Author |
Message |
Topic: Restoring default macros (up key) |
keeper
Replies: 1
Views: 1340
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Forum: zMUD General Discussion Posted: Wed Dec 04, 2002 5:35 am Subject: Restoring default macros (up key) |
I have over-written the up key and now I cannot use it to browse previous commands. How do I reset this back?
Keeper.
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Topic: non standard mapping directions not working |
keeper
Replies: 2
Views: 1506
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Forum: zMUD General Discussion Posted: Mon Dec 02, 2002 6:11 am Subject: non standard mapping directions not working |
Thanks, but unfortunatly there is no info that helps in that last link.
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Topic: non standard mapping directions not working |
keeper
Replies: 2
Views: 1506
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Forum: zMUD General Discussion Posted: Mon Dec 02, 2002 3:38 am Subject: non standard mapping directions not working |
I want the map to:
- detect 'in' and 'out' exits.
- show the exits as something (like the dot next to the room).
- map the link from this room and create a new room which properly links back to t ... |
Topic: non standard exits not mapping |
keeper
Replies: 6
Views: 2735
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Forum: zMUD General Discussion Posted: Sun Dec 01, 2002 5:56 am Subject: non standard exits not mapping |
there are no options other than n s e w ... etc, and NONE for the MAP.
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Topic: non standard exits not mapping |
keeper
Replies: 6
Views: 2735
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Forum: zMUD General Discussion Posted: Fri Nov 29, 2002 7:29 am Subject: non standard exits not mapping |
i might have tested mapping straight after, but since then I have restarted the game a number of times.
I want the mapper to recognise in and out when I enter a room and diplay the exits. If you ad ... |
Topic: non standard exits not mapping |
keeper
Replies: 6
Views: 2735
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Forum: zMUD General Discussion Posted: Fri Nov 29, 2002 3:58 am Subject: non standard exits not mapping |
I am having problems getting "in" and "out" to map correctly. I set the directions/reverse directions/commands for both in the system/directions. The mapper does not see these exit ... |
Topic: Achaea mapping |
keeper
Replies: 4
Views: 3787
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Forum: zMUD General Discussion Posted: Fri Nov 29, 2002 3:00 am Subject: Achaea mapping |
I had the same problem. Here is a rough solution.
The format of the mud output is
room name (newline)
description
exits
Let room name be a 'yellow' line.
Every time you look in a room th ... |
Topic: Zmapper (room double up) problem |
keeper
Replies: 1
Views: 1366
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Forum: zMUD General Discussion Posted: Thu Nov 28, 2002 2:18 pm Subject: Zmapper (room double up) problem |
My problem is this:
In mapping mode, if I move back to a room that has already been created some time ago, the room decription may be different and thus the mapper does not recognise that the two r ... |
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