Author |
Message |
Topic: Color help |
megamog75
Replies: 4
Views: 9153
|
Forum: CMUD General Discussion Posted: Thu May 01, 2014 4:33 am Subject: Color help |
OOOps! sorry bout that, I just caught a small error the first time I posted that code, I fixed it and it should be fine now.
Again sorry bout that. |
Topic: Color help |
megamog75
Replies: 4
Views: 9153
|
Forum: CMUD General Discussion Posted: Wed Apr 30, 2014 7:47 pm Subject: Color help |
oh by the way, MXP works in Cmud and not with your Mud. So this should work no matter what |
Topic: Color help |
megamog75
Replies: 4
Views: 9153
|
Forum: CMUD General Discussion Posted: Wed Apr 30, 2014 7:46 pm Subject: Re: Color help |
So here's the deal. Basically, I want to match this pattern in my text, sub it in and have it say something else with a few colors mixed in. I have everything except the color figured out. I've only b ... |
Topic: Strolling through memery lane |
megamog75
Replies: 0
Views: 4036
|
Forum: CMUD General Discussion Posted: Wed Apr 30, 2014 7:24 pm Subject: Strolling through memery lane |
I was looking over several references today and came across an old post of mine.
I had to laugh at the nature of it. I bet you all did not know that I created the first (available) printable copy of ... |
Topic: numpad bug in new cMud 3 |
megamog75
Replies: 22
Views: 41420
|
Forum: CMUD General Discussion Posted: Mon Apr 21, 2014 5:10 pm Subject: numpad bug in new cMud 3 |
Thank you, very good to know. I have experienced seveal bugs since this one. I found that if I use system restore to just roll back the effected files that this fixes the problems.
It's too bad Zug ... |
Topic: numpad bug in new cMud 3 |
megamog75
Replies: 22
Views: 41420
|
Forum: CMUD General Discussion Posted: Sun Apr 13, 2014 12:03 am Subject: numpad bug in new cMud 3 |
YES! That is it! I was finally able to reproduce this bug by opening a blank session, loading the "English Directions" and "English Keypad" packages (via #LOAD) and then undocking the main session w ... |
Topic: Now a trigger problem with stings |
megamog75
Replies: 3
Views: 8374
|
Forum: CMUD General Discussion Posted: Wed Apr 09, 2014 8:33 pm Subject: Now a trigger problem with stings |
Hadar, Thank you for getting back.
Yes that is exactly what I did also.
I just thought I was going nuts.
So why does it even have the option? I mean of coarse it wouldn't match, that's the point ... |
Topic: Now a trigger problem with stings |
megamog75
Replies: 3
Views: 8374
|
Forum: CMUD General Discussion Posted: Wed Apr 09, 2014 5:26 am Subject: Now a trigger problem with stings |
So am I to assume at this point if it doesnt work just find a work around?
Here's the problem:
THIS WORKS FINE for dropping anything on my @list
1- #trigger {You drop ({@list})} {#sh %1}
But if ... |
Topic: Multistate caption |
megamog75
Replies: 0
Views: 3816
|
Forum: CMUD General Discussion Posted: Tue Apr 08, 2014 11:30 pm Subject: Multistate caption |
I am very happy with the latest version of Cmud. However the learning curve for it has been slow, maybe all of you could help me with this problem:
I have a multi-state button called "LUNCH"
In CM ... |
Topic: Loop and repeat or forall |
megamog75
Replies: 7
Views: 17025
|
Forum: CMUD General Discussion Posted: Mon Mar 31, 2014 10:49 pm Subject: Loop and repeat or forall |
The above was just an Example of what I wanted to do and not the actual script.
It was your (Hogarius) idea of using the %j that made it not only work but be useful as well.
I was able to adapt th ... |
Topic: Loop and repeat or forall |
megamog75
Replies: 7
Views: 17025
|
Forum: CMUD General Discussion Posted: Mon Mar 31, 2014 6:30 pm Subject: Loop and repeat or forall |
Thank you so much hogarius!!! Your code worked perfectly.
Where did you learn about the %j? I would love to read the documentation on that.
You want to use #LOOP instead of #REPEAT in the Else se ... |
Topic: Loop and repeat or forall |
megamog75
Replies: 7
Views: 17025
|
Forum: CMUD General Discussion Posted: Mon Mar 31, 2014 6:24 am Subject: Loop and repeat or forall |
Thanks hadar, That is what I got as well, but what I want and more importantly, What it should have done was my example below
What I get: = Example:
Hi_2 = Hi_1
Hi_2 = Hi_2
yes = yes
Hi_6 = Hi_ ... |
Topic: Loop and repeat or forall |
megamog75
Replies: 7
Views: 17025
|
Forum: CMUD General Discussion Posted: Mon Mar 31, 2014 3:19 am Subject: Loop and repeat or forall |
Have been working on this for about two days now maybe someone can help.
