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  Topic: Problem with Alias
hierba

Replies: 2
Views: 1099

PostForum: zMUD General Discussion   Posted: Mon Sep 09, 2002 6:29 pm   Subject: Problem with Alias
I have 3 aliases I need to put together
But ill take 2 if thats all I can get.
#ALIAS randCount %rand(10, 25)
#ALIAS npcCount (This one is based on a trigger that sees how many npcs are in a room) ...
  Topic: Help with creating a script
hierba

Replies: 13
Views: 5442

PostForum: zMUD General Discussion   Posted: Thu Sep 05, 2002 5:34 pm   Subject: Help with creating a script
Thank you, it was the darn + I did not see it from the original :(. Now it works, and I feel very silly, thanx for your patience.

Sincerily

Dan
  Topic: Help with creating a script
hierba

Replies: 13
Views: 5442

PostForum: zMUD General Discussion   Posted: Thu Sep 05, 2002 12:57 am   Subject: Help with creating a script
I tried what you said, and it still double looped. Or went to the begging while being in the middle. And also kept its place in script. So I deleted EVERYTHING. and used ONLY what was suggested. ...
  Topic: Help with creating a script
hierba

Replies: 13
Views: 5442

PostForum: zMUD General Discussion   Posted: Tue Sep 03, 2002 3:49 am   Subject: Help with creating a script
Hmm Ok, I discovered something, but I dont know how to fix it. It seems every time i try to run said script. It creates triggers and the triggers it creates call functions from the begging of script ...
  Topic: Help with creating a script
hierba

Replies: 13
Views: 5442

PostForum: zMUD General Discussion   Posted: Tue Sep 03, 2002 3:07 am   Subject: Help with creating a script
****new problem, same script :)****
I tried resetting ALL my settings, then only having this scrip im testing to make sure nothing was interfearing. I cant figure it out. Comment below

#IF (@con ...
  Topic: Help with creating a script
hierba

Replies: 13
Views: 5442

PostForum: zMUD General Discussion   Posted: Mon Sep 02, 2002 7:59 pm   Subject: Help with creating a script
it did not work. i kept typing it, but nothing would happen.

Another thing.. How do I tie in a trigger to the alias. I setup a trigger so that If I die, it quits. But not sure how to tie both ...
  Topic: Help with creating a script
hierba

Replies: 13
Views: 5442

PostForum: zMUD General Discussion   Posted: Mon Sep 02, 2002 7:52 pm   Subject: Help with creating a script
NEVERMIND!!!! :) I figured it out.

#ALARM {%random( 60, 70)}

One last thing, and Im sure its realy simple, but ive been racking my brain and cant figure it out. How do I stop it? or setup som ...
  Topic: Help with creating a script
hierba

Replies: 13
Views: 5442

PostForum: zMUD General Discussion   Posted: Mon Sep 02, 2002 7:35 pm   Subject: Help with creating a script
Ok, Its working, and Ive been able to figure out quite a bit. But how would I edit it. so that it sends #ALARM {+60} adding a random number between 1 and 10, so sometimes its 61 seconds sometimes i ...
  Topic: Help with creating a script
hierba

Replies: 13
Views: 5442

PostForum: zMUD General Discussion   Posted: Mon Sep 02, 2002 5:39 pm   Subject: Help with creating a script
I need help creating a script that works based on timers,
not triggers. Example:
"kill monsters"
(wait 1 minute)
"bury"
"east"
"kill monsters"
(wait 1 m ...
  Topic: Help With Basic Script
hierba

Replies: 2
Views: 4573

PostForum: Finished MUD Scripts   Posted: Mon Sep 02, 2002 3:31 am   Subject: Help With Basic Script
I need help creating a script that works based on timers,
not triggers. Example:
"kill monsters"
(wait 1 minute)
"bury"
"east"
"kill monsters"
(wait 1 m ...
 
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