Register to post in forums, or Log in to your existing account
 
:
Search found 15 matches for:
Page 1 of 1
Author Message
  Topic: #number not working in if statement
njkc07

Replies: 1
Views: 1771

PostForum: CMUD Beta Forum   Posted: Thu Sep 10, 2009 1:14 am   Subject: #number not working in if statement
so I was using pre-update to 3.08 the following code:

#IF (%2 = @maxma) {w;#t- pscan;#50 c '@spell' @targ;e;#5 flee;prac @spell;#wait 20000;#t+ pscan}

It worked wonders. (not c ...
  Topic: Multistate Triggers, little buggers
njkc07

Replies: 4
Views: 3032

PostForum: CMUD General Discussion   Posted: Sat Mar 14, 2009 5:23 am   Subject: Multistate Triggers, little buggers
ok then could you direct me a more effective way of doing it? Sorry not much knowledge on these things. I know enough to automate bare minimum.
  Topic: Multistate Triggers, little buggers
njkc07

Replies: 4
Views: 3032

PostForum: CMUD General Discussion   Posted: Sat Mar 14, 2009 12:45 am   Subject: Multistate Triggers, little buggers
Since I am not an experienced cmud user and have next to never used them I have failed utterly with my attempt at making one. Here goes...

I trigger off a certain pattern specifically an afflictio ...
  Topic: avoiding duplicates in databases
njkc07

Replies: 9
Views: 5118

PostForum: CMUD General Discussion   Posted: Thu May 15, 2008 3:10 am   Subject: avoiding duplicates in databases
I get string lists just didn't know I could use replace to make it into a solid string. Is " " mandatory or could I replace with ", "? Thanks for the help. you all here are awesome
  Topic: avoiding duplicates in databases
njkc07

Replies: 9
Views: 5118

PostForum: CMUD General Discussion   Posted: Thu May 15, 2008 2:06 am   Subject: avoiding duplicates in databases
You may store it into the database as a stringlist or, alternatively, you can convert the stringlist to a string (using " " as the separator) and store it, instead. If your data contains blanks, you c ...
  Topic: avoiding duplicates in databases
njkc07

Replies: 9
Views: 5118

PostForum: CMUD General Discussion   Posted: Wed May 14, 2008 10:39 pm   Subject: avoiding duplicates in databases
one last question. I get this at some items in the bottom of the identify.

Can affect you as :
Affects: DEX By 2
Affects: MAXMOVE By 10

I have a field in my db for this and ...
  Topic: avoiding duplicates in databases
njkc07

Replies: 9
Views: 5118

PostForum: CMUD General Discussion   Posted: Wed May 14, 2008 10:31 pm   Subject: avoiding duplicates in databases
I don't want duplicates. for instance right now I keep identifying the same item. The object name is "a pair of red steel greaves" (no quotes obviously). It doesn't seem to be checking if that name is ...
  Topic: avoiding duplicates in databases
njkc07

Replies: 9
Views: 5118

PostForum: CMUD General Discussion   Posted: Wed May 14, 2008 10:07 pm   Subject: avoiding duplicates in databases
I realize this may be posted in the wrong section. If it is please forgive me.

I was recently perusing the help files for CMUD's database and saw a help on making a database for identifying object ...
  Topic: a word problem
njkc07

Replies: 6
Views: 3740

PostForum: CMUD General Discussion   Posted: Sat May 10, 2008 9:34 pm   Subject: a word problem
real quick, the {6,8} refers to how much whitespace there could be?
  Topic: a word problem
njkc07

Replies: 6
Views: 3740

PostForum: CMUD General Discussion   Posted: Sat May 10, 2008 8:04 pm   Subject: a word problem
you are genious!! Thank you tons!

*edit

Thanks again, I now have a fully functional autoprac script. I can finally catch up on all my skill pracing by just adding those left behind to the list. ...
  Topic: a word problem
njkc07

Replies: 6
Views: 3740

PostForum: CMUD General Discussion   Posted: Sat May 10, 2008 7:48 pm   Subject: a word problem
apologies. Here is what I get from the mud when I type "prac energy sphere"

You have 6 practice sessions remaining.
energy sphere 47

I have an autoprac script that practices a spell/skil ...
  Topic: a word problem
njkc07

Replies: 6
Views: 3740

PostForum: CMUD General Discussion   Posted: Sat May 10, 2008 11:47 am   Subject: a word problem
so I know this is probably be a completely insanely simple question but for some reason I can't get it. So when I see how far I have practiced a certain skill I get this info from the mud.

skill n ...
  Topic: CMud update- rollback?
njkc07

Replies: 4
Views: 3003

PostForum: CMUD General Discussion   Posted: Fri May 09, 2008 2:57 am   Subject: CMud update- rollback?
Brilliant, I had to go in and manually delete the default .xly file and now eerything works like a charm. Thanks to all for the help!!
  Topic: CMud update- rollback?
njkc07

Replies: 4
Views: 3003

PostForum: CMUD General Discussion   Posted: Fri May 09, 2008 1:52 am   Subject: CMud update- rollback?
Didn't expect such a quick reply. This didn't help. I hold down shift, click on open offline. My session pops up with the window really small. I resize the window to fit in cmud, and then the same pro ...
  Topic: CMud update- rollback?
njkc07

Replies: 4
Views: 3003

PostForum: CMUD General Discussion   Posted: Fri May 09, 2008 1:34 am   Subject: CMud update- rollback?
I just updated my version of cmud to the newst. Since I have I can not get it to work. The command line isn't there. When I select to show it it show up but when I enter a command it won't let me ente ...
 
Page 1 of 1
All times are GMT
© 2009 Zugg Software. Hosted on Wolfpaw.net