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  Topic: SUB or PSUB help
jluce7

Replies: 2
Views: 2948

PostForum: zMUD General Discussion   Posted: Tue Apr 25, 2006 12:39 am   Subject: SUB or PSUB help
I am trying to cut down on some spammy stuff from the MUD without overly slowing down the ZMud. With a skill called ALERTNESS I can see who enters a room next to me. The problem is, it's spammy.

H ...
  Topic: Access Violations ?? WTF? Any help please!
jluce7

Replies: 0
Views: 1872

PostForum: zMUD General Discussion   Posted: Wed Apr 12, 2006 12:24 am   Subject: Access Violations ?? WTF? Any help please!
Greetings,
I was wondering if you could help me determine just what is going on with this. I recently rewrote a script for Achaea. It basically uses variable stringlists to track afflictions and ...
  Topic: Stringlist / Reparse questions
jluce7

Replies: 1
Views: 1950

PostForum: zMUD General Discussion   Posted: Sat Feb 25, 2006 7:38 pm   Subject: Stringlist / Reparse questions
Ok...is this right? I want all my afflictions added to ONE string called CurrentAfflictions.

So I do this:
#TRIGGER {^You are a big scripting dummy$} {#ADDI CurrentAfflictions dummy}

Then for t ...
  Topic: Stringlist Troubles for an inept person
jluce7

Replies: 3
Views: 2874

PostForum: zMUD General Discussion   Posted: Thu Feb 23, 2006 6:18 pm   Subject: Stringlist Troubles for an inept person
To put it in the top:
#VAR HerbCures%push("Herb in front",@HerbCures)

You can data clean by using %ismember to see if it is in the queue or is already at position 1.
Depends if you want unique or ...
  Topic: Stringlist Troubles for an inept person
jluce7

Replies: 3
Views: 2874

PostForum: zMUD General Discussion   Posted: Thu Feb 23, 2006 2:18 am   Subject: Stringlist Troubles for an inept person
First, here's what I am doing. I am messing around trying to set a curing order via a stringlist variable. We'll say HerbCures is the list name.

So I trigger the stuff to #ADDITEM herb HerbCures ...
  Topic: Multiple capturing of names
jluce7

Replies: 13
Views: 9011

PostForum: zMUD General Discussion   Posted: Fri Jan 27, 2006 5:52 am   Subject: Multiple capturing of names
Ok, messed with it a little more. Put in something like:

#ONINPUT honoursb %1 {%1=person}

then made it so it #ADDITEM <infamouslevel> @person if they are infamous.

This seems to put p ...
  Topic: Multiple capturing of names
jluce7

Replies: 13
Views: 9011

PostForum: zMUD General Discussion   Posted: Thu Jan 26, 2006 1:20 am   Subject: Multiple capturing of names
Ok, this is basically what I have. I use their honours to pull info. One bit is to see if they are infamous. So here is the infamy checking script I have so far......
Alias/Variable names are just s ...
  Topic: Multiple capturing of names
jluce7

Replies: 13
Views: 9011

PostForum: zMUD General Discussion   Posted: Wed Jan 25, 2006 9:45 pm   Subject: Multiple capturing of names
Ok so.. I got it to list as a string which is cool..Thanks a bunch.

I am having trouble with the FORALL tho. I have a seperate class we can call HonoursChecker that once the honours is displayed p ...
  Topic: Multiple capturing of names
jluce7

Replies: 13
Views: 9011

PostForum: zMUD General Discussion   Posted: Wed Jan 25, 2006 3:59 pm   Subject: Multiple capturing of names
This seemed to only catch the first bit in the variable. (my health and defenses) but stopped as soon as it got to the names. Larkin actually posted something like this on another forum:

#TRIGGER ...
  Topic: Multiple capturing of names
jluce7

Replies: 13
Views: 9011

PostForum: zMUD General Discussion   Posted: Mon Jan 23, 2006 3:28 pm   Subject: Multiple capturing of names
I tried this and it kept the blank space between the time I hit QW and the time ot displayed, then captures the first name of each line in QW (including my prompt). the @qw variable looks like this.. ...
  Topic: Multiple capturing of names
jluce7

Replies: 13
Views: 9011

PostForum: zMUD General Discussion   Posted: Mon Jan 23, 2006 1:19 pm   Subject: Multiple capturing of names
The prompt is the only thing I see right before and right after. Mine looks like this: with a space before the names, and one after...

