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  Topic: Problems with script
greekman123

Replies: 0
Views: 2469

PostForum: CMUD General Discussion   Posted: Fri Jun 15, 2007 7:32 pm   Subject: Problems with script
Hi,

I have one script I've never been able to get to work in correctly in cmud for MateriaMagica.

Normally when you do a who you get:

[6 :186 M H-Elf Wizrd Home ] Someplayer3 [-=(. ...
  Topic: Speedwalking & crashes
greekman123

Replies: 2
Views: 4870

PostForum: zMUD General Discussion   Posted: Fri Jun 10, 2005 4:10 am   Subject: Speedwalking & crashes
Is there a a practical limit for the length of a speed walk? I tried setting up an unsually long speedwalk, and it crashes the zmud about halfway through it.


Btw, I installed zmud 7.11 tonight, ...
  Topic: guage and enemy hit points
greekman123

Replies: 8
Views: 7013

PostForum: zMUD General Discussion   Posted: Wed Jun 08, 2005 8:52 pm   Subject: guage and enemy hit points
Cool. Very Happy This gives me a place to start.


Thanks for the help.
  Topic: guage and enemy hit points
greekman123

Replies: 8
Views: 7013

PostForum: zMUD General Discussion   Posted: Wed Jun 08, 2005 8:30 pm   Subject: guage and enemy hit points
Thanks Shalimar! Would i do this with a trigger, and if so could post an example?
  Topic: guage and enemy hit points
greekman123

Replies: 8
Views: 7013

PostForum: zMUD General Discussion   Posted: Wed Jun 08, 2005 7:23 pm   Subject: guage and enemy hit points
Okay, thanks for the replies :)

Here is a snippet from a log file.

By the way, the version i'm using is 7.05a.

<77hp 140sp 150st> kill bird
You enter into combat with a mynah bird.
...
  Topic: guage and enemy hit points
greekman123

Replies: 8
Views: 7013

PostForum: zMUD General Discussion   Posted: Wed Jun 08, 2005 7:03 pm   Subject: guage and enemy hit points
Hi,

I've just started using zmud, and for the most part it works great. I'm using it with materia magica, and the status bar comes up with hit points / spell points / stamina. Is there away t ...
 
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