Author |
Message |
Topic: Multiline capture |
kewlkidbrent
Replies: 10
Views: 10613
|
Forum: CMUD General Discussion Posted: Fri Mar 30, 2012 3:37 am Subject: Multiline capture |
To clarify the font and color of the tells received is different in the #window Tells than it is in the game. Not a major problem but the two major issues with it is, it doesn't multiline capture.
... |
Topic: Multiline capture |
kewlkidbrent
Replies: 10
Views: 10613
|
Forum: CMUD General Discussion Posted: Wed Mar 28, 2012 4:54 am Subject: Multiline capture |
That Actually delays the message I receive, till the command prompt pops again. And it also doesn't display the name or in the correct font or color sadly. |
Topic: Multiline capture |
kewlkidbrent
Replies: 10
Views: 10613
|
Forum: CMUD General Discussion Posted: Wed Mar 28, 2012 3:11 am Subject: Multiline capture |
So this is what I have so far, Everything seems to work beautiful expect when it captures it only captures my prompt. While @TellMsg captures the whole tell correctly. Just not in the Tells window. I ... |
Topic: Multiline capture |
kewlkidbrent
Replies: 10
Views: 10613
|
Forum: CMUD General Discussion Posted: Mon Mar 26, 2012 6:22 am Subject: Multiline capture |
(*) tells you, "Usually saying something like that to a guy when they
really arent pay attention will work"
3920/3920h 445/490m 93xp >
Like this one? |
Topic: Multiline capture |
kewlkidbrent
Replies: 10
Views: 10613
|
Forum: CMUD General Discussion Posted: Mon Mar 26, 2012 3:35 am Subject: Multiline capture |
There is no way to change screen width to 0 in this mudd. I can't seem to get the triggers to work without capturing everything in the game or just one line from the tells.
(*) tells you, "It's s ... |
Topic: Used to work, now it doesn't |
kewlkidbrent
Replies: 4
Views: 8356
|
Forum: CMUD General Discussion Posted: Sun Mar 20, 2011 12:18 am Subject: Used to work, now it doesn't |
I got it, was because I had bought Cmud for the desktop and only downloaded the 30 free trail to the lap top so I got another key put it in and everything works great. Thnx |
Topic: Used to work, now it doesn't |
kewlkidbrent
Replies: 4
Views: 8356
|
Forum: CMUD General Discussion Posted: Sat Mar 19, 2011 9:20 pm Subject: Used to work, now it doesn't |
Well I got a new laptop today and I mailed myself my system came from a xp using CMud to windows 7
Pattern (%d)/(%d)h (%d)/(%d)m (%d)xp
#VAR CurrentHealth %1
#VAR MaxHealth %2
#VAR CurrentMana ... |
Topic: I am Having trouble with my #IF alias |
kewlkidbrent
Replies: 5
Views: 8290
|
Forum: zMUD General Discussion Posted: Mon Feb 01, 2010 9:46 pm Subject: I am Having trouble with my #IF alias |
this is what happens when I hit the alias and am in stance
#if (Scorpion=0) {scs}
mnk thief
ucp thief
ucp thief
and when I am not in stance it says
#if (0=0) {scs} |
Topic: I am Having trouble with my #IF alias |
kewlkidbrent
Replies: 5
Views: 8290
|
Forum: zMUD General Discussion Posted: Mon Feb 01, 2010 9:33 pm Subject: I am Having trouble with my #IF alias |
if you are seeing code flash by on your script, this generally means you have a syntax error somewhere in your scripts--most likely a missing {} or (). It's not in the above code.
that's the probl ... |
Topic: I am Having trouble with my #IF alias |
kewlkidbrent
Replies: 5
Views: 8290
|
Forum: zMUD General Discussion Posted: Mon Feb 01, 2010 2:46 pm Subject: I am Having trouble with my #IF alias |
ok what I want is simple but it keeps entering the script instead of what I want
#if (@stance=0) {scs}
mnk @target
ucp @target
ucp @target
all I want it to read is if the variable Stance is 0 ent ... |
Topic: Trigger loop |
kewlkidbrent
Replies: 5
Views: 9320
|
Forum: zMUD General Discussion Posted: Sat Mar 21, 2009 1:51 pm Subject: THis is very long sorry |
1
N
N
N
N
Ne
Ne
N
N
N
Nw
N
N
N
N
N
N
N
N
Nw
W
W
N
N
settarget woman
n
n
fight
#wait 20000
Berdonq(next aliases)
settarget berdon
w
fight
#wait 20000
Woodq
settarget ... |
Topic: Trigger loop |
kewlkidbrent
Replies: 5
Views: 9320
|
Forum: zMUD General Discussion Posted: Sat Mar 21, 2009 2:40 am Subject: Trigger loop |
ok here the problem im making a quest alias to do alot of quest but it gets 90% done then i get a pop up saying its detecting a infinite loop when there is none can i shut the infinate loop thing off? ... |
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