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Topic:
help with tell script
monkeybone
Replies:
1
Views:
2346
Forum:
zMUD
General Discussion
Posted: Sat Jun 07, 2003 7:09 am Subject:
help with tell script
Triggers
1. Whom do you wish to tell to?
2. You tell *
What I want to do is check for the healers I normally use. Then stop when When I get a hit.
What I tried was an alias and setting var ...
Topic:
DR:TF traders script
monkeybone
Replies:
16
Views:
12411
Forum:
zMUD
General Discussion
Posted: Wed Jun 04, 2003 7:40 pm Subject:
DR:TF traders script
Well my brain is a bit foggy on a game I haven't played in many years, but here you go.
My suggest would be something like this:
Make 'flags' for contracts. Both for issued and where they are to ...
Topic:
Finding Duplicates?
monkeybone
Replies:
3
Views:
4236
Forum:
zMUD
General Discussion
Posted: Tue Jun 03, 2003 11:39 pm Subject:
Finding Duplicates?
Any easy way to find duplicate triggers and aliases?
Thanks
Topic:
deleting classes pn the fly
monkeybone
Replies:
1
Views:
2289
Forum:
zMUD
General Discussion
Posted: Mon Jun 02, 2003 11:46 pm Subject:
deleting classes pn the fly
I was considering using some temp triggers.
Is it possible to have an alias delete a class -and- all of its contents? I am looking for a way to make sure I don't have any stray triggers and deletin ...
Topic:
Speed?
monkeybone
Replies:
2
Views:
3079
Forum:
zMUD
General Discussion
Posted: Mon Jun 02, 2003 10:55 pm Subject:
Speed?
In addition, I meant to ask...
In the triggering the following line:
Your lifeforce seeps away as the ghastly shadow touches you.
Which would be faster to trigger and why if you can explain ...
Topic:
Speed?
monkeybone
Replies:
2
Views:
3079
Forum:
zMUD
General Discussion
Posted: Mon Jun 02, 2003 10:36 pm Subject:
Speed?
I have the basics of a system for my mud. The problem now is speed. What can I do to improve performance?
So before I make changed I'd like to check a few things.
Trigger length will slow down p ...
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