Author |
Message |
Topic: help with using files in zmud |
kosh
Replies: 8
Views: 8097
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Forum: zMUD General Discussion Posted: Tue Mar 04, 2003 4:01 am Subject: help with using files in zmud |
actually I figured it out
thanx for the help and pointers
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Topic: help with using files in zmud |
kosh
Replies: 8
Views: 8097
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Forum: zMUD General Discussion Posted: Tue Mar 04, 2003 3:25 am Subject: help with using files in zmud |
quote:
We don't know what your db script is, so you are going to need to check what is going wrong. Seems like the @item variable is not being filled correctly for some reason.
Kjata
well I s ... |
Topic: importing a txt file into a database |
kosh
Replies: 1
Views: 2541
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Forum: zMUD General Discussion Posted: Mon Mar 03, 2003 8:26 pm Subject: importing a txt file into a database |
ok I am trying to import a text file....a rather large file into a database
I have an eq database script already but I cant seem to figure out a couple of things
like how to read the file sequen ... |
Topic: help with using files in zmud |
kosh
Replies: 8
Views: 8097
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Forum: zMUD General Discussion Posted: Mon Mar 03, 2003 5:39 pm Subject: help with using files in zmud |
ok new problem (sigh)
here is the part of the code
#FILE 1 "ident.txt"
#LOOP {1, %filesize( 1)} {
#VARIABLE item ""
#T+ ident2
#SHOW %read( 1, %i)
#T- ident2 ... |
Topic: help with using files in zmud |
kosh
Replies: 8
Views: 8097
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Forum: zMUD General Discussion Posted: Mon Mar 03, 2003 4:47 pm Subject: help with using files in zmud |
quote:
this might not be a solution, but i thought i would suggest it anyway. It depends on two assumptions: 1) this text file is in the same format as the output from the mud used by: 2) your worki ... |
Topic: help with using files in zmud |
kosh
Replies: 8
Views: 8097
|
Forum: zMUD General Discussion Posted: Mon Mar 03, 2003 1:43 pm Subject: help with using files in zmud |
quote:
You are a bit vague too, so the best info you can get until more details are provided is to use %read.
Kjata
ya I just realized how vague that was
ok what I am trying to do is read ... |
Topic: help with using files in zmud |
kosh
Replies: 8
Views: 8097
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Forum: zMUD General Discussion Posted: Mon Mar 03, 2003 12:44 pm Subject: help with using files in zmud |
Im trying to figure out a way that I can import information into a database from an
external text file.. the info is seperated by a blank line
the help files are a bit vague on how to set somethi ... |
Topic: zMUD v6.40 PUBLIC VERSION available! |
kosh
Replies: 34
Views: 50763
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Forum: zMUD General Discussion Posted: Fri Dec 20, 2002 10:38 pm Subject: zMUD v6.40 PUBLIC VERSION available! |
I usually dont post on here except for the odd help with actual questions concerning the use of triggers and what not, but with recent remarks I felt i had to at least say something on this topic...
... |
Topic: help with mapper questions |
kosh
Replies: 0
Views: 2126
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Forum: zMUD General Discussion Posted: Thu Dec 05, 2002 7:17 pm Subject: help with mapper questions |
ok I just can't seem to find anything in the help files to really help me out or maybe I missed something
ok I know I can only set 1 recall position so what I want to do than is use #teleport
or t ... |
Topic: setting recall position on the map |
kosh
Replies: 4
Views: 5785
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Forum: zMUD General Discussion Posted: Mon Dec 02, 2002 5:14 am Subject: setting recall position on the map |
quote:
#TELEPORT merely moves you around on the map without actually moving you in-game. It's mostly a catch-up and placement command. Most people use it to maintain the current position on the m ... |
Topic: setting recall position on the map |
kosh
Replies: 4
Views: 5785
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Forum: zMUD General Discussion Posted: Mon Dec 02, 2002 4:24 am Subject: setting recall position on the map |
quote:
I can't find any information on setting the recall spot, but you could use the #TELEPORT command instead.
ummm how does the #teleport work ?
Senior Member
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Topic: setting recall position on the map |
kosh
Replies: 4
Views: 5785
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Forum: zMUD General Discussion Posted: Sun Dec 01, 2002 11:18 pm Subject: setting recall position on the map |
ok I know #recall brings you to the recall spot on the map but is there a way to set a recall spot since one of the mud's I play on has 5 dif recall spots
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Topic: a simnple trigger question |
kosh
Replies: 3
Views: 3893
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Forum: zMUD General Discussion Posted: Fri Oct 25, 2002 2:29 am Subject: a simnple trigger question |
[quote]
Later you might want to add checks to ensure the customer isn't emoting the gold transfer. If so, you'll need to track your gold on hand in a variable and make comparisons before and after ... |
Topic: a simnple trigger question |
kosh
Replies: 3
Views: 3893
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Forum: zMUD General Discussion Posted: Thu Oct 24, 2002 1:46 pm Subject: a simnple trigger question |
ok Im trying to set up a script that will spell up ppl that pay me x gold
basically it starts by them saying spell me up
I tell them the price of the spell up
what I want to do is basically
... |
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