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  Topic: Restoring default macros (up key)
keeper

Replies: 1
Views: 1340

PostForum: zMUD General Discussion   Posted: Wed Dec 04, 2002 5:35 am   Subject: Restoring default macros (up key)
I have over-written the up key and now I cannot use it to browse previous commands. How do I reset this back?

Keeper.

  Topic: non standard mapping directions not working
keeper

Replies: 2
Views: 1506

PostForum: zMUD General Discussion   Posted: Mon Dec 02, 2002 6:11 am   Subject: non standard mapping directions not working
Thanks, but unfortunatly there is no info that helps in that last link.

  Topic: non standard mapping directions not working
keeper

Replies: 2
Views: 1506

PostForum: zMUD General Discussion   Posted: Mon Dec 02, 2002 3:38 am   Subject: non standard mapping directions not working
I want the map to:

- detect 'in' and 'out' exits.
- show the exits as something (like the dot next to the room).
- map the link from this room and create a new room which properly links back to t ...
  Topic: non standard exits not mapping
keeper

Replies: 6
Views: 2735

PostForum: zMUD General Discussion   Posted: Sun Dec 01, 2002 5:56 am   Subject: non standard exits not mapping
there are no options other than n s e w ... etc, and NONE for the MAP.

  Topic: non standard exits not mapping
keeper

Replies: 6
Views: 2735

PostForum: zMUD General Discussion   Posted: Fri Nov 29, 2002 7:29 am   Subject: non standard exits not mapping
i might have tested mapping straight after, but since then I have restarted the game a number of times.

I want the mapper to recognise in and out when I enter a room and diplay the exits. If you ad ...
  Topic: non standard exits not mapping
keeper

Replies: 6
Views: 2735

PostForum: zMUD General Discussion   Posted: Fri Nov 29, 2002 3:58 am   Subject: non standard exits not mapping
I am having problems getting "in" and "out" to map correctly. I set the directions/reverse directions/commands for both in the system/directions. The mapper does not see these exit ...
  Topic: Achaea mapping
keeper

Replies: 4
Views: 3787

PostForum: zMUD General Discussion   Posted: Fri Nov 29, 2002 3:00 am   Subject: Achaea mapping
I had the same problem. Here is a rough solution.

The format of the mud output is

room name (newline)
description
exits

Let room name be a 'yellow' line.

Every time you look in a room th ...
  Topic: Zmapper (room double up) problem
keeper

Replies: 1
Views: 1366

PostForum: zMUD General Discussion   Posted: Thu Nov 28, 2002 2:18 pm   Subject: Zmapper (room double up) problem
My problem is this:

In mapping mode, if I move back to a room that has already been created some time ago, the room decription may be different and thus the mapper does not recognise that the two r ...
 
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