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  Topic: [3.14a] Unable to create new portals "RecordIndex out of range."
kingfish1

Replies: 2
Views: 2368

PostForum: CMUD Beta Forum   Posted: Fri Feb 26, 2010 2:36 am   Subject: [3.14a] Unable to create new portals "RecordIndex out of range."
Is anyone else having issues creating a new portal?

I created a new map in 3.14a (didn't convert from a previous version)
Mapped a few rooms
Tried to create a new portal in edit/portals
Clicked ...
  Topic: %additem problems with parentheses in variable
kingfish1

Replies: 1
Views: 1396

PostForum: CMUD General Discussion   Posted: Mon Feb 22, 2010 3:37 am   Subject: %additem problems with parentheses in variable
I am having trouble with %additem and adding a variable with parentheses. Here is what I have tried:

#VAR TEST "1"
#PRINT @TEST this prints: 1
#VAR TEST2 "(testString)my test"
# ...
  Topic: Problems with #IF
kingfish1

Replies: 5
Views: 1987

PostForum: CMUD General Discussion   Posted: Sat Feb 20, 2010 2:28 am   Subject: Problems with #IF
Use the ADD without the @ something like:

Trigger line: $A salve of mending sloshes about in it.$

#ADD ./Elixirs/Mending 1
  Topic: Wait for prompt in SLOW speedwalking
kingfish1

Replies: 5
Views: 2548

PostForum: CMUD General Discussion   Posted: Fri Feb 19, 2010 10:04 pm   Subject: Wait for prompt in SLOW speedwalking
1) CMUD 3.14
2) ^\d+\/\d+\w+ \d+\/\d+\w+ \d+\/\d+\w+ \(\d+\-\) \*\[\w+\]\*\s+
3)
Auto Prompt detect - Checked
No Prompt - Not Checked
Complex Prompt - Checked
Number Prom ...
  Topic: Wait for prompt in SLOW speedwalking
kingfish1

Replies: 5
Views: 2548

PostForum: CMUD General Discussion   Posted: Fri Feb 19, 2010 3:47 pm   Subject: Wait for prompt in SLOW speedwalking
It recognizes the prompt and triggers correctly but it seems to trigger on a prompt and newline not just the prompt. You can tell because when you have this setting checked and you make a slow walk t ...
  Topic: Wait for prompt in SLOW speedwalking
kingfish1

Replies: 5
Views: 2548

PostForum: CMUD General Discussion   Posted: Thu Feb 18, 2010 11:27 pm   Subject: Wait for prompt in SLOW speedwalking
"Wait for prompt in SLOW speedwalking"
I have this checked on my mapper configuration. Is there anyway to have it trigger on prompt instead of trigger on newline. The option is available when creat ...
  Topic: [3.14] SQL Error: ObjectTbl.Enabled may not be NULL
kingfish1

Replies: 8
Views: 9109

PostForum: CMUD Beta Forum   Posted: Fri Feb 12, 2010 4:37 am   Subject: [3.14] SQL Error: ObjectTbl.Enabled may not be NULL
The steps you mentioned are the steps that I followed on my map. On a new map/session it works fine. On the one I brought from 2.37 I get the error mentioned. One thing I tried is opening the map d ...
  Topic: [3.14] SQL Error: ObjectTbl.Enabled may not be NULL
kingfish1

Replies: 8
Views: 9109

PostForum: CMUD Beta Forum   Posted: Tue Feb 09, 2010 3:08 am   Subject: [3.14] SQL Error: ObjectTbl.Enabled may not be NULL
I am getting this error when trying to add a new room to a database I converted from 2.37. The database opens fine in 2.37 but after converting to 3.14 I get this error any time I try to create a new ...
  Topic: CMUD Beta 3.12 Issues handling CMUD 2.37 pkg files
kingfish1

Replies: 3
Views: 1888

PostForum: CMUD General Discussion   Posted: Fri Feb 05, 2010 6:02 pm   Subject: Correction beta 3.13 not 3.12
Sorry in the title I mistakenly said Beta 3.12 it is actually beta 3.13 that I was working with.

