Register to post in forums, or Log in to your existing account
 
:
Search found 30 matches for:
Page 1 of 2 Goto page 1, 2  Next
Author Message
  Topic: [3.33a] Bug Report CMUDPro local variable changes to random value
mose

Replies: 9
Views: 8750

PostForum: CMUD General Discussion   Posted: Fri Mar 18, 2011 12:18 am   Subject: [3.33a] Bug Report CMUDPro local variable changes to random value
I also found out the hard way that just because you can reproduce something doesn't mean it's not a situation with a corrupted something-or-other.
I was very careful in my wording. I did not say that ...
  Topic: [3.33a] Bug Report CMUDPro local variable changes to random value
mose

Replies: 9
Views: 8750

PostForum: CMUD General Discussion   Posted: Fri Mar 18, 2011 12:12 am   Subject: [3.33a] Bug Report CMUDPro local variable changes to random value
Can you give us a sample line from the MUD that is firing this trigger?
You receive 1,500,306 (+204,186 learn, +15,157 rp) exp out of 2,286,181 total exp.
Also give the XML for the variables ...
  Topic: [3.33a] Bug Report CMUDPro local variable changes to random value
mose

Replies: 9
Views: 8750

PostForum: CMUD General Discussion   Posted: Wed Mar 16, 2011 11:30 pm   Subject: [3.33a] Bug Report CMUDPro local variable changes to random value
If this had been a simple bug, everyone would have experienced it in all of their scripts with all of their local variables. I only notice the problem in one script, which is above, and it is 100% rep ...
  Topic: [3.33a] Bug Report CMUDPro local variable changes to random value
mose

Replies: 9
Views: 8750

PostForum: CMUD General Discussion   Posted: Wed Mar 16, 2011 11:51 am   Subject: [3.33a] Bug Report CMUDPro local variable changes to random value
Please add this to the bug list.
  Topic: [3.33a] Bug Report CMUDPro local variable changes to random value
mose

Replies: 9
Views: 8750

PostForum: CMUD General Discussion   Posted: Tue Mar 08, 2011 1:12 pm   Subject: [3.33a] Bug Report CMUDPro local variable changes to random value
This is a trigger I have that accumulates experience and counts kills. The vKillsExpPerMin calculation is working, but the vKillsCntPerMin is not. I inserted some debugging lines to print some informa ...
  Topic: Question: Function not saving?
mose

Replies: 1
Views: 3040

PostForum: CMUD General Discussion   Posted: Wed Mar 02, 2011 2:26 am   Subject: Question: Function not saving?
This has happened to me, too. Closing and opening settings worked for me.
  Topic: Need assistance with ANSI trigger
mose

Replies: 12
Views: 13040

PostForum: CMUD General Discussion   Posted: Fri Feb 04, 2011 12:57 am   Subject: Need assistance with ANSI trigger
Now that everyone is back from Christmas vacation, is there a solution to this problem?
  Topic: [edit][/edit]
mose

Replies: 22
Views: 24972

PostForum: CMUD General Discussion   Posted: Tue Feb 01, 2011 12:24 am   Subject: [edit][/edit]
Thanks for the tip, Rahab. Doing Zone|Refresh seems to help.
  Topic: Alarm firing a bunch of times?
mose

Replies: 3
Views: 5994

PostForum: CMUD General Discussion   Posted: Sat Jan 29, 2011 1:35 pm   Subject: Alarm firing a bunch of times?
Something like this has been discussed before. As I recall, in those cases the trigger was being set in multiple windows. Hence, the multiple executions of the trigger as it fires in each window.
  Topic: [edit][/edit]
mose

Replies: 22
Views: 24972

PostForum: CMUD General Discussion   Posted: Sat Jan 29, 2011 1:30 pm   Subject: [edit][/edit]
What I would like is an easy way to turn that Recenter on and off.
I like that idea. I have looked through the menus to see if there is a way to turn it off. Recenter is quite annoying, because it do ...
  Topic: [edit][/edit]
mose

Replies: 22
Views: 24972

PostForum: CMUD General Discussion   Posted: Fri Jan 28, 2011 1:18 am   Subject: [edit][/edit]
I want off to mean off so that I can look at other zones when I am on a run. Instead, the mapper automatically switches back to the starting zone on movement.
  Topic: [edit][/edit]
mose

Replies: 22
Views: 24972

PostForum: CMUD General Discussion   Posted: Fri Jan 21, 2011 12:32 am   Subject: [edit][/edit]
CMUDPro 3.33a also sometimes, but not always, tracks my movements when the mapper is off. Off means it should be doing nothing. If I attempt to look at another zone while the mapper is off and I am mo ...
  Topic: Automapper Help
mose

