when Immortal
Well he only seems to be wanting to map the place. That's not so bad. Although, if you're the immortal why not just add GMCP to your mud to transmit room info and you won't have to worry about any of ...
  Topic: help with long lists
oldguy2

Replies: 3
Views: 1576

PostForum: CMUD General Discussion   Posted: Fri Apr 26, 2013 5:14 pm   Subject: help with long lists
Playing Avalon eh? :-)

Why add it to your prompt trigger? Create an onPrompt event for things like this. Keep it separated.

<?xml version="1.0" encoding="ISO-8859-1" ?> ...
  Topic: Trig pattern help
oldguy2

Replies: 6
Views: 2797

PostForum: CMUD General Discussion   Posted: Fri Apr 26, 2013 4:40 pm   Subject: Trig pattern help
There are a couple of issues here. Your triggers are written poorly. They should not even be firing when you "echo" them through a channel like that. You should never start a trigger with *.

Secon ...
  Topic: Need help with gag prompt please
oldguy2

Replies: 8
Views: 5377

PostForum: CMUD General Discussion   Posted: Mon Feb 18, 2013 9:34 pm   Subject: Need help with gag prompt please
I think this is what you are wanting.

<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
<var name="promptVar" usedef="true" copy="y ...
  Topic: Buttons displaying a phantom "0"
oldguy2

Replies: 10
Views: 4911

PostForum: CMUD General Discussion   Posted: Mon Feb 18, 2013 9:26 pm   Subject: Buttons displaying a phantom "0"

%if(@mycloak, %if( %btncol( Diffusion, green, black) == 0, Cloak, ),%if( %btncol( Diffusion, red, black) == 0, Cloak, ))
  Topic: Long search times in cMUD mapper Find Room command
oldguy2

Replies: 13
Views: 5752

PostForum: CMUD General Discussion   Posted: Sat Oct 27, 2012 4:13 pm   Subject: Long search times in cMUD mapper Find Room command
Sorry I read that as wanting to show a specific roomname by giving a roomnumber. I thought you were talking about those scripts but I see you said mapper. My mistake!
  Topic: GMCP not populating?
oldguy2

Replies: 5
Views: 6366

PostForum: CMUD General Discussion   Posted: Thu Oct 25, 2012 7:50 pm   Subject: GMCP not populating?
you shouldn't need the Char.Items bit (and below that) because Char package automatically includes everything in it, or it should.

You just need Char.Items 1. You don't need to add list or inv. You ...
  Topic: Long search times in cMUD mapper Find Room command
oldguy2

Replies: 13
Views: 5752

PostForum: CMUD General Discussion   Posted: Thu Oct 25, 2012 7:35 pm   Subject: Long search times in cMUD mapper Find Room command
That's what the function %roomname() is for.

<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
<alias name="FindNum" copy="yes">
...
  Topic: Long search times in cMUD mapper Find Room command
oldguy2

Replies: 13
Views: 5752

PostForum: CMUD General Discussion   Posted: Wed Oct 24, 2012 11:33 pm   Subject: Long search times in cMUD mapper Find Room command
Here is what I use.

<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
<alias name="MapFind" copy="yes">
<value><![C ...
  Topic: Button images/ CMUD GUI
oldguy2

Replies: 22
Views: 9203

PostForum: CMUD General Discussion   Posted: Wed Oct 24, 2012 11:06 pm   Subject: Button images/ CMUD GUI
By the way, it is a complex system. The combat in Achaea and other IRE games is very complex.
  Topic: Button images/ CMUD GUI
oldguy2

Replies: 22
Views: 9203

PostForum: CMUD General Discussion   Posted: Wed Oct 24, 2012 11:03 pm   Subject: Button images/ CMUD GUI
It uses GMCP. Everything is updated through GMCP and triggers. I haven't played it in more than a year or so, but was trying to show what you can do with buttons. None of what I show uses MXP however.
  Topic: Specifying What Folder An Alarm Goes into
oldguy2

Replies: 7
Views: 2602

PostForum: CMUD General Discussion   Posted: Fri Oct 19, 2012 10:24 am   Subject: Specifying What Folder An Alarm Goes into
You could also just create a permanent timer and enable it within your script by placing the line #T+ ActiveTimer.

<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud&g ...
  Topic: CMUD Development Dead
oldguy2

Replies: 34
Views: 36500

PostForum: CMUD General Discussion   Posted: Fri Oct 19, 2012 10:04 am   Subject: CMUD Development Dead
By the way, does anyone have a list of the confirmed outstanding bugs? It can't be that large.
  Topic: CMUD Development Dead
oldguy2

Replies: 34
Views: 36500

PostForum: CMUD General Discussion   Posted: Fri Oct 19, 2012 10:01 am   Subject: CMUD Development Dead
Well I read your I would like be able to de-maximize the client window and have the client not hang when I re-maximize it. I would like to have the contents of the package editor not disappear randoml ...
  Topic: Button images/ CMUD GUI
oldguy2

Replies: 22
Views: 9203

PostForum: CMUD General Discussion   Posted: Thu Oct 18, 2012 1:22 pm   Subject: Button images/ CMUD GUI
I'm not connected obviously. I manually set it to display the red and green lights for the purpose of showing it here. Razz When I connect, the information would also be displayed in the lower toolb ...
  Topic: Button images/ CMUD GUI
oldguy2

Replies: 22
Views: 9203

PostForum: CMUD General Discussion   Posted: Thu Oct 18, 2012 1:19 pm   Subject: Button images/ CMUD GUI
Here is what I did just with buttons alone. You can see the x-ray graphic I use for my target. I can light up the limb joints with different colors showing when I break the targets limb or prep it to ...
  Topic: CMUD Development Dead
oldguy2

Replies: 34
Views: 36500

PostForum: CMUD General Discussion   Posted: Thu Oct 18, 2012 12:35 pm   Subject: CMUD Development Dead
I'm not sure where you get that releasing the source code is the responsible thing to do just because he isn't actively developing it right now. I paid for the software and got what I paid for. He doe ...
  Topic: Pattern Conflict in Prompt Trigger
oldguy2

Replies: 3
Views: 1874

PostForum: CMUD General Discussion   Posted: Thu Oct 18, 2012 12:25 pm   Subject: Pattern Conflict in Prompt Trigger
After my conversion trigger it looks like this:

Most of these MUDs allow you to change your prompt in game and set it the way you want it to display. Is that possible on your MUD? If so, I would d ...
  Topic: Status of CMUD v4 and next bug fix version
oldguy2

Replies: 17
Views: 16563

PostForum: CMUD General Discussion   Posted: Thu Oct 18, 2012 12:20 pm   Subject: Status of CMUD v4 and next bug fix version

v3.35 is still planned. Hopefully I'll get to it this month. Just bug fixes though.


This was written over a year ago, so I'm going to conclude that CMUD is as-is, for better or worse. I do l ...
  Topic: cmud v3.34 command line errors
oldguy2

Replies: 3
Views: 1662

PostForum: CMUD General Discussion   Posted: Sat Oct 06, 2012 9:26 am   Subject: cmud v3.34 command line errors
Disable that spellchecking in Options for one thing.
  Topic: captureing lines after a trigger line
oldguy2

Replies: 3
Views: 1596

PostForum: CMUD General Discussion   Posted: Sat Oct 06, 2012 9:21 am   Subject: captureing lines after a trigger line
What is your prompt line? You have to have someway to disable the capture trigger after each list and you wouldn't want the next list to do the job because there is no next list after the last one.
...
 
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