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  Topic: CMUD mapper - #LOOK command broken?
geosmith

Replies: 8
Views: 11224

PostForum: CMUD General Discussion   Posted: Sun Jun 01, 2008 4:39 am   Subject: CMUD mapper - #LOOK command broken?
Alright, after a -lot- of testing I believe I've found the cause of this problem. For whatever reason, if the 'Echo Commands' option is left enabled under Preferences/Scripting/General Scripting then ...
  Topic: CMUD mapper - #LOOK command broken?
geosmith

Replies: 8
Views: 11224

PostForum: CMUD General Discussion   Posted: Sat May 31, 2008 4:04 pm   Subject: CMUD mapper - #LOOK command broken?
Well I disabled ATCP specifically because it precludes the actual room description (capturing instead only the room-name and exits), and I tend to find the description itself very useful.

What I ha ...
  Topic: CMUD mapper - #LOOK command broken?
geosmith

Replies: 8
Views: 11224

PostForum: CMUD General Discussion   Posted: Sat May 31, 2008 3:23 pm   Subject: CMUD mapper - #LOOK command broken?
Well that's the thing - it's one of the Iron Realms MUDs, Lusternia, and the description seen upon using the #LOOK command is exactly the same as that seen when walking from room to room; please bear ...
  Topic: CMUD mapper - #LOOK command broken?
geosmith

Replies: 8
Views: 11224

PostForum: CMUD General Discussion   Posted: Sat May 31, 2008 9:55 am   Subject: CMUD mapper - #LOOK command broken?
Okay, the problem I'm having is that #LOOK simply isn't working for me - that's to say it sends the 'look' command to the MUD, but fails to load the resultant information (room name, room description ...
  Topic: Customizing CMUD to better resemble zMUD?
geosmith

Replies: 6
Views: 9267

PostForum: CMUD General Discussion   Posted: Fri May 30, 2008 5:38 pm   Subject: Customizing CMUD to better resemble zMUD?
Oh, heh, I hope it doesn't seem like I'm complaining about the various differences - I know it must be a pain in the proverbial to bring out something new and then have people wanting to make it seem ...
  Topic: Customizing CMUD to better resemble zMUD?
geosmith

Replies: 6
Views: 9267

PostForum: CMUD General Discussion   Posted: Fri May 30, 2008 6:07 am   Subject: Customizing CMUD to better resemble zMUD?
Thanks, the Class Panel was just what I was looking for (and between that and the 'Flat' theme I'm much happier with the overall look).

One thing which feels a little odd (and perhaps it's a bug, I ...
  Topic: Customizing CMUD to better resemble zMUD?
geosmith

Replies: 6
Views: 9267

PostForum: CMUD General Discussion   Posted: Mon May 26, 2008 1:43 am   Subject: Customizing CMUD to better resemble zMUD?
Yeah, I guess it's just that I haven't taken the time to get used to it (or at least, not yet). My preference in terms of progam aesthetic tends towards the minimalist (for example, I run Windows with ...
  Topic: Customizing CMUD to better resemble zMUD?
geosmith

Replies: 6
Views: 9267

PostForum: CMUD General Discussion   Posted: Sun May 25, 2008 6:20 pm   Subject: Customizing CMUD to better resemble zMUD?
Hi there... I'm thinking of returning to mudding after a long, -long- absence... I used to use zMUD, and had become very familiar with the look and feel of it; obviously now I'm tempted to make the sw ...
  Topic: Preventing multiple instances of a script.
geosmith

Replies: 6
Views: 9559

PostForum: zMUD General Discussion   Posted: Sat Dec 30, 2006 4:10 pm   Subject: Preventing multiple instances of a script.
If you don't want to adjust the variable to include the braces just use a %concat in the %match.
%match(@currentafflictions,%concat("{",@preventhealth,"}"))

Vijilante, I can't pretend to understan ...
  Topic: Preventing multiple instances of a script.
geosmith

Replies: 6
Views: 9559

PostForum: zMUD General Discussion   Posted: Sat Dec 30, 2006 5:56 am   Subject: Preventing multiple instances of a script.
First you are going to have to get rid of the use of #ABORT 1 and the use of #FORALL. I would suggest using an #IF with either the %regex or %match functions. Something along the lines of:
#IF (%ma ...
  Topic: Preventing multiple instances of a script.
geosmith

Replies: 6
Views: 9559

PostForum: zMUD General Discussion   Posted: Fri Dec 29, 2006 11:51 am   Subject: Preventing multiple instances of a script.
I'm mudding on Imperian at the moment, which, like other Iron Realms MUDs (Achaea, Aetolia, Lusternia), uses a system of afflictions, cures and balances for combat. An example of this would be drinkin ...
  Topic: Triggers and string list variables, a question.
geosmith

Replies: 1
Views: 3986

PostForum: zMUD General Discussion   Posted: Thu Dec 28, 2006 12:48 am   Subject: Triggers and string list variables, a question.
Previously, I've had a number of different #NOMAP triggers for various lines of text which were being misread by zMUD's mapper. Today I decided to tidy those up somewhat, by storing those lines of tex ...
  Topic: Unable to disable "convert to one line commands"..
geosmith

Replies: 0
Views: 3125

PostForum: zMUD General Discussion   Posted: Wed Dec 20, 2006 6:52 pm   Subject: Unable to disable "convert to one line commands"..
Just to test the difference in look, I tried enabling the "convert to one line commands" option in zMUD's Settings window... however, even though I've subsequently unticked this option, commands are s ...
  Topic: CMUD alias question
geosmith

Replies: 8
Views: 21886

PostForum: CMUD General Discussion   Posted: Sat Dec 16, 2006 10:41 pm   Subject: CMUD alias question
I'm trying to convert from zMUD to CMUD, but I'm a little confused about the following...

