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  Topic: Happy 4th of July everybody!!!
gedron

Replies: 1
Views: 2838

PostForum: zMUD General Discussion   Posted: Thu Jul 03, 2003 10:21 pm   Subject: Happy 4th of July everybody!!!
Just wanted to be the first to say it :P

What, I'm early you say? Oh, nevermind then...

P.S. I still got to be first
  Topic: Problem with #SUB
gedron

Replies: 7
Views: 9120

PostForum: zMUD General Discussion   Posted: Thu Apr 17, 2003 12:15 am   Subject: Problem with #SUB
Just as a side note...

Kludge rymes with Scrooge NOT Fudge.

Had a guy I worked with say it the other way once and almost peed my pants.

  Topic: A simple capture needed
gedron

Replies: 2
Views: 4164

PostForum: zMUD General Discussion   Posted: Tue Apr 15, 2003 7:14 pm   Subject: A simple capture needed
Something like:

#CLASS illusion
#TR {^(%w) pets a Phoenix} {cast illusion A Pheonix looks indifferently at %1}
#CLASS 0

To turn it off type #T- illusion
To turn it back on type #T+ illusion
...
  Topic: OT: Mud recomendation Request
gedron

Replies: 12
Views: 19950

PostForum: zMUD General Discussion   Posted: Fri Feb 28, 2003 12:07 am   Subject: OT: Mud recomendation Request
quote:
quote:While I've never played it, gemstone's spin off game DragonRealms has gotten much acclaim as well. From what I gather it's not as number oriented as Gemstone.

Yep, they keep a lot of ...
  Topic: OT: Mud recomendation Request
gedron

Replies: 12
Views: 19950

PostForum: zMUD General Discussion   Posted: Thu Feb 27, 2003 11:05 pm   Subject: OT: Mud recomendation Request
Hi,
A long time ago (mid 90's) I played on a few MUD's. I left them behind due to assorted ugly happenings between the GOD's and other players on the sites I played on. Not too long ago, I came acr ...
  Topic: Beta Question
gedron

Replies: 5
Views: 5767

PostForum: zMUD General Discussion   Posted: Fri Feb 07, 2003 9:53 pm   Subject: Beta Question
I bet your right about the the light issue, there is a line about the sun going down occasionally and i'm sure thats where the extra downs in the map are coming from.

I get the impression there is ...
  Topic: Beta Question
gedron

Replies: 5
Views: 5767

PostForum: zMUD General Discussion   Posted: Fri Feb 07, 2003 4:52 pm   Subject: Beta Question
I know this should probably be posted in the beta forum, however I don't seem to have acess to it so I can't find out about this issue, I thought I'd try here instead.

I'm having a problem with the ...
  Topic: Dynamic Speed Menu
gedron

Replies: 5
Views: 13914

PostForum: Finished MUD Scripts   Posted: Thu Feb 06, 2003 12:58 am   Subject: Dynamic Speed Menu
Glad you folks liked it.

About the Trim issue, I was not able to recreate the garbage you were getting in your menu, Caled. Perhaps you were missing a ) or something?

Anyway, I like your %s app ...
  Topic: working with listed info
gedron

Replies: 6
Views: 6730

PostForum: zMUD General Discussion   Posted: Wed Feb 05, 2003 3:35 am   Subject: working with listed info
Well, I got it to work the way I wanted it to and posted it in the completed scripts forum. I got really in depth in how it works, for the newbies to scripting, but the concept is actually not very co ...
  Topic: Dynamic Speed Menu
gedron

Replies: 5
Views: 13914

PostForum: Finished MUD Scripts   Posted: Wed Feb 05, 2003 3:01 am   Subject: Dynamic Speed Menu
I wanted to have a way to use the speed menu to perform actions on whatever mobs/items were in the room I was in. This is what I came up with, with some starting help from a few others. After alot of ...
  Topic: working with listed info
gedron

Replies: 6
Views: 6730

PostForum: zMUD General Discussion   Posted: Mon Feb 03, 2003 5:15 am   Subject: working with listed info
LightBulb,

That code does indeed fill the variable @list with all the info I'm wanting (this will probably not be a surprise to you ). but I'm afraid I don't understand how to reference the inform ...
  Topic: working with listed info
gedron

Replies: 6
Views: 6730

PostForum: zMUD General Discussion   Posted: Sun Feb 02, 2003 8:09 pm   Subject: working with listed info
well in this instance, the output is from an "info here" command which lists the items in the area including their specific id. I want to be able to provide the info to a speed menu for ease ...
  Topic: working with listed info
gedron

Replies: 6
Views: 6730

PostForum: zMUD General Discussion   Posted: Sun Feb 02, 2003 6:16 pm   Subject: working with listed info
Hi, I want to grab info from a mud list and parse the list into assorted variables. Whats the best way to go about this? I'll give a sample and identify the pieces of information I'm looking for.

& ...
 
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