Author |
Message |
Topic: LMAP command. |
hoku
Replies: 3
Views: 4487
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Forum: zMUD General Discussion Posted: Mon Jan 07, 2002 9:37 pm Subject: LMAP command. |
I checked the help files and still don't understand (I'm dumb). I could use some good examples on LMAP's use.
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Topic: LMAP command. |
hoku
Replies: 3
Views: 4487
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Forum: zMUD General Discussion Posted: Mon Jan 07, 2002 5:06 pm Subject: LMAP command. |
I was told that if I was building a bot, that if I wanted to make the bot walk throughout the mud, I would have to use the LMAP command. I don't understand how though. Can someone please help me wit ... |
Topic: Mapper/Bot movement |
hoku
Replies: 1
Views: 3400
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Forum: zMUD General Discussion Posted: Sat Dec 22, 2001 12:39 pm Subject: Mapper/Bot movement |
Everyone here has been great so far in answering all my questions and helping me out and I'd like to thank each and every one of you. Now I have another task at hand. I've created a map of the area ... |
Topic: pattern matching |
hoku
Replies: 1
Views: 4716
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Forum: zMUD General Discussion Posted: Sat Dec 22, 2001 11:18 am Subject: pattern matching |
Ok. I'm trying to create a trigger so it catches a piece of text and saves it to a variable, but my mud is a little complicated. I can walk into a room and it'll say something like:
A tall slimy ... |
Topic: Flags and movement triggers |
hoku
Replies: 1
Views: 3131
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Forum: zMUD General Discussion Posted: Sat Dec 22, 2001 9:20 am Subject: Flags and movement triggers |
In the bot that I'm building, I was wondering how I would go about flagging a room for a trigger. Say something like: I enter the store then sell an item. When the item is sold in that room, I'd lik ... |
Topic: Mapping question |
hoku
Replies: 1
Views: 3050
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Forum: zMUD General Discussion Posted: Fri Dec 21, 2001 6:46 pm Subject: Mapping question |
This is probably a stupid question, but is there anyway for Zmud to check what room you are currently in? Like to check what the vnum of the room is automatically if the map is on? I'd like to creat ... |
Topic: Advanced Triggers |
hoku
Replies: 1
Views: 4766
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Forum: zMUD General Discussion Posted: Fri Dec 21, 2001 7:27 am Subject: Advanced Triggers |
Hi. I'm in the process of building a bot and was wondering how I would go about checking a room for NPC's to kill and killing them. For example, I enter a room and I see a description similar to thi ... |
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