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  Topic: Problems with a combat script
grimbold

Replies: 3
Views: 1706

PostForum: zMUD General Discussion   Posted: Wed Mar 02, 2005 6:49 pm   Subject: Problems with a combat script
I thought of using an alarm command instead of the wait command, but i havent tried that yet. My major problem though was that the triggers never waited for each other. they are in separate folders an ...
  Topic: Problems with a combat script
grimbold

Replies: 3
Views: 1706

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2005 3:01 pm   Subject: Problems with a combat script
So, I adapted a combat script I found on the forums, and I'm having a weird problem. After killing a mob, instead of checking to see if theres another mob to kill or resuming the slow walk, it auto at ...
 
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