Author |
Message |
Topic: help with advanced list making please |
maelgrim
Replies: 3
Views: 1177
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Forum: zMUD General Discussion Posted: Tue Oct 29, 2002 3:19 pm Subject: help with advanced list making please |
Sorry! I didn't notice that the spaces dissapeared...this is how it really looks:
41 @* Ciani &nbs ... |
Topic: help with advanced list making please |
maelgrim
Replies: 3
Views: 1177
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Forum: zMUD General Discussion Posted: Mon Oct 28, 2002 10:07 pm Subject: help with advanced list making please |
Ok, what I whant to do is to make a list of the murderers in the mud. So everytime someone enters the game I write who.
This is what is shown (for example):
There are 17 mortals, 6 wizards, and 2 ... |
Topic: Guru's please help me! |
maelgrim
Replies: 3
Views: 1414
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Forum: zMUD General Discussion Posted: Fri Sep 27, 2002 8:06 pm Subject: Guru's please help me! |
The trigger looks like:
^{You remove critical damage from|You relieve|Your healing powers come forth and|You call forth a ball of healing|You receive}
=
#var doing_spell 1
#if (@current_sp > ... |
Topic: Guru's please help me! |
maelgrim
Replies: 3
Views: 1414
|
Forum: zMUD General Discussion Posted: Fri Sep 27, 2002 8:06 pm Subject: Guru's please help me! |
Now I come to the trigger where the problem is...
When I am done casting a spell with delay that makes me unable to cast spells during that spell is being casted I want to cast new spells right away, ... |
Topic: Guru's please help me! |
maelgrim
Replies: 3
Views: 1414
|
Forum: zMUD General Discussion Posted: Fri Sep 27, 2002 8:04 pm Subject: Guru's please help me! |
The promt that shows the teammembers status looks like:
| Smilfink HP: 0/342 C: 0 B: 0 P: 0 T: 0 |
When the player has different kind of damages it can look like:
| ... |
Topic: Guru's please help me! |
maelgrim
Replies: 3
Views: 1414
|
Forum: zMUD General Discussion Posted: Fri Sep 27, 2002 8:03 pm Subject: Guru's please help me! |
Ok, here is a long one...
In the mud I'm playing I have a healer. I want my triggers to heal automaticly, both myself and teammembers...and not only one teammember but several. I also whant to cast ... |
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