In zMUD, if I created an alias "fl", with this value:

#VAR target %1
cast firelash at @target

... th ...
  Topic: Alignment of text on button
geosmith

Replies: 2
Views: 4217

PostForum: zMUD General Discussion   Posted: Sat Mar 25, 2006 7:31 pm   Subject: Alignment of text on button
I'm just wondering whether there's any way to change the alignment of text on a button? I'm using a seperator-style button as a second status bar, but would prefer the text to align to the left rather ...
  Topic: Using two status bars
geosmith

Replies: 5
Views: 8001

PostForum: zMUD General Discussion   Posted: Sat Mar 25, 2006 5:54 pm   Subject: Using two status bars
It isn't possible to have two status bars - what you can do, however, is open the status window (select "windows/status" from the main zMUD menu). Now any information entered into the "window" section ...
  Topic: Data Record Variables Question
geosmith

Replies: 3
Views: 5535

PostForum: zMUD General Discussion   Posted: Sat Mar 25, 2006 12:18 pm   Subject: Data Record Variables Question
Thanks Vijilante, that put me in exactly the right direction. The only difference is instead of using #LOOPDB to reassess at the end of the list, I created a trigger as follows:

Pattern:
^vial%d*( ...
  Topic: Data Record Variables Question
geosmith

Replies: 3
Views: 5535

PostForum: zMUD General Discussion   Posted: Fri Mar 24, 2006 11:54 pm   Subject: Data Record Variables Question
I've been working on an elixir-sip counter such that the following MUD output:
Vial Elixir Sips Months Left
---------------------------------------------- ...
  Topic: Removing Standard Buttons toolbar from Settings
geosmith

Replies: 3
Views: 5259

PostForum: zMUD General Discussion   Posted: Wed Mar 22, 2006 10:45 am   Subject: Removing Standard Buttons toolbar from Settings
Thanks for the response. Unfortunately disabling the buttons under Global Settings only provided a partial solution, as a couple still remained on the toolbar itself ("New", "Edit", "Details", "List") ...
  Topic: Removing Standard Buttons toolbar from Settings
geosmith

Replies: 3
Views: 5259

PostForum: zMUD General Discussion   Posted: Tue Mar 21, 2006 1:50 pm   Subject: Removing Standard Buttons toolbar from Settings
I'm trying to remove the Standard Buttons toolbar from the Settings window. Obviously this is just a case of unticking View/Toolbars/Standard Buttons - however the problem I'm having is they keep reap ...
  Topic: Sorry, another mapper question
geosmith

Replies: 3
Views: 5412

PostForum: zMUD General Discussion   Posted: Sun Mar 19, 2006 11:46 am   Subject: Sorry, another mapper question
Actually starting to get a little closer with this. I've determined I can set the roomflag to whatever word describes the particular environment, and can search for the numbers of rooms matching a par ...
  Topic: Variables (data record variables?) question
geosmith

Replies: 1
Views: 3379

PostForum: zMUD General Discussion   Posted: Sun Mar 19, 2006 7:38 am   Subject: Variables (data record variables?) question
Basically I'm trying to create a variable that associates the short names of numerous items (for example, Pouch38742) with their long names (for example, "a Prism Pouch"), and a trigger which will fir ...
  Topic: Sorry, another mapper question
geosmith

Replies: 3
Views: 5412

PostForum: zMUD General Discussion   Posted: Sun Mar 19, 2006 6:50 am   Subject: Sorry, another mapper question
Is it in any way possible to define an attribute for a room, and to later interract with all rooms that bear that attribute?

Basically what I'm trying to do is set an "environment type" for each ro ...
  Topic: Mapper Question
geosmith

Replies: 1
Views: 3420

PostForum: zMUD General Discussion   Posted: Sat Mar 18, 2006 8:05 am   Subject: Mapper Question
One of the biggest problems I've found when mapping large areas is the time wasted when the same room or cluster of rooms appears on the map twice without my realizing, because obviously having to mer ...
  Topic: CMUD System Requirements?
geosmith

Replies: 3
Views: 9916

PostForum: CMUD Beta Forum   Posted: Mon Mar 13, 2006 7:37 am   Subject: CMUD System Requirements?
First off, apologies if this has been covered already. I ask, though, because I'm finally planning to buy a notebook PC to use for zMUD et cetera sometime over the next couple of weeks, and really the ...
 
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