Author |
Message |
Topic: Alias's don't appear to work the same as in zMud... Help? |
hojotrolloc
Replies: 2
Views: 7349
|
Forum: CMUD General Discussion Posted: Sat Sep 28, 2013 9:00 pm Subject: Alias's don't appear to work the same as in zMud... Help? |
Thanks a ton! |
Topic: Alias's don't appear to work the same as in zMud... Help? |
hojotrolloc
Replies: 2
Views: 7349
|
Forum: CMUD General Discussion Posted: Sat Sep 28, 2013 7:50 am Subject: Alias's don't appear to work the same as in zMud... Help? |
So I set a key to an alias and i type a command like "v bird" and the v part being the alias goes off but without the bird or target part... This wasnt an issue in zmud, alias's picked up the extra te ... |
Topic: Need help with a couple scripts that worked fine in zMud... |
hojotrolloc
Replies: 4
Views: 15964
|
Forum: CMUD Beta Forum Posted: Sat Sep 28, 2013 6:51 am Subject: Need help with a couple scripts that worked fine in zMud... |
Awesome, got them both working now, Thanks!
Now If I could just get help with one more thing...
How do i gag my passphrase from the logs? Zmud was doing it automatically, Cmud is not. |
Topic: Need help with a couple scripts that worked fine in zMud... |
hojotrolloc
Replies: 4
Views: 15964
|
Forum: CMUD Beta Forum Posted: Fri Sep 27, 2013 9:57 am Subject: Need help with a couple scripts that worked fine in zMud... |
So I reformatted my machine, been running zMud on vista no problem for the last 3-4 years, and now zMud wont work. #CLASS {ColorPrompt}
#VAR health1list {Fresh|Healthy|Bursting}
... |
Topic: Need help with a math trigger |
hojotrolloc
Replies: 3
Views: 10343
|
Forum: zMUD General Discussion Posted: Sun Jan 06, 2013 9:04 am Subject: Need help with a math trigger |
Thanks a ton guys! |
Topic: Need help with a math trigger |
hojotrolloc
Replies: 3
Views: 10343
|
Forum: zMUD General Discussion Posted: Sat Jan 05, 2013 7:05 pm Subject: Need help with a math trigger |
So the mud outputs;
Your base abilities are: Str:18 Int:14 Wil:14 Dex:14 Con:12.
and I want it to show;
Your base abilities are: Str:18 Int:14 Wil:14 Dex:14 Con:12. 72
I do mostly coloring ... |
Topic: Coloring the Prompt |
hojotrolloc
Replies: 7
Views: 12651
|
Forum: zMUD General Discussion Posted: Sun Jan 04, 2009 11:23 pm Subject: Coloring the Prompt |
zmud keep changeing it after i put it in...
#TRIGGER "PromptColor" {({^o|~*})*(>)} {
#PCOL {} %x1
#PCOL {} %x2
} "" {nocr|prompt}
and i have not been able to color the first char ... |
Topic: Coloring the Prompt |
hojotrolloc
Replies: 7
Views: 12651
|
Forum: zMUD General Discussion Posted: Sun Jan 04, 2009 7:34 pm Subject: Coloring the Prompt |
ty for the example :) what its doing is skipping the o/* and coloring o HP:Healthy MV:Full > and the colors wont change from o to * its just steady gray... other than that its perfect. I'll keep ... |
Topic: Coloring the Prompt |
hojotrolloc
Replies: 7
Views: 12651
|
Forum: zMUD General Discussion Posted: Sun Jan 04, 2009 8:13 am Subject: Coloring the Prompt |
Meh all I can Manage to do is color the whole line... could someone maybe give me a basic example for me to fool around with?
o HP:Healthy MV:Full >
* HP:Healthy MV:Full >
Just the bol ... |
Topic: Coloring the Prompt |
hojotrolloc
Replies: 7
Views: 12651
|
Forum: zMUD General Discussion Posted: Sun Jan 04, 2009 3:13 am Subject: Coloring the Prompt |
I need to color the first thing and the last thing in the prompt(same color) and nothing between or after... Im not to good at this... point me to a #PCOL help file? |
Topic: Coloring the Prompt |
hojotrolloc
Replies: 7
Views: 12651
|
Forum: zMUD General Discussion Posted: Sat Jan 03, 2009 11:15 pm Subject: Coloring the Prompt |
So ive made triggers to color the hp, mvs, and such but I can not get the last part to work
\/Indicates night
o HP:Healthy MV:Full >
* HP:Healthy MV:Full >
/\Indicates day
now i have ... |
Topic: Map capture help |
hojotrolloc
Replies: 3
Views: 7403
|
Forum: zMUD General Discussion Posted: Sun Jun 08, 2008 11:43 pm Subject: Map capture help |
#CLASS {map capture}
#TRIGGER {^Area:} {#capture Maps;#gagon;#C+ Map}
#TRIGGER {^Location:} {#C-;#gagoff}
#CLASS 0
got me
Area: P ... |
Topic: Map capture help |
hojotrolloc
Replies: 3
Views: 7403
|
Forum: zMUD General Discussion Posted: Sun Jun 08, 2008 9:09 pm Subject: Map capture help |
#CLASS {map capture}
#TRIGGER {^Area: * [(v%dG)]} {#gagon;#gag;#C+ Map;#clr Map}
#TRIGGER {^Location: %n,%n} {#gag;#C-;#gag;#gag ... |
Topic: Map capture help |
hojotrolloc
Replies: 3
Views: 7403
|
Forum: zMUD General Discussion Posted: Sun Jun 08, 2008 5:06 pm Subject: Map capture help |
I'm playing this mud and I would love to get the map to come up in its own window. Ive tried for a few days with no luck can anyone give me a hand? Here are some samples:
<100%> / <19,18 ... |
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