Register to post in forums, or Log in to your existing account
 
:
Search found 4 matches for:
Page 1 of 1
Author Message
  Topic: Need help with autohunt
jbrown352001

Replies: 7
Views: 5764

PostForum: zMUD General Discussion   Posted: Sat Sep 19, 2009 9:45 am   Subject: Need help with autohunt
Now the message is

bs huntmob

Is there anyone out there that is running a script like this?
  Topic: Need help with autohunt
jbrown352001

Replies: 7
Views: 5764

PostForum: zMUD General Discussion   Posted: Fri Sep 18, 2009 7:54 pm   Subject: Need help with autohunt
Ok how do I stop hunstop from removing the value then?
  Topic: Need help with autohunt
jbrown352001

Replies: 7
Views: 5764

PostForum: zMUD General Discussion   Posted: Fri Sep 18, 2009 3:10 pm   Subject: Need help with autohunt
I have tried the above with the following
#TRIGGER {Your quarry is here!} {huntstop;bs @huntmob;c;c;c} {autohunt}

bs = backstab
c = circle

The problem is with the above it triggers the killing ...
  Topic: Need help with autohunt
jbrown352001

Replies: 7
Views: 5764

PostForum: zMUD General Discussion   Posted: Fri Sep 18, 2009 1:51 pm   Subject: Need help with autohunt
I want to create a autohunt trigger that will also attack and kill a mobile once it is found. So far I have this

#ALIAS hunt {#T+ autohunt;huntmob=%1;hunt @huntmob}

#TRIGGER {Your quarry is here ...
 
Page 1 of 1
All times are GMT
© 2009 Zugg Software. Hosted on Wolfpaw.net