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  Topic: 3.06 problem with #number command
jmasta

Replies: 3
Views: 3066

PostForum: CMUD General Discussion   Posted: Sun May 10, 2009 6:44 pm   Subject: 3.06 problem with #number command
Thank you very much for the information. :)
  Topic: 3.06 problem with #number command
jmasta

Replies: 3
Views: 3066

PostForum: CMUD General Discussion   Posted: Sun May 10, 2009 5:17 pm   Subject: 3.06 problem with #number command
Hello everyone,
Upon upgrading to 3.06, all of my aliases where I had used something like #5 n don't work anymore. I double checked
some things, and # is still the command char, and I can do othe ...
  Topic: Trigger off a color with random text
jmasta

Replies: 11
Views: 6418

PostForum: zMUD General Discussion   Posted: Fri Jan 26, 2007 7:40 pm   Subject: Trigger off a color with random text
That worked just great, Arminas. Thank you guys for all the help!
  Topic: Trigger off a color with random text
jmasta

Replies: 11
Views: 6418

PostForum: zMUD General Discussion   Posted: Fri Jan 26, 2007 5:22 pm   Subject: Trigger off a color with random text
Ok, it is bold, so the correct code is %e[1;37m So I should just end with (*) to capture anything? Or do I not even need it if it's set to Ansi trigger? Does %e[1;37m go in the pattern line, or do ...
  Topic: Trigger off a color with random text
jmasta

Replies: 11
Views: 6418

PostForum: zMUD General Discussion   Posted: Fri Jan 26, 2007 2:58 pm   Subject: Trigger off a color with random text
I'll check that out when I get home from class, thank you Arminas
-jmasta
  Topic: Trigger off a color with random text
jmasta

Replies: 11
Views: 6418

PostForum: zMUD General Discussion   Posted: Fri Jan 26, 2007 1:06 pm   Subject: Trigger off a color with random text
That's what the chart says, but the text doesn't look bold to me. I tried it without the 1, with a 0(no attributes) and with 22(normal intensity-not bold or faint) but none of those worked either. Usu ...
  Topic: Trigger off a color with random text
jmasta

Replies: 11
Views: 6418

PostForum: zMUD General Discussion   Posted: Thu Jan 25, 2007 10:45 pm   Subject: Trigger off a color with random text
Hmm, it's still not working. Here's what I have right now.
ANSI box is checked, and i tried it with the line colour option as well.

Pattern: %e[1;37m(*) (i tried it with a space before (*) and w ...
  Topic: Trigger off a color with random text
jmasta

Replies: 11
Views: 6418

PostForum: zMUD General Discussion   Posted: Thu Jan 25, 2007 4:49 pm   Subject: Trigger off a color with random text
I'm looking to make a color trigger off the color white, with random text.
I tried pasting a sample of white text in, then deleting the text, and checking the ansi trig box, and trigger on line color ...
  Topic: bagging items and switching bags when one is full
jmasta

Replies: 1
Views: 1892

PostForum: zMUD General Discussion   Posted: Tue Oct 17, 2006 6:29 pm   Subject: bagging items and switching bags when one is full
Ok, I searched the forums and didn't see anything that looked helpful. If there is something out there, please link it here and I'll check it out, otherwise here's my plan. I'm trying to make an autom ...
  Topic: Creating/uncreating a gag in one alias
jmasta

Replies: 1
Views: 2041

PostForum: zMUD General Discussion   Posted: Tue Oct 03, 2006 8:48 pm   Subject: Creating/uncreating a gag in one alias
I figured out what I need to do. :)
-Jmasta
  Topic: Creating/uncreating a gag in one alias
jmasta

Replies: 1
Views: 2041

PostForum: zMUD General Discussion   Posted: Tue Oct 03, 2006 4:32 pm   Subject: Creating/uncreating a gag in one alias
Here's what i have from two of my Tiny Fugue aliases, and i want to convert it to zmud. When I fire what I came up with, it doesn't ungag the gag it makes.
/alias cw /def -ag -mregexp -t"Real Life, y ...
 
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