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  Topic: Debugging scripts
hodgkinr

Replies: 9
Views: 26898

PostForum: CMUD General Discussion   Posted: Sun Oct 02, 2011 1:20 pm   Subject: Debugging scripts
ahah ...super thanks ....works great

Bob
  Topic: Debugging scripts
hodgkinr

Replies: 9
Views: 26898

PostForum: CMUD General Discussion   Posted: Sun Oct 02, 2011 10:29 am   Subject: Debugging scripts
Hi

Ok I thought I better start by going back to basics as I'm getting a bit confused with a lot stuff in the existing program that was written for me.
And i have taken you advice to switch to stri ...
  Topic: Debugging scripts
hodgkinr

Replies: 9
Views: 26898

PostForum: CMUD General Discussion   Posted: Sat Oct 01, 2011 10:13 pm   Subject: Debugging scripts
ok thanks for that.... I did notice the variables had not imported correctly, which I have now corrected. I can appreciate the whole thing is a bit of a mess, its mad my brain ache trying to sort it ...
  Topic: Debugging scripts
hodgkinr

Replies: 9
Views: 26898

PostForum: CMUD General Discussion   Posted: Sat Oct 01, 2011 9:54 pm   Subject: Debugging scripts
Well I think I may have narrowed it down to this bit of code #IF (%2 =~ "%w") from:

#ALIAS singup {#UNVAR songoffset;#UNVAR songpackage;#UNVAR songto;#T+ Song/SingUp;#VAR songoffset 0;#IF (%1 and ...
  Topic: Debugging scripts
hodgkinr

Replies: 9
Views: 26898

PostForum: CMUD General Discussion   Posted: Fri Sep 30, 2011 4:14 pm   Subject: Debugging scripts
Ok thanks for coming back I did think it may be just a quick syntax issue with the main lines.

These are the program lines I have:

#CLASS {Song|SingUp}
#CLASS {songstatusbar}
#CLASS {Song} {en ...
  Topic: Debugging scripts
hodgkinr

Replies: 9
Views: 26898

PostForum: CMUD General Discussion   Posted: Fri Sep 30, 2011 9:13 am   Subject: Debugging scripts
Correction : It would sing a package of songs to that person.
  Topic: Debugging scripts
hodgkinr

Replies: 9
Views: 26898

PostForum: CMUD General Discussion   Posted: Fri Sep 30, 2011 8:47 am   Subject: Debugging scripts
Hi

A few years ago someone wrote me some script to sing songs as a bard for classes on our MUD when i played using ZMUD. I'm just getting back to playing again and I have downloaded CMUD to use on ...
  Topic: zMud v7.13a and Windows x64.
hodgkinr

Replies: 11
Views: 12487

PostForum: zMUD General Discussion   Posted: Thu Aug 04, 2005 9:13 pm   Subject: zMud v7.13a and Windows x64.
I thought these program's were supposed to run in the 32 bit emulation. I must say I'm a bit disapointed to find I have spent a lot of money uprgrading to new tech and cant run this program.

Not y ...
  Topic: delaying Mapper
hodgkinr

Replies: 3
Views: 6744

PostForum: zMUD General Discussion   Posted: Mon Oct 18, 2004 7:31 am   Subject: delaying Mapper
Thanks for that but its not realy the way I wanted to do it. I have experimented with delays and they do work but i really wanted to try to contol the walk a bit more so I could link my zones with sa ...
  Topic: delaying Mapper
hodgkinr

Replies: 3
Views: 6744

PostForum: zMUD General Discussion   Posted: Sun Oct 17, 2004 4:51 pm   Subject: delaying Mapper
Is there any way to stop the mapper sending the move direction command to the mud until it has actually moved the previous command?

The boats on our MUD move very slowly and slow walk(sail hehe) is ...
  Topic: Trigger Problem with upgrade
hodgkinr

Replies: 1
Views: 3114

PostForum: zMUD General Discussion   Posted: Sun Feb 29, 2004 10:18 am   Subject: Trigger Problem with upgrade
I also had a trigger problem since i upgraded to version 7.02. I noticed elsewhere on the forum that these may be cured by upgrading to version 7.03. I have carried out the upgrade but i am still ha ...
  Topic: Room Description
hodgkinr

Replies: 3
Views: 9724

PostForum: zMapper Discussion   Posted: Tue Feb 03, 2004 9:12 pm   Subject: Room Description
Is there a way of refreshing a room description manually by going to the room then push a button with a value of something like:

#NOOP %maplocked( 0)
#NOOP %roomdesc ???
#NOOP %maplocked( 1)

T ...
  Topic: trigger help please
hodgkinr

Replies: 3
Views: 5286

PostForum: zMUD General Discussion   Posted: Tue Dec 30, 2003 3:22 pm   Subject: trigger help please
ok got it %lower
works fine now
Thanks
Bob
  Topic: trigger help please
hodgkinr

Replies: 3
Views: 5286

PostForum: zMUD General Discussion   Posted: Tue Dec 30, 2003 2:57 pm   Subject: trigger help please
Ok I’m triggering on: give 1 gold coin to greyheart
I have now changed the trigger to: (%a) gives you (%b) (%c) coin

And updated the program to:

emote don't really take money from strangers, ...
  Topic: trigger help please
hodgkinr

Replies: 3
Views: 5286

PostForum: zMUD General Discussion   Posted: Tue Dec 30, 2003 11:05 am   Subject: trigger help please
I remember picking this off a forum a while back now and i have just got around to making it work for me.