3192h, 1878m ex-

So I would assume something like {(%d)h, ...
  Topic: Multiple capturing of names
jluce7

Replies: 13
Views: 9011

PostForum: zMUD General Discussion   Posted: Mon Jan 23, 2006 2:35 am   Subject: Multiple capturing of names
I am trying to set something up and need to know how to capture information from the output. Again, this is for Achaea.

If I type BW or QW it tells you who is on line. Typically there are about 2- ...
  Topic: LCDStudio and ZMUD
jluce7

Replies: 5
Views: 4744

PostForum: zMUD General Discussion   Posted: Tue Jan 10, 2006 7:12 pm   Subject: LCDStudio and ZMUD
Background:
Using latest Zmud (7.22 I think it is) and just got a Logitech G15 keyboard with the LCD display which is configurable using LCDStudio.

I was wondering if anyone knew how to get varia ...
  Topic: Trying to set up a multistate Trigger
jluce7

Replies: 4
Views: 3585

PostForum: zMUD General Discussion   Posted: Tue Jan 10, 2006 5:49 pm   Subject: Possible Reparsing?
Ok, I discussed this with someone that had a decent amount of programming skill and they said what I was trying to do wouldn't work, as it would just check to see if the msg was matched, if not, it wo ...
  Topic: Trying to set up a multistate Trigger
jluce7

Replies: 4
Views: 3585

PostForum: zMUD General Discussion   Posted: Tue Jan 10, 2006 2:22 am   Subject: Trying to set up a multistate Trigger
Ok, so I can just set it so that basically

#TRIGGER {^Hmmmm. Why must everything be so difficult to figure out?$} {#IF DSTAB=0 {#ECHO illusion} {cure}}

would this work? or would it be @dstab? ...
  Topic: Trying to set up a multistate Trigger
jluce7

Replies: 4
Views: 3585

PostForum: zMUD General Discussion   Posted: Tue Jan 10, 2006 12:31 am   Subject: Trying to set up a multistate Trigger
I play Achaea, and in it, there are snakes that can perform illusions to make you *THINK* you have been afflicted. A doublestab (DTAB) can normally give two afflictions at once, a bite, only one. How ...
  Topic: Button Types ??
jluce7

Replies: 11
Views: 8031

PostForum: zMUD General Discussion   Posted: Thu Dec 22, 2005 2:32 pm   Subject: Think I got it.
I don't think ZMud supports skinning, which is what would be required to make rounded buttons. There's certainly no way short of a plugin to create different button shapes in ZMud, as the only non-vi ...
  Topic: Button Types ??
jluce7

Replies: 11
Views: 8031

PostForum: zMUD General Discussion   Posted: Wed Dec 21, 2005 8:03 pm   Subject: KIND OF FIGURED IT OUT~
Ok, as the title says, I started poking around with the pictures and BMPs to use. I got it I think sorta almost :-)

In the button section, I go to ADVANCED tab, then click the downward arrow to t ...
  Topic: Button Types ??
jluce7

Replies: 11
Views: 8031

PostForum: zMUD General Discussion   Posted: Wed Dec 21, 2005 3:42 am   Subject: Button Types ??
OK, I want my XP theme to be the same as normal, but ZMud to be different. How do I do that?
And that button idea still didn't make it look the way I want. And I can't figure out how to make it do ...
  Topic: Button Types ??
jluce7

Replies: 11
Views: 8031

PostForum: zMUD General Discussion   Posted: Tue Dec 20, 2005 9:33 pm   Subject: Button Types ??
Actually I was looking for one that would have a circle type button

"( ) Defenses" where the ( ) is the circle-shaped button. It would be a simple PUSH type I suppose and would either change colo ...
  Topic: Button Types ??
jluce7

Replies: 11
Views: 8031

PostForum: zMUD General Discussion   Posted: Tue Dec 20, 2005 7:17 pm   Subject: Button Types ??
I've used ZMUD a while, but never messed with anything like scripting or anything. However, now I would like to. How exactly do I
use a "seperator" button?
Use a seporator button to hold the label, ...
  Topic: Button Types ??
jluce7

Replies: 11
Views: 8031

PostForum: zMUD General Discussion   Posted: Tue Dec 20, 2005 6:38 pm   Subject: Button Types ??
Recently I saw a pretty cool "skin" on someone's ZMUD and was wondering a) how could this be done? and b) he had some buttons that I liked. They were the type that you click (like when/if you take a ...
 
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