Author |
Message |
Topic: Help Configuring for Dragonrealms |
healunter
Replies: 4
Views: 9754
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Forum: CMUD General Discussion Posted: Fri Jun 22, 2007 8:48 pm Subject: Help Configuring for Dragonrealms |
I had the minivitals replicating the health/mana/spirit/fatigue bars posted.
as you fix in the /> please remember to fix in the </ for the id's and pushes. |
Topic: Most needed CMUD features? |
healunter
Replies: 112
Views: 211688
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Forum: CMUD General Discussion Posted: Fri Jun 22, 2007 8:10 pm Subject: Most needed CMUD features? |
Ok, the single most needed feature is the update of the simutronics folder to allow <push(function)> and <pop(function> presets, preset ids (colorings) and an update to the trigger that ca ... |
Topic: Colorfun |
healunter
Replies: 11
Views: 26399
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Forum: Finished MUD Scripts Posted: Fri Jun 22, 2007 7:59 pm Subject: Colorfun |
hmm, where's the trigger id?
That was a litteral incomming info from the mud, Dragonrealms.
<preset id='speech'>(*) says, </preset> |
Topic: Most needed CMUD features? |
healunter
Replies: 112
Views: 211688
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Forum: CMUD General Discussion Posted: Fri Jun 22, 2007 5:34 pm Subject: Most needed CMUD features? |
Other.
can't afford to even test it, but if it handles XML better than zmud and I don't have to trigger all the id's and presets from dr, i'd jump the moment I could afford it. |
Topic: Colorfun |
healunter
Replies: 11
Views: 26399
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Forum: Finished MUD Scripts Posted: Fri Jun 22, 2007 5:28 pm Subject: Colorfun |
how would you do this though?
<popBold> Mob </popBold>
Eliminate the <> and make the mob a different color? |
Topic: XML Dragonrealms-Stormfront cloning |
healunter
Replies: 5
Views: 20534
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Forum: Finished MUD Scripts Posted: Fri Jun 22, 2007 5:14 pm Subject: XML Dragonrealms-Stormfront cloning |
#CLASS {gauges}
#TRIGGER {~<progressBar id=~'spirit~' value~=~'(*)~'} {
#gag
#var spirit %1
#var spiritlabel spirit %1
}
#TRIGGER {~<progressBar id=~'health~' value~=~'(*)~'} {
... |
Topic: XML Dragonrealms-Stormfront cloning |
healunter
Replies: 5
Views: 20534
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Forum: Finished MUD Scripts Posted: Fri Jun 22, 2007 4:40 pm Subject: XML Dragonrealms-Stormfront cloning |
I think i've almost got this fixed, but the gauges are giving me a beatdown.
Dragonrealms gives you a max of 100 for the health, mana and spirit, where GS gives you a variable max. To use the gems ... |
Topic: Dragonrealms and Roundtime |
healunter
Replies: 5
Views: 10599
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Forum: zMUD General Discussion Posted: Sun Jan 07, 2007 7:10 pm Subject: Dragonrealms and Roundtime |
hmm, nope, not working either |
Topic: Healer help |
healunter
Replies: 1
Views: 5337
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Forum: zMUD General Discussion Posted: Sun Jan 07, 2007 7:29 am Subject: Healer help |
I need a way to take the fresh first, then go back for scars when I hit the button.
Also need this scripts done up, running when i'm not taking wounds until i'm whole again, healing inside leaking fi ... |
Topic: Healer help |
healunter
Replies: 1
Views: 5337
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Forum: zMUD General Discussion Posted: Sun Jan 07, 2007 6:52 am Subject: Healer help |
I need help with a healing script and a status window for the familliar window.
I have the MXP turned on.
This is what i have so far:
#CLASS {heal}
#TRIGGER {You collapse from fatigue} {sit} ... |
Topic: Dragonrealms and Roundtime |
healunter
Replies: 5
Views: 10599
|
Forum: zMUD General Discussion Posted: Sun Jan 07, 2007 6:22 am Subject: Dragonrealms and Roundtime |
That status bar doesn't work with 7.2 |
Topic: Dragonrealms Familiar Window |
healunter
Replies: 3
Views: 7350
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Forum: zMUD General Discussion Posted: Sun Jan 07, 2007 6:10 am Subject: Dragonrealms Familiar Window |
Can this(the fam window) be turned into a status window? might be a bit cleaner, especially for wound taking |
Topic: Simutronics Dragonrealms - Roundtime Indicator |
healunter
Replies: 3
Views: 14154
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Forum: Finished MUD Scripts Posted: Sun Jan 07, 2007 5:53 am Subject: Simutronics Dragonrealms - Roundtime Indicator |
Well at least it counts down, but can we get one that stops at 0? |
Topic: DragonRealms stance buttons/gauges |
healunter
Replies: 7
Views: 20813
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Forum: Finished MUD Scripts Posted: Sun Jan 07, 2007 5:30 am Subject: DragonRealms stance buttons/gauges |
The only thing I don't like with this is it takes up like 2/3s of the top of the window. |
Topic: Dragonrealms Fam/Empath/Trader Window using GSL |
healunter
Replies: 1
Views: 9718
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Forum: Finished MUD Scripts Posted: Sun Jan 07, 2007 5:07 am Subject: Dragonrealms Fam/Empath/Trader Window using GSL |
This one doesn't work with GSL/MXP
it turns on the window capture and leaves it there.
Can it be done with a Status window instead? |
Topic: Basic Dragonrealms Setup [Status Bar Updated] |
healunter
Replies: 19
Views: 50648
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Forum: Finished MUD Scripts Posted: Sun Jan 07, 2007 5:00 am Subject: Basic Dragonrealms Setup [Status Bar Updated] |
this doesn't work, all I get is blank little black bars, no matter what is in my hands.
I am using the mxp triggers, maybe that has seomthing to do with it?
The position and leaking ones don't w ... |
Topic: Dragonrealms - Room list status window |
healunter
Replies: 2
Views: 13259
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Forum: Finished MUD Scripts Posted: Sun Jan 07, 2007 4:57 am Subject: Dragonrealms - Room list status window |
can this be fixed to clean itself before reposting to itself?
in other words blanking it then redoing it? |
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