Register to post in forums, or Log in to your existing account
 
:
Search found 7 matches for:
Page 1 of 1
Author Message
  Topic: LMAP command.
hoku

Replies: 3
Views: 4487

PostForum: zMUD General Discussion   Posted: Mon Jan 07, 2002 9:37 pm   Subject: LMAP command.
I checked the help files and still don't understand (I'm dumb). I could use some good examples on LMAP's use.

  Topic: LMAP command.
hoku

Replies: 3
Views: 4487

PostForum: zMUD General Discussion   Posted: Mon Jan 07, 2002 5:06 pm   Subject: LMAP command.
I was told that if I was building a bot, that if I wanted to make the bot walk throughout the mud, I would have to use the LMAP command. I don't understand how though. Can someone please help me wit ...
  Topic: Mapper/Bot movement
hoku

Replies: 1
Views: 3400

PostForum: zMUD General Discussion   Posted: Sat Dec 22, 2001 12:39 pm   Subject: Mapper/Bot movement
Everyone here has been great so far in answering all my questions and helping me out and I'd like to thank each and every one of you. Now I have another task at hand. I've created a map of the area ...
  Topic: pattern matching
hoku

Replies: 1
Views: 4716

PostForum: zMUD General Discussion   Posted: Sat Dec 22, 2001 11:18 am   Subject: pattern matching
Ok. I'm trying to create a trigger so it catches a piece of text and saves it to a variable, but my mud is a little complicated. I can walk into a room and it'll say something like:

A tall slimy ...
  Topic: Flags and movement triggers
hoku

Replies: 1
Views: 3131

PostForum: zMUD General Discussion   Posted: Sat Dec 22, 2001 9:20 am   Subject: Flags and movement triggers
In the bot that I'm building, I was wondering how I would go about flagging a room for a trigger. Say something like: I enter the store then sell an item. When the item is sold in that room, I'd lik ...
  Topic: Mapping question
hoku

Replies: 1
Views: 3050

PostForum: zMUD General Discussion   Posted: Fri Dec 21, 2001 6:46 pm   Subject: Mapping question
This is probably a stupid question, but is there anyway for Zmud to check what room you are currently in? Like to check what the vnum of the room is automatically if the map is on? I'd like to creat ...
  Topic: Advanced Triggers
hoku

Replies: 1
Views: 4766

PostForum: zMUD General Discussion   Posted: Fri Dec 21, 2001 7:27 am   Subject: Advanced Triggers
Hi. I'm in the process of building a bot and was wondering how I would go about checking a room for NPC's to kill and killing them. For example, I enter a room and I see a description similar to thi ...
 
Page 1 of 1
All times are GMT
© 2009 Zugg Software. Hosted on Wolfpaw.net