| Author | Message | 
  
	|  Topic: Splitting a list up. | 
  
	| lazyfanatic 
 Replies: 1
 Views: 1532
 
 |  Forum: zMUD General Discussion   Posted: Mon Mar 01, 2004 6:38 am   Subject: Splitting a list up. | 
  
	| Nevermind. The answer is: #LOOP %numitems( @loot) {#VAR loot %replaceitem( %word( %item( @loot, %i), %numwords( %item( @loot, %i))), %i, @loot)}
 
 It works, if anyone else has any better ideas, I we ...
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	|  Topic: Splitting a list up. | 
  
	| lazyfanatic 
 Replies: 1
 Views: 1532
 
 |  Forum: zMUD General Discussion   Posted: Mon Mar 01, 2004 6:31 am   Subject: Splitting a list up. | 
  
	| I have a list called loot, the list is such: 
 a small clear topaz
 a medium star diopside
 a small red jasper
 a medium star diopside
 a rotting oaken skippet
 a worm-eaten wooden coffer
 a reinforc ...
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	|  Topic: DR: Crazy Roundtime Business | 
  
	| lazyfanatic 
 Replies: 7
 Views: 3545
 
 |  Forum: zMUD General Discussion   Posted: Wed Feb 25, 2004 3:53 pm   Subject: DR: Crazy Roundtime Business | 
  
	| Just for others info, here is my semi-work around. This will juggle over and over, avoid RTs as well. I just now have to expand it to handle checking for experience, doing appraisal, and then figure o ... | 
  
	|  Topic: DR: Crazy Roundtime Business | 
  
	| lazyfanatic 
 Replies: 7
 Views: 3545
 
 |  Forum: zMUD General Discussion   Posted: Wed Feb 25, 2004 3:35 pm   Subject: DR: Crazy Roundtime Business | 
  
	| Thank you for your assistance. | 
  
	|  Topic: DR: Crazy Roundtime Business | 
  
	| lazyfanatic 
 Replies: 7
 Views: 3545
 
 |  Forum: zMUD General Discussion   Posted: Wed Feb 25, 2004 7:34 am   Subject: DR: Crazy Roundtime Business | 
  
	| Ah, if I was a better programmer. I will look into that article, but my confidence in discovering anything is not particularly good. 
 My problem is, if I am in the middle of a trigger and it does an ...
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	|  Topic: DR: Crazy Roundtime Business | 
  
	| lazyfanatic 
 Replies: 7
 Views: 3545
 
 |  Forum: zMUD General Discussion   Posted: Wed Feb 25, 2004 6:41 am   Subject: DR: Crazy Roundtime Business | 
  
	| I play Dragonrealms, it has a Roundtime which will restrict some action based on the time provided. 
 Displayed as
 Roundtime: 12 seconds.
 
 I can store the roundtime in a variable, and I use it a ...
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