Author |
Message |
Topic: capturing to a variable |
jtrent
Replies: 5
Views: 8298
|
Forum: zMUD General Discussion Posted: Sun Apr 04, 2004 10:46 pm Subject: capturing to a variable |
Well that did the trick. I appreciate your help. |
Topic: capturing to a variable |
jtrent
Replies: 5
Views: 8298
|
Forum: zMUD General Discussion Posted: Sun Apr 04, 2004 10:37 pm Subject: capturing to a variable |
You have 1671/1671 hp, 666/666 ma, 931/931 mv, 1555/1555 st, The Altar| [Healthy]
It's on one line. I can make my prompt any way I decide. Currently I have it set like the above, with #gag on the t ... |
Topic: capturing to a variable |
jtrent
Replies: 5
Views: 8298
|
Forum: zMUD General Discussion Posted: Sun Apr 04, 2004 8:58 pm Subject: capturing to a variable |
I am having a slight problem capturing to a variable. I have looked through a bit of the old posts, and didn't see what I need help with, maybe I overlooked, but anyways, if someone would be willing t ... |
Topic: winamp add-on |
jtrent
Replies: 0
Views: 2841
|
Forum: zMUD General Discussion Posted: Thu Apr 01, 2004 7:23 pm Subject: winamp add-on |
This is an add on to Kaputchnik's post on his winamp find.
I opened the global settings in zmud and placed buttons in correlation to the above topic. In effect I had a little zmud winamp player t ... |
Topic: Controlling Winamp from zMUD anyone? |
jtrent
Replies: 43
Views: 138105
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Forum: Finished MUD Scripts Posted: Wed Mar 31, 2004 5:58 pm Subject: Controlling Winamp from zMUD anyone? |
Cool stuff. I added buttons to it because I like to use my mouse.
Was just a simple copy and paste for each button. I used a toggle for the connect/disconnect and then a guage for Play/Pause, Stop, ... |
Topic: Am stuck |
jtrent
Replies: 2
Views: 4515
|
Forum: zMUD General Discussion Posted: Mon Jan 26, 2004 7:25 pm Subject: Am stuck |
Thanks a lot. That did the trick. |
Topic: Am stuck |
jtrent
Replies: 2
Views: 4515
|
Forum: zMUD General Discussion Posted: Mon Jan 26, 2004 6:12 pm Subject: Am stuck |
If someone could help me.
Im trying to count my gains and losses in a battle.
Thats the string for my prompt.
%dhp %dma (*) %xxp
Im not sure how to go about this but what I want to do is hav ... |
Topic: Greet all button help |
jtrent
Replies: 11
Views: 16499
|
Forum: zMUD General Discussion Posted: Sun Dec 16, 2001 8:07 am Subject: Greet all button help |
quote:
{^Time:}, and put #IF ("%1"="Time:") {#T- people;#STATE 0} into your second condition. That way when it sees the blue bus it should keep looking.
Should keep looking, ... |
Topic: Setting up a default in an alias. |
jtrent
Replies: 4
Views: 7752
|
Forum: zMUD General Discussion Posted: Sun Dec 16, 2001 4:15 am Subject: Setting up a default in an alias. |
If you cast blood shield undefined, does your mud send an error back to you?
Most muds I have been to, an undefined cast reflects upon the caster.
So you put
#alias {sh}{cast 'blood shield'}
... |
Topic: Greet all button help |
jtrent
Replies: 11
Views: 16499
|
Forum: zMUD General Discussion Posted: Sun Dec 16, 2001 2:47 am Subject: Greet all button help |
Ok. I have been playing around with this for quite some time now.
Here is what I have so far.
I have been able to isolate the names and acquire the trigger to recognize this.
#ALIAS hello {#t+ pe ... |
Topic: Status Window/Prompt help. |
jtrent
Replies: 1
Views: 4030
|
Forum: zMUD General Discussion Posted: Sat Dec 15, 2001 6:41 am Subject: Status Window/Prompt help. |
I Have been messing around with the status window. Trying to output my prompt to it.
Say my prompt is like this:
Time: (O 00) Gp: 71934 Room: The Temple of Midgaard : 3000 Area: { All } Diku ... |
Topic: Variable/trigger help |
jtrent
Replies: 2
Views: 5291
|
Forum: zMUD General Discussion Posted: Tue Dec 11, 2001 6:14 am Subject: Variable/trigger help |
Thanks, That did the trick. Actually, I didnt have a speach channel specified. I was using emotes in the greetlists.
Here it is complete, should someone else like to use/expand upon it further.
... |
Topic: Bug? |
jtrent
Replies: 0
Views: 3778
|
Forum: zMUD General Discussion Posted: Mon Dec 10, 2001 9:58 am Subject: Bug? |
I used the capture command to place my talk channels into another window.
I noticed when the other window was open, the taskbar icon always stays green. Rather than reverting back to blue after I hav ... |
Topic: I need helpx0r! |
jtrent
Replies: 1
Views: 4943
|
Forum: zMUD General Discussion Posted: Mon Dec 10, 2001 8:54 am Subject: I need helpx0r! |
I believe a post on how to make muds would be better suited at The MudconnectorKyndig.
-J
The system doesn't really work, it can't be fixed,
no one understands it, no one is in charge of it,
i ... |
Topic: Greet all button help |
jtrent
Replies: 11
Views: 16499
|
Forum: zMUD General Discussion Posted: Mon Dec 10, 2001 8:28 am Subject: Greet all button help |
I was writing another post, and the thought of logging came to mind.
Possibly some way when someone signs on, store name to a list.
And when they sign off remove their name from the list.
For th ... |
Topic: Variable/trigger help |
jtrent
Replies: 2
Views: 5291
|
Forum: zMUD General Discussion Posted: Mon Dec 10, 2001 7:54 am Subject: Variable/trigger help |
quote:
Do something like this:
Create a stringlist with various greetings:
#var greetlist "Hey!|Hiya!|Glad to see you back!"
Then create a trigger for people when they enter.
Tr ... |
Topic: Greet all button help |
jtrent
Replies: 11
Views: 16499
|
Forum: zMUD General Discussion Posted: Sun Dec 09, 2001 5:08 am Subject: Greet all button help |
Well I attempted what Drakus posted.
I ended up with an endless string, and no result.
However, I can get a list of players that are on, in a fairly straight column.
I tried shortening the trigge ... |
Topic: Greet all button help |
jtrent
Replies: 11
Views: 16499
|
Forum: zMUD General Discussion Posted: Fri Dec 07, 2001 10:27 am Subject: Greet all button help |
O.K. I used Zmud quite some time ago, and things were quite different. Now i'm using 6.22 and I would like to set up a greet/leave all button.
On my current mud, the who list changes. (not entirely ... |
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