Author |
Message |
Topic: Update Gauge |
gasolin
Replies: 2
Views: 4070
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Forum: zMUD General Discussion Posted: Sun Jul 04, 2004 1:24 am Subject: Update Gauge |
hi
I have a Gauge I like to change the color on - not the low color
But if I enter this line.
#BUTTON timetoquest {Quest Time} {} {} {} {@QTime } {} {} {Size} {200} {16} {} {} {} {32847} {} {Ga ... |
Topic: Help on Condition |
gasolin
Replies: 4
Views: 5742
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Forum: zMUD General Discussion Posted: Wed Jun 30, 2004 3:22 pm Subject: Help on Condition |
Thanks
A good night sleep and a little dream of #condition did the work.
I just copy/pasta:
#TR {A Bag of Aardwolf holds:} {#SHOW Bag works!!}
#COND {^~(%s(%d)~) (*) @namehealpotion} {#SHOW DOES ... |
Topic: Help on Condition |
gasolin
Replies: 4
Views: 5742
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Forum: zMUD General Discussion Posted: Tue Jun 29, 2004 10:38 pm Subject: Help on Condition |
Hi
When I type exa bag the output is this:
(K) (Humming) Sacramental Carafe [1]
(14) (Glowing) (Humming) Taboo's Energy Bar [100]
( 2) (K) (Glowing) (Humming) <*]AMAZON[*> Bracer ... |
Topic: Countdown (gauge?). |
gasolin
Replies: 4
Views: 7646
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Forum: zMUD General Discussion Posted: Wed Jun 02, 2004 5:19 pm Subject: Countdown (gauge?). |
Hi
I relly like this one, I have it set to 1800 sec and counting down, the time before I can quest again, but if I log of the time stop on my mud, so how can I "save" the alarm so it begins at the ... |
Topic: Rooms id nummer |
gasolin
Replies: 1
Views: 3645
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Forum: zMUD General Discussion Posted: Fri Aug 01, 2003 10:39 pm Subject: Rooms id nummer |
Hi
When I move my mouse over a room I can see the name and a number, I will like to change that number, its not the vnum, but I cant find it in the help file, I have try to use the %roomid but that ... |
Topic: Room description |
gasolin
Replies: 6
Views: 10054
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Forum: zMUD General Discussion Posted: Mon Jul 21, 2003 8:22 pm Subject: Room description |
Isnt there a way to capture the name and exit so I can use the #makeroom @lastdir {@name} {@exit} or tell the mapper that its ok if there is a room without any room description.
I think I have try ... |
Topic: Room description |
gasolin
Replies: 6
Views: 10054
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Forum: zMUD General Discussion Posted: Fri Jul 18, 2003 9:51 am Subject: Room description |
I can use the #makeroom @lastdir, but it only makes a room with no name and no exit, even if i stand in the new room and type #look it still cant find the name or the exit, I know I can type name and ... |
Topic: Room description |
gasolin
Replies: 6
Views: 10054
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Forum: zMUD General Discussion Posted: Thu Jul 17, 2003 9:14 pm Subject: Room description |
Hi
I play on Aardwolf and there is a few room with no description.
This is a normal room:
Keebler the Baker looks at you calmly, wiping flour from his face.
<307/307> <346/346> & ... |
Topic: #forall %find |
gasolin
Replies: 8
Views: 15144
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Forum: zMUD General Discussion Posted: Sat Jun 28, 2003 3:19 pm Subject: #forall %find |
Sorry to disturbing you agian.
this is what the editor says:
[code]#SUB {%1 @{@temp.room} - @{@temp.zone}}
^ syntax error[/code]
I have try to change and supply with () {} and remove ... |
Topic: #forall %find |
gasolin
Replies: 8
Views: 15144
|
Forum: zMUD General Discussion Posted: Sat Jun 28, 2003 3:19 pm Subject: #forall %find |
Sorry to disturbing you agian.
this is what the editor says:
[code]#SUB {%1 @{@temp.room} - @{@temp.zone}}
^ syntax error[/code]
I have try to change and supply with () {} and remove ... |
Topic: #forall %find |
gasolin
Replies: 8
Views: 15144
|
Forum: zMUD General Discussion Posted: Sat Jun 28, 2003 8:37 am Subject: #forall %find |
Thanks alot, it works now with the #show @{%i.room} - @{%i.zone}.
btw is there a way to put the #show line after the mud output insted under it, this is what I have now.
Phase 1: Visit a domesti ... |
Topic: #forall %find |
gasolin
Replies: 8
Views: 15144
|
Forum: zMUD General Discussion Posted: Fri Jun 27, 2003 7:34 pm Subject: #forall %find |
Ok something works now, with the new change, this is what I get with this mud output:
Phase 1: Visit a domestic woman.
4qu.room - 4qu.zone
Visit a domestic woman.