This is what I want it to do:
loop through a string list var if any number is not a 1 then {yes} {no}, Where NO is #repea ... |
Topic: Cmud 3.34 Trigger test pattern woes |
megamog75
Replies: 1
Views: 4617
|
Forum: CMUD General Discussion Posted: Sun Mar 30, 2014 4:20 pm Subject: Cmud 3.34 Trigger test pattern woes |
I have just updated to the newer version of Cmud 3.34 and I am very impressed by all the hard work Zugg has put into it.
If I was just starting out this would be a great learning tool. That being sai ... |
Topic: Decoder Ring!!! For any Mud!!!!! 1.0 3-13-03 |
megamog75
Replies: 3
Views: 19225
|
Forum: Finished MUD Scripts Posted: Sun Mar 23, 2014 9:15 pm Subject: Decoder Ring!!! For any Mud!!!!! 1.0 3-13-03 |
Yes exactly, the object is that you and other people in your group have it.
Then when you chat with them no one else will be able to understand what you are saying.
It's not a language that that ca ... |
Topic: #MARK / #SLOW / #OK / #PATH recording doubles |
megamog75
Replies: 2
Views: 9154
|
Forum: zMUD General Discussion Posted: Sat Mar 15, 2014 11:48 pm Subject: #MARK / #SLOW / #OK / #PATH recording doubles |
not sure whats going on. you should watch it and see if you can see where it messes up. Maybe a smaller path.
maybe a double trigger somewhere.?
try walking in a straight line about 5 or 6 steps. ... |
Topic: Extracting multiple info |
megamog75
Replies: 8
Views: 15459
|
Forum: zMUD General Discussion Posted: Fri Sep 28, 2012 11:47 pm Subject: Extracting multiple info |
Hi, I gave a stab at this as it was close to what I am working on and gave me a chance to re-familiarize myself after taking a really long break.
There is probably many other ways to do this and it p ... |
Topic: Okay Here's my first question |
megamog75
Replies: 4
Views: 7690
|
Forum: CMUD General Discussion Posted: Fri Sep 28, 2012 8:24 pm Subject: Okay Here's my first question |
Yup the above statement is true, it does not work in Cmud.
However it does work just fine in Zmud. |
Topic: Okay Here's my first question |
megamog75
Replies: 4
Views: 7690
|
Forum: CMUD General Discussion Posted: Fri Sep 28, 2012 6:19 am Subject: Okay Here's my first question |
It may be I am rusty or that it's late, this seems easy but I am haveing a bit of trouble with it.
#TRIGGER {.(%d)} {#var 1 2; #sh @1}
It's a simple test to see if:
1) I can create a variable n ... |
Topic: Share your CMUD story! |
megamog75
Replies: 6
Views: 31555
|
Forum: CMUD General Discussion Posted: Fri Sep 28, 2012 12:18 am Subject: Share your CMUD story! |
My wife sometimes had to bring home her work so that she couldn go through it and check for discrepancies. This takes all weekend when she did this even with my help.
One day it hit me, I could scan ... |
Topic: Lotto (Basic) |
megamog75
Replies: 8
Views: 27773
|
Forum: Finished MUD Scripts Posted: Thu Sep 27, 2012 3:01 pm Subject: Lotto (Basic) |
after being gone a really long time and looking through my old scripts, this one bugs me the most as it is the least finished.
I originally wrote this program with way more functions and the ability ... |
Topic: I am sort of back and out of practice |
megamog75
Replies: 1
Views: 4564
|
Forum: CMUD General Discussion Posted: Thu Sep 27, 2012 2:27 pm Subject: I am sort of back and out of practice |
Hi all, It's been a real long time. I had forgotten how much I enjoyed playing mud games.
I can not believe how out of practice I am at writing scripts.
Once what was second nature, bordering on ... |
Topic: Another toy, makes you talk backwards!!! |
megamog75
Replies: 15
Views: 39384
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Forum: Finished MUD Scripts Posted: Wed Oct 15, 2008 2:59 am Subject: Another toy, makes you talk backwards!!! |
I wrote this script a really long time ago, I think some of the problems with the original script was the fact that I only wrote them for one Mudd and did not make them more versatile.
I just want ... |
Topic: Lost Registration Code |
megamog75
Replies: 3
Views: 8270
|
Forum: zMUD General Discussion Posted: Sat Jun 02, 2007 12:08 am Subject: Lost Registration Code |
talk about an old posting, did not even look at the date! I am such an idiot |
Topic: Lost Registration Code Policy Change |
megamog75
Replies: 4
Views: 9092
|
Forum: zMUD General Discussion Posted: Sat Jun 02, 2007 12:06 am Subject: Lost Registration Code Policy Change |
this is a crock!!! I just wrote a bunch of hate mail to you and deleted it. I feel better now. Why not just charge them a retrieaval fee? The main reason I have been such a fan of yours is that you ... |
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