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  Topic: Timestamps in different windows.
nkei0

Replies: 4
Views: 10115

PostForum: zMUD General Discussion   Posted: Thu Jun 14, 2007 1:27 pm   Subject: Timestamps in different windows.
You could also always use %ansi and manually color the lines as you want them... It also makes it nice if you have a friendlist, you can color messages from people on your friendlist to a brighter co ...
  Topic: Multiple Chars, same mud
nkei0

Replies: 6
Views: 9731

PostForum: zMUD General Discussion   Posted: Thu Jun 14, 2007 1:12 pm   Subject: Multiple Chars, same mud
Matt is right you can do it without creating multiple sessions, however, when you create multiple sessions it's easier on yourself to multiplay as you can automate all of your alts and basically mud f ...
  Topic: Realms of Despair: Channel Capture
nkei0

Replies: 0
Views: 7005

PostForum: Finished MUD Scripts   Posted: Thu Jun 14, 2007 12:58 pm   Subject: Realms of Despair: Channel Capture
Alright, for all of you multiplayers out there this should help you out a bit. I used to end up ignoring people who sent tells to my alts because I didn't know that they had. Not anymore though, I g ...
  Topic: Prompt capturing
nkei0

Replies: 4
Views: 6052

PostForum: zMUD General Discussion   Posted: Mon Mar 05, 2007 4:18 am   Subject: Prompt capturing
Also, I've found that apparently, using ~[(*)~] to capture the gold value [3,140,220] is screwing up the capture... If anyone could think of a way to get around this it would be great. I would have ...
  Topic: Prompt capturing
nkei0

Replies: 4
Views: 6052

PostForum: zMUD General Discussion   Posted: Mon Mar 05, 2007 2:19 am   Subject: Prompt capturing
Lol, was just trying to conceal my identity. You know with me being a superhero and all...
  Topic: Prompt capturing
nkei0

Replies: 4
Views: 6052

PostForum: zMUD General Discussion   Posted: Mon Mar 05, 2007 1:31 am   Subject: Prompt capturing
I'm having a slight problem. I can't seem to get my prompt trigger to work properly on a couple of my characters.

This is my standard prompt:
~ [1314/1314] [1113/1483] [655/655] [323/1200] [3,71 ...
  Topic: #log/#write help...
nkei0

Replies: 3
Views: 5160

PostForum: zMUD General Discussion   Posted: Sun Feb 05, 2006 9:37 pm   Subject: #log/#write help...
You shouldn't need two triggers just put this in.

#AC { ^(%w) (*), '(*)'$} {#IF %ismember(%2,@rptalk) {#File 1 rplog.txt;#WRITE %1 %2 %3} {#NOOP}}

That should work correctly, if not the comma ma ...
  Topic: Trigger help, I guess
nkei0

Replies: 7
Views: 5909

PostForum: zMUD General Discussion   Posted: Sat Feb 04, 2006 8:16 am   Subject: Trigger help, I guess
You could try...
A sprig of mistletoe (mistletoe) 60 left. converted to
#AC {^*~(@herb~) (%d) left.$} {#VA numherb %2;#IF @numherb<10 {harvest @herb} {#NOOP}
that will work if you have less than ...
  Topic: #NAME switch window problem
nkei0

Replies: 5
Views: 4949

PostForum: zMUD General Discussion   Posted: Sat Feb 04, 2006 7:35 am   Subject: #NAME switch window problem
Yeah, it's in the multiplayer help. For the most part zmud is probably the most documented program I've seen around. Too bad litestep isn't as documented.
  Topic: #log/#write help...
nkei0

Replies: 3
Views: 5160

PostForum: zMUD General Discussion   Posted: Sat Feb 04, 2006 7:27 am   Subject: #log/#write help...
It depends on if you want it in a window that you can view like a character window, or if you want it actually saved to a file. It would also help if you had some sort of example text from your mud t ...
  Topic: String-lists and parenthesis
nkei0

Replies: 13
Views: 12570

PostForum: zMUD General Discussion   Posted: Fri Dec 02, 2005 8:32 am   Subject: mismatching
Okay, I explained what was going wrong in the original post. However, I will post again with visuals.

The Trigger (don't care about anything else in this as it has already been changed, just what ...
  Topic: String-lists and parenthesis
nkei0

Replies: 13
Views: 12570

PostForum: zMUD General Discussion   Posted: Thu Dec 01, 2005 9:14 pm   Subject: slaem's comment
i wasn't trying to match multiple words.
<3
  Topic: String-lists and parenthesis
nkei0

Replies: 13
Views: 12570

PostForum: zMUD General Discussion   Posted: Thu Dec 01, 2005 10:52 am   Subject: Solution
Excellent, this works, and I knew that it saved what it matches to a variable it just looked funny to me not having a % anywhere, since that is the only way i've really done it because, well this is t ...
  Topic: String-lists and parenthesis
nkei0

Replies: 13
Views: 12570

PostForum: zMUD General Discussion   Posted: Wed Nov 30, 2005 6:26 pm   Subject: matching
You say I could use this, I'm not sure how I could match both of these the code you listed is:

Pattern example: ^(%w) says '({@AllowedCommands}{ |}{@SubCommands|})'$

how do i match these?
like ...
  Topic: String-lists and parenthesis
nkei0

Replies: 13
Views: 12570

PostForum: zMUD General Discussion   Posted: Mon Nov 28, 2005 10:22 am   Subject: %ismember
Uhh, I thought i said that it was just as you had it above, but oh well here is the exact trigger.

Pattern:
^(%w) says '(*)'$

Command:
#IF %ismember( %2, @onewordcast) {
#VAR todo %additem( ...
  Topic: String-lists and parenthesis
nkei0

Replies: 13
Views: 12570

PostForum: zMUD General Discussion   Posted: Mon Nov 28, 2005 1:17 am   Subject: String-lists and parenthesis
I apologize so much, I was very tired (still am) when I posted this but the above code is what the trigger is the whole #IF %2=@onewordcasts thing isn't true, i was just mistaking another trigger with ...
  Topic: Odd trigger problem
nkei0

Replies: 24
Views: 27869

PostForum: zMUD General Discussion   Posted: Sun Nov 27, 2005 7:52 pm   Subject: Odd trigger problem
I don't know if this would help any but if it is a large number of commands that you need to run instead of using aliases you could use the #READ command, I find it quite helpful.
  Topic: String-lists and parenthesis
nkei0

Replies: 13
Views: 12570

PostForum: zMUD General Discussion   Posted: Sun Nov 27, 2005 7:33 pm   Subject: String-lists and parenthesis
Alright, I am noticing what looks like a bug or at least I don't understand why it is happening. Anyways, this is what is going on.

Blah says 'blah'
what it looks like when someone says something ...
  Topic: additem/pick/?
nkei0

Replies: 0
Views: 2473

PostForum: zMUD General Discussion   Posted: Sat Oct 08, 2005 12:26 pm   Subject: additem/pick/?
Alright, basically all I'm trying to do is make a recast trigger which has got me somewhat stumped. I have the pattern and most of the actual trigger down just need some assistance on the last part. ...
 
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