Replies: 8
Views: 10801

PostForum: CMUD General Discussion   Posted: Sat Jan 15, 2011 4:08 am   Subject: Automapper Help
CMUDPro 3.33a was matching my prompt for the room description and all sorts of weird stuff. What I finally ended up doing is creating a trigger to match all lines except the one I wanted to map and th ...
  Topic: Need assistance with ANSI trigger
mose

Replies: 12
Views: 13040

PostForum: CMUD General Discussion   Posted: Wed Jan 05, 2011 8:21 pm   Subject: Need assistance with ANSI trigger
Any word on matching ANSI codes?
  Topic: [3.33a]local variable contains garbage value when used in non-matching %match()
mose

Replies: 4
Views: 4854

PostForum: CMUD General Discussion   Posted: Tue Jan 04, 2011 1:33 pm   Subject: [3.33a]local variable contains garbage value when used in non-matching %match()
I just ran into the same problem. The match variables wind up pointing into the script itself and contain strange values, such as words from the script.
  Topic: Need assistance with ANSI trigger
mose

Replies: 12
Views: 13040

PostForum: CMUD General Discussion   Posted: Sun Jan 02, 2011 8:46 pm   Subject: Need assistance with ANSI trigger
In case anyone is wondering, this is with CMUDPro 3.33a on Windows XP.
  Topic: Need assistance with ANSI trigger
mose

Replies: 12
Views: 13040

PostForum: CMUD General Discussion   Posted: Sun Jan 02, 2011 8:44 pm   Subject: Need assistance with ANSI trigger
I have a few more details. It appears that CMUD will sometimes match %e[0m at the end of the line but not at the beginning of the line. It will also match %s%e[0m at the end of the line, but it will n ...
  Topic: Need assistance with ANSI trigger
mose

Replies: 12
Views: 13040

PostForum: CMUD General Discussion   Posted: Sun Jan 02, 2011 3:44 pm   Subject: Need assistance with ANSI trigger
Anyone have a chance to look through the CMUD code to see if LFCR is affecting the pattern match?
  Topic: Need assistance with ANSI trigger
mose

Replies: 12
Views: 13040

PostForum: CMUD General Discussion   Posted: Fri Dec 24, 2010 1:36 pm   Subject: Need assistance with ANSI trigger
I looked through past posts, and a few other muds (incorrectly) send LFCR. Zugg said that CMUD will still work with that in most cases. Someone familiar with the code will need to see if that affects ...
  Topic: Need assistance with ANSI trigger
mose

Replies: 12
Views: 13040

PostForum: CMUD General Discussion   Posted: Fri Dec 24, 2010 1:26 pm   Subject: Need assistance with ANSI trigger
Hmm, interesting observation. Is there a way to tell CMUD what the line terminator is, or can CMUD figure this out by itself?
  Topic: Aardwolf Map?
mose

Replies: 7
Views: 9565

PostForum: CMUD General Discussion   Posted: Fri Dec 24, 2010 2:38 am   Subject: Aardwolf Map?
You shouldn't need two new triggers. Do #GAGON the line before you do #C+ and do #GAGOFF the line after after #C-.
  Topic: Need assistance with ANSI trigger
mose

Replies: 12
Views: 13040

PostForum: CMUD General Discussion   Posted: Fri Dec 24, 2010 1:20 am   Subject: Need assistance with ANSI trigger
That won't quite do it. I don't want to match all lines that begin with spaces. The reset is a nice marker between sections.
  Topic: Aardwolf Map?
mose

Replies: 7
Views: 9565

PostForum: CMUD General Discussion   Posted: Fri Dec 24, 2010 12:18 am   Subject: Aardwolf Map?
If that is the exact output, create a trigger that matches <MAPSTART>, and turn on capture to a window (#C+ <window>). Add a condition (#COND) to the trigger that matches <MAPEND> an ...
  Topic: Need assistance with ANSI trigger
mose

Replies: 12
Views: 13040

PostForum: CMUD General Discussion   Posted: Thu Dec 23, 2010 11:22 pm   Subject: Need assistance with ANSI trigger
I've read through past posts for examples. I think I'm doing the right thing, but the pattern is not triggering. I have every option turned on in the debugger. The exact output, including spacing, fro ...
  Topic: Door commands in Mapper question
mose

Replies: 15
Views: 21423

PostForum: CMUD General Discussion   Posted: Thu Dec 23, 2010 2:10 am   Subject: Door commands in Mapper question
That's clever. I like that idea.
 
Page 1 of 2 Goto page 1, 2  Next
All times are GMT
© 2009 Zugg Software. Hosted on Wolfpaw.net