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  Topic: Abort New DB Record on duplicate
groundzero2010

Replies: 2
Views: 425

PostForum: CMUD General Discussion   Posted: Thu Mar 29, 2018 2:39 pm   Subject: Abort New DB Record on duplicate
Moved the loaddb to the top of the script so it would make sure the database was open to check for duplicates. Added the #closedb at the bottom so I don't run into issues with saving items to a sepera ...
  Topic: Abort New DB Record on duplicate
groundzero2010

Replies: 2
Views: 425

PostForum: CMUD General Discussion   Posted: Wed Mar 28, 2018 10:27 pm   Subject: Abort New DB Record on duplicate
I'm having a little issue where my code isn't working the way I think it should. Similar to an item identify database, I've created a mob database.
When I cast identify on a mob it searches and check ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Fri Mar 09, 2018 10:29 pm   Subject: Increment Variable DB Item
I'll try without. I think I originally started using %eval because I wanted to try forcing it to save as an integer instead of text.
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Fri Mar 09, 2018 9:28 pm   Subject: Increment Variable DB Item
Try using #DELKEY to get rid of increased, rather than setting it to 0. You are right, it is treating the data as a string...

I set increased to 0 in the initial trigger to try to initialize that ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Fri Mar 09, 2018 9:18 pm   Subject: Increment Variable DB Item
It is possible you may have corrupted your package.
Does the Issue persist if you get rid of the original variable and allow it to recreate itself?

Thats usually how I test, just by deleting the ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Fri Mar 09, 2018 8:27 pm   Subject: Increment Variable DB Item
Attempted using your suggestion you mentioned last week (shown below) I may have my syntax incorrect as I'm not real sure what the $temp _nodef portion is doing. The result of this is it's creating an ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Fri Mar 09, 2018 8:27 pm   Subject: Increment Variable DB Item
I'll try your suggestion. What I'm doing currently is I have three triggers one trigger is based on one word spells, second trig is based on two word spells, 3 for 3 word spells. Capturing them and co ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Fri Mar 09, 2018 6:13 pm   Subject: Increment Variable DB Item
These are my two triggers I can't seem to get working properly.

<trigger priority="2690" id="430">
<pattern>^(%w)%sSpell Level:%s(%d)%sLevel& ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Fri Mar 09, 2018 5:53 pm   Subject: Increment Variable DB Item
So I ran a separate test and came up with something that works but can't for the life of me get it to incorporate into my existing trigger that handles a little more data. Here is my two working trigg ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Thu Mar 01, 2018 3:16 pm   Subject: Increment Variable DB Item
I use #SAY and #SHOW quite often for testing and triggering.
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Thu Mar 01, 2018 2:40 pm   Subject: Increment Variable DB Item
Any of them really. Just curious how you help others troubleshoot.
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Thu Mar 01, 2018 1:31 pm   Subject: Increment Variable DB Item
Just curious, did you happen to run these suggestions through CMud yourself?

I'm going to create a new player session and try the absolute bare necessities and see if it has something to do with a ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Wed Feb 28, 2018 9:47 pm   Subject: Increment Variable DB Item
Testing if I can post again....
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Tue Feb 27, 2018 10:53 pm   Subject: Increment Variable DB Item
That last statement is incrementing, but creating a new @armor variable.
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Tue Feb 27, 2018 10:48 pm   Subject: Increment Variable DB Item
Let me try
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Tue Feb 27, 2018 8:49 pm   Subject: Increment Variable DB Item
Thanks for the tip. I'll go through and change all my (%*) to (*)

Tried adding this to the script as you suggested. None of my classes are disabled so all triggers and variables should work.

$va ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Tue Feb 27, 2018 8:25 pm   Subject: Increment Variable DB Item
Thanks for the reply! Let me process your post and see if I understand what's going on! I'll check back with the results.
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Tue Feb 27, 2018 5:17 am   Subject: Increment Variable DB Item
Tested yours and it works perfectly when specifying @armor just as you typed, but I need it to dynamically change the spell name. Mine doesn't work as it creates a new @armor at the base class level i ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Tue Feb 27, 2018 5:08 am   Subject: Increment Variable DB Item
I'm needing to pick up the variable @armor from the triggered text 'Your knowledge of (%*)increases!' since this will trigger on different spells.
Following your lead would I use it like so? I don't ...
  Topic: Increment Variable DB Item
groundzero2010

Replies: 29
Views: 3118

PostForum: CMUD General Discussion   Posted: Tue Feb 27, 2018 3:59 am   Subject: Increment Variable DB Item
I have some triggers that auto populate my spells into a bunch of different variables going by the spell name.

Spell variable Examples stored in /bott/TempVars/SpellVars/ folder:
@armor
@strength ...
  Topic: Need some help with compatiblity report debugging
groundzero2010

Replies: 3
Views: 3190

PostForum: CMUD General Discussion   Posted: Mon Aug 03, 2009 3:39 am   Subject: Need some help with compatiblity report debugging
Okay..I found the solution to 1. and 2. (i believe) I just put a ~ in front of = .

Although I'm still stumped on 3. I tried a ~= for a fix but that was a no go.
  Topic: Need some help with compatiblity report debugging
groundzero2010

Replies: 3
Views: 3190

PostForum: CMUD General Discussion   Posted: Mon Aug 03, 2009 3:32 am   Subject: Need some help with compatiblity report debugging
They all show illegal tokens but don't know why.

1.

Trigger You need to visit a master to learn more about (*)!
Does not compile : illegal token: = @master11 at row 12 col 9

<trigger p ...
  Topic: just plain frustrated
groundzero2010

Replies: 8
Views: 2924

PostForum: CMUD General Discussion   Posted: Sat Aug 01, 2009 2:24 am   Subject: just plain frustrated
I'm running 2.37 by the way. What about you guys?
  Topic: just plain frustrated
groundzero2010

Replies: 8
Views: 2924

PostForum: CMUD General Discussion   Posted: Thu Jul 30, 2009 11:35 pm   Subject: just plain frustrated
I'm having the same issue. Two characters one communications capture window. It does some freaky stuff. Sometimes the communications window mirrors one of the character windows. Weird and VERY annoyin ...
  Topic: Help with Packages
groundzero2010

Replies: 3
Views: 1648

PostForum: CMUD General Discussion   Posted: Thu Jul 30, 2009 8:29 pm   Subject: Help with Packages
I'm multiplaying..I go into sessions, edit session for one character and click the + sign to add the EZRead.pkg, save.. Do the same with the other character. When I click on the package in settings it ...
 
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