4qu is the right record, but ... |
Topic: #forall %find |
gasolin
Replies: 8
Views: 15144
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Forum: zMUD General Discussion Posted: Thu Jun 26, 2003 9:31 pm Subject: #forall %find |
Hi
My database is open and my trigger is ok, but it wont search the database it keeps sending the first record or the one that I have select in the database.
I cant see what Iam doing worng ?
... |
Topic: Materia Magica |
gasolin
Replies: 9
Views: 21388
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Forum: zMUD General Discussion Posted: Sat Jun 21, 2003 7:38 pm Subject: Materia Magica |
Thanks for the reply.
No Iam not going to map all the wildness only the roads, so if I make a search for a room, I can walk to that room even if its in a other town but still on the same island.
... |
Topic: Materia Magica |
gasolin
Replies: 9
Views: 21388
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Forum: zMUD General Discussion Posted: Thu Jun 19, 2003 10:26 am Subject: Materia Magica |
I have fond out that if I copy the description into the room properties/description I can then use it in follow mode, but I cant get the mapper to get the description from outside the town.
I think ... |
Topic: Materia Magica |
gasolin
Replies: 9
Views: 21388
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Forum: zMUD General Discussion Posted: Wed Jun 18, 2003 9:58 pm Subject: Materia Magica |
Hi
Is there a way to get the mapper to get the description, my mapper works fine in the town, but it cant map outside the town, it make the room with the name and exit but no desc. and when I turn ... |
Topic: New to Database |
gasolin
Replies: 0
Views: 2738
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Forum: zMUD General Discussion Posted: Wed Jun 11, 2003 8:51 pm Subject: New to Database |
Hi agian
I have made a database to store all the roomnum in a zone.
Its Name Walk and have 2 fields.
RoomNumber Type Number
Check Type Boolean Display Format Yes/No
I have a alias wit ... |
Topic: #walk |
gasolin
Replies: 0
Views: 2815
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Forum: zMUD General Discussion Posted: Sat May 31, 2003 9:18 pm Subject: #walk |
Hi
Iam trying to make a script that walk true all the rooms in a zone but...
When I use: #walk 1231;action
Its not going to room 1231 before it sends the action command, I have read in a old me ... |
Topic: Mapquery |
gasolin
Replies: 1
Views: 3494
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Forum: zMUD General Discussion Posted: Tue May 27, 2003 6:52 pm Subject: Mapquery |
Hi
Is there a way to make the mapquery only show the room found from a single zone.
This I have find in a old message, but it dosent work
#MAPQUERY {[Name] LIKE 'kitchen' AND [Zone] LIKE 'Telle ... |
Topic: %pathreverse() |
gasolin
Replies: 2
Views: 3950
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Forum: zMUD General Discussion Posted: Sat May 24, 2003 7:47 am Subject: %pathreverse() |
Hi
I have a alias name kk and is used like this
kk guard west
My value is:
#VAR getkill %1;#VAR flee %2;Back @getkill;flee @flee;#walk %pathreverse(@flee);back @getkill
This is what it sould ... |
Topic: Walking to room |
gasolin
Replies: 3
Views: 6722
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Forum: zMUD General Discussion Posted: Tue May 13, 2003 9:27 pm Subject: Walking to room |
Thanks it works, but is there a easy way to make the short name for room = roomname for all my room in the zone, and replace space with a _
I have find out that if there are more than one room with ... |
Topic: Walking to room |
gasolin
Replies: 3
Views: 6722
|
Forum: zMUD General Discussion Posted: Tue May 13, 2003 8:22 pm Subject: Walking to room |
Hi
When I doulble click on a room on the map then I auto walk to that room.
Is there a way to make a aliase so I can type WalkFountain and then I auto walk to that room, without useing the map.
... |
Topic: #SHOW %roomcol (%roomnum()) |
gasolin
Replies: 1
Views: 3467
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Forum: zMUD General Discussion Posted: Sat May 03, 2003 8:21 pm Subject: #SHOW %roomcol (%roomnum()) |
Hi
Iam standing in a room and type #SHOW %roomcol (%roomnum()).
then I get: 8421631 (4581) but what does the number mean I think 4581 is the roomnumber.
I need to get the color of the room Ia ... |
Topic: #CAP |
gasolin
Replies: 4
Views: 7038
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Forum: zMUD General Discussion Posted: Thu Nov 07, 2002 10:11 pm Subject: #CAP |
It work in the char window, but the #cap is not capture it.
So it still Someone tells you 'hello' in the tell window, but works fine in the char window.
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Topic: #CAP |
gasolin
Replies: 4
Views: 7038
|
Forum: zMUD General Discussion Posted: Thu Nov 07, 2002 8:41 pm Subject: #CAP |
Hi
I play allways play with 3 or more char. at one time.
I like to capture all the tells I get from all, to only one window, I can do that by using this: #TRIGGER {tells you} {#CAP tell}
But i ... |
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