Thanks

-KF
  Topic: CMUD Beta 3.12 Issues handling CMUD 2.37 pkg files
kingfish1

Replies: 3
Views: 1888

PostForum: CMUD General Discussion   Posted: Fri Feb 05, 2010 5:32 pm   Subject: CMUD Beta 3.12 Issues handling CMUD 2.37 pkg files
I was running with CMUD 2.37 and installed the new beta. I copied my %DOCUMENTS% cmud folder to cmud.old and ran the install. It runs fine if I start a new session. If I try to create a session usi ...
  Topic: portals
kingfish1

Replies: 5
Views: 2892

PostForum: zMUD General Discussion   Posted: Wed Jul 19, 2006 4:46 pm   Subject: portals
Vililante,

I am using #SL walk and that worked great.

Thanks for the tip.


Tech, just an fyi, I was looking for a way to set up portals, if you have two commands defined as a portal zmud wil ...
  Topic: portals
kingfish1

Replies: 5
Views: 2892

PostForum: zMUD General Discussion   Posted: Mon Jul 17, 2006 3:52 pm   Subject: Use of portals
Maybe I should reword this. I have several portals in my inventory. How can I use those in my Slow walks with the mapper. The commands I have to run to use the portals are:

hold portal
enter
...
  Topic: portals
kingfish1

Replies: 5
Views: 2892

PostForum: zMUD General Discussion   Posted: Tue Jul 11, 2006 1:56 am   Subject: portals
When I have two commands defined as the name of my portal the mapper has trouble following.

Example name would be:

hold portal;enter portal

it sends the commands fine but doesn't seem to trac ...
  Topic: Slowwalking
kingfish1

Replies: 0
Views: 1014

PostForum: zMUD General Discussion   Posted: Sat Mar 25, 2006 2:02 am   Subject: Slowwalking
Running into an issue with slowwalking. If for some reason my slow walk gets screwed up in mid stream it will time out and stop. That part I am fine with. If I then move a direction it will try to ...
  Topic: Using portals with automapper
kingfish1

Replies: 5
Views: 2763

PostForum: zMUD General Discussion   Posted: Mon Aug 22, 2005 4:30 pm   Subject: Using portals with automapper
I have several portals on hand. To use the portals I have to hold them then enter. Can anyone think of a creative way to incorperate the portals with the automapper. Basically, the automapper would ...
  Topic: Slow Walking
kingfish1

Replies: 1
Views: 1422

PostForum: zMUD General Discussion   Posted: Fri Aug 19, 2005 3:20 am   Subject: Slow Walking
Is there a way to clear the slow walk queue? #STOP stops the walk but the queue still has directions to be walked. What I can tell from the help files, you can right click on a room in the map and ...
  Topic: AutoMapper - Room exits
kingfish1

Replies: 2
Views: 1792

PostForum: zMUD General Discussion   Posted: Mon Aug 08, 2005 7:41 pm   Subject: AutoMapper - Room exits
Alright I have a room with a portal. To enter that portal I have to do 2 steps:
1) open can
2) enter can
so on my mapper I created an exit as "other" and in the command I put "open can;enter can" ...
  Topic: Triggers and Special Characters
kingfish1

Replies: 9
Views: 5033

PostForum: zMUD General Discussion   Posted: Wed Jun 15, 2005 3:04 am   Subject: Triggers and Special Characters
So, are you saying try something like:

(%w) is auctioning (*) ~(Level (%d), Num (%d)~). Current bid is *.

and then

#VAR aucItem {%2}
or
#VAR aucItem "%2"

That still doesn't work. If th ...
  Topic: Triggers and Special Characters
kingfish1

Replies: 9
Views: 5033

PostForum: zMUD General Discussion   Posted: Tue Jun 14, 2005 5:03 pm   Subject: Triggers and Special Characters
Nah, This doesn't have anything to do with that post. I have yet to see a post that addresses this question correctly.

The variable is created directly in the trigger:

(%w) is auctioning &e ...
  Topic: Triggers and Special Characters
kingfish1

Replies: 9
Views: 5033

PostForum: zMUD General Discussion   Posted: Mon Jun 13, 2005 5:07 pm   Subject: Triggers and Special Characters
I am having a bit of trouble handling special characters.

The text that is giving me the problems is:
Bob is auctioning {*>SweetDreamS<*} (Level 1, Num 84). Current bid is 100.

The trigge ...
 
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