Trigger is on: (%1) gives you (%2) (%3) coin

emote does not usually take money from stra ...
  Topic: Room Colour
hodgkinr

Replies: 4
Views: 5796

PostForum: zMUD General Discussion   Posted: Thu Jun 12, 2003 8:52 am   Subject: Room Colour
Thanks

That works great!

Bob

Bob Hodgkins
Processor: Dual PIII 1ghz
Memory: 512mb RIMM
Video: Creative GeForce 4 64mb DVI
Windows: Win 2000 Proffesional + Updates
ZMud: Version 6.62 ...
  Topic: Room Colour
hodgkinr

Replies: 4
Views: 5796

PostForum: zMUD General Discussion   Posted: Wed Jun 11, 2003 12:19 pm   Subject: Room Colour
Thats works fine..I have created some buttons to colour my existing maps. I plan to update them as i go around e.g. If i find a mob in the room when revisiting i plan to colour it red. Pushing the bu ...
  Topic: Room Colour
hodgkinr

Replies: 4
Views: 5796

PostForum: zMUD General Discussion   Posted: Wed Jun 11, 2003 10:02 am   Subject: Room Colour
Is there a way of changing a room colour in my map by issuing a command in Zmud to save bringing up the room properties window all the time.

Thanks in anticpation
Bob

Bob Hodgkins
Processor: ...
  Topic: I've Screwed up
hodgkinr

Replies: 1
Views: 3556

PostForum: zMUD General Discussion   Posted: Sat May 24, 2003 9:08 pm   Subject: I've Screwed up
Ok I have cracked it myself.
Just copied in my backup files .db and .dbd then reset the database window.

Thanks

Bob

Bob Hodgkins
Processor: Dual PIII 1ghz
Memory: 512mb RIMM
Video: Cre ...
  Topic: I've Screwed up
hodgkinr

Replies: 1
Views: 3556

PostForum: zMUD General Discussion   Posted: Sat May 24, 2003 8:35 pm   Subject: I've Screwed up
I was trying to create a new database from a CSV file I have for weapons and mobs.

I deleted all the fields in my zmud existing database and asked it to create new fields from the column headings i ...
  Topic: Trigger help required
hodgkinr

Replies: 9
Views: 8331

PostForum: zMUD General Discussion   Posted: Sun Feb 16, 2003 9:48 pm   Subject: Trigger help required
Thanks thats reall great

Bob

Bob Hodgkins
Processor: Dual PIII 1ghz
Memory: 512mb RIMM
Video: Creative GeForce 4 64mb DVI
Windows: Win 2000 Proffesional + Updates
ZMud: Version 6.40
Z ...
  Topic: Trigger help required
hodgkinr

Replies: 9
Views: 8331

PostForum: zMUD General Discussion   Posted: Sun Feb 16, 2003 7:31 pm   Subject: Trigger help required
Yep Ok I got that thanks very much!.

But is there no way to input to the variable from the command line or do I have to keep updating the trigger manually?

But it works fine as is and i'm well p ...
  Topic: Trigger help required
hodgkinr

Replies: 9
Views: 8331

PostForum: zMUD General Discussion   Posted: Sun Feb 16, 2003 5:58 pm   Subject: Trigger help required
Ok Kjata I have it working now with 2 triggers, yours and one that does a whereami. The trouble is I have islands to navigate around so I cannot let the trigger do its own thing. Therefore I have to ...
  Topic: Show Variable
hodgkinr

Replies: 1
Views: 3504

PostForum: zMUD General Discussion   Posted: Sun Feb 16, 2003 4:42 pm   Subject: Show Variable
Its ok I have found my problem now.

Thanks

Bob Hodgkins
Processor: Dual PIII 1ghz
Memory: 512mb RIMM
Video: Creative GeForce 4 64mb DVI
Windows: Win 2000 Proffesional + Updates
ZMud: V ...
  Topic: Show Variable
hodgkinr

Replies: 1
Views: 3504

PostForum: zMUD General Discussion   Posted: Sun Feb 16, 2003 2:11 pm   Subject: Show Variable
How do I show what is in a varaible that i have got from the mud please.
e.g.
I'm triggering on:
You are at.....$~((%n), (%n)~)

#say does not seem to show it.

Thanks

Bob

Bob Hodgkins
P ...
 
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