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  Topic: How to make Variable, Alias and Trigger independent in each session
gamesover

Replies: 2
Views: 4089

PostForum: CMUD General Discussion   Posted: Thu May 13, 2010 3:16 am   Subject: How to make Variable, Alias and Trigger independent in each session
Hi, I met a problem when I played with CMUD

Usually, I open serval sessions in CMUD to play. But I found those variables, alias and triggers are not independent. When I try to use %lastcom in curre ...
  Topic: How to quote variable in SQL select in CMUD
gamesover

Replies: 9
Views: 8764

PostForum: CMUD General Discussion   Posted: Sat May 08, 2010 7:25 am   Subject: How to quote variable in SQL select in CMUD
I find a way to block the dialogue.

Under Recordset mode, check both BOF and EOF, if both of them are true, which means no record found in the database, do not get the result from database.

The ...
  Topic: How to quote variable in SQL select in CMUD
gamesover

Replies: 9
Views: 8764

PostForum: CMUD General Discussion   Posted: Thu May 06, 2010 6:42 am   Subject: How to quote variable in SQL select in CMUD
Hi, I met another problem. When database serach return NULL(no result in access database), the cmud 2.37 would pop up a dialogue with some words meaning " you did not find anything from the database". ...
  Topic: How to quote variable in SQL select in CMUD
gamesover

Replies: 9
Views: 8764

PostForum: CMUD General Discussion   Posted: Thu May 06, 2010 5:02 am   Subject: How to quote variable in SQL select in CMUD
Thanks very much for your help. It settles!

I change the code as following, it works.

#trig {you are using (*)}

{

#VAR Conn %comcreate( "ADODB.Connection");
#CALL @Conn.Open( "Provider ...
  Topic: How to quote variable in SQL select in CMUD
gamesover

Replies: 9
Views: 8764

PostForum: CMUD General Discussion   Posted: Thu May 06, 2010 12:52 am   Subject: How to quote variable in SQL select in CMUD
Could someone give me a hand?

How to use variable in ADO mode of CMUD?

Such as

#trig {you are using (*)}

{

#VAR Conn %comcreate( "ADODB.Connection");
#CALL @Conn.Open( "Provider=Micro ...
  Topic: How to quote variable in SQL select in CMUD
gamesover

Replies: 9
Views: 8764

PostForum: CMUD General Discussion   Posted: Wed May 05, 2010 4:17 pm   Subject: How to quote variable in SQL select in CMUD
Per http://www.zuggsoft.com/zmud/comado.htm, I can #call the following command sucessfully

#VAR rs @Conn.Execute( "SELECT * FROM Mudlist WHERE Title = 'Realms of Despair'")

But I failed to quo ...
  Topic: how to build such a busy test function
gamesover

Replies: 4
Views: 5412

PostForum: CMUD General Discussion   Posted: Fri Apr 30, 2010 11:57 pm   Subject: how to build such a busy test function
Does the game tell you when the busy state changes without you having to use the checkbusy command? If it does, you won't really need a function. Just one trigger to handle those messages, and raise ...
  Topic: how to build such a busy test function
gamesover

Replies: 4
Views: 5412

PostForum: CMUD General Discussion   Posted: Fri Apr 30, 2010 9:44 pm   Subject: how to build such a busy test function
The reason is because the #trigger commands _create_ a new trigger. The function will create the trigger, say "Done that line", and continue on to th e next line. It does not wait around for the tri ...
  Topic: how to build such a busy test function
gamesover

Replies: 4
Views: 5412

PostForum: CMUD General Discussion   Posted: Fri Apr 30, 2010 8:07 pm   Subject: how to build such a busy test function
In my mud, there is a busy check command "busycheck", when you input "busycheck" command to mud, the mud system will feedback you the status like "you are in busy" or "you are not in busy".

I wan t ...
  Topic: CMUD/ZMUD is powerful but unstable
gamesover

Replies: 17
Views: 26910

PostForum: CMUD Beta Forum   Posted: Tue Apr 27, 2010 2:57 am   Subject: CMUD/ZMUD is powerful but unstable
I am using 2.37pro cmud now. Basically speaking, every version of Zmud/Cmud has robustness issue, more or less. The most stable version I've used is zmud 4.62 version.

Till today, Zmud/CMUD is very ...
  Topic: CMUD/ZMUD is powerful but unstable
gamesover

Replies: 17
Views: 26910

PostForum: CMUD Beta Forum   Posted: Tue Apr 27, 2010 2:08 am   Subject: CMUD/ZMUD is powerful but unstable
Zugg, thanks for your artworks of CMUD/ZMUD seriers software.

It is really amazing software with excellect powerful function. However, I have one suggestion. Please pay much more attention to CMUD' ...
  Topic: default settings is not for public used?
gamesover

Replies: 8
Views: 12659

PostForum: CMUD General Discussion   Posted: Tue Apr 27, 2010 1:43 am   Subject: default settings is not for public used?
This will point you in the right direction, but I am probably off in some of the fine details (sorry at work and don't have cMud in front of me)

Open the Package Editor
File -> New Package
You ...
  Topic: default settings is not for public used?
gamesover

Replies: 8
Views: 12659

PostForum: CMUD General Discussion   Posted: Mon Apr 26, 2010 11:43 am   Subject: default settings is not for public used?
I do not understand you very well.

Do you mean I need to create a commonly used scripts and import to each sessions I want to use?

Is there a way to creat a commonly used package and each sessio ...
  Topic: default settings is not for public used?
gamesover

Replies: 8
Views: 12659

PostForum: CMUD General Discussion   Posted: Mon Apr 26, 2010 8:47 am   Subject: default settings is not for public used?
I have some general alias for each session

Therefore, I create an alias under default setttings folder, but it does not work correctly. In fact, it does not work.

I want to know the reason. Than ...
  Topic: Can I change the Room level in the CMUD Map?
gamesover

Replies: 3
Views: 5670

PostForum: CMUD General Discussion   Posted: Sun Apr 04, 2010 9:00 pm   Subject: Can I change the Room level in the CMUD Map?
I have a room A in level 5 and a room B in level 10, they are connected
Can I change the room level so that I can connect them in the Cmud Mapper?
Do you have a good solution to connect them just li ...
  Topic: how to capture an entire paragraph as room description?
gamesover

Replies: 6
Views: 8468

PostForum: CMUD General Discussion   Posted: Sun Apr 04, 2010 4:41 pm   Subject: how to capture an entire paragraph as room description?
yes, you are right. The auto-mapper can capture room descritpion correctly sometimes. But it cannot work correctly sometimes as well.

That's why I want to use trigger to capture a paragraph as room ...
  Topic: how to capture an entire paragraph as room description?
gamesover

Replies: 6
Views: 8468

PostForum: CMUD General Discussion   Posted: Sun Apr 04, 2010 1:14 pm   Subject: how to capture an entire paragraph as room description?
I try to draw my mud's map by command #tag.

The following is a typical descrition.

RoomName -
This is room descritpion.This is room descritpion.This is room descritpion.This is room descrit ...
  Topic: Package editor wont show anything after some time?
gamesover

Replies: 7
Views: 7683

PostForum: CMUD General Discussion   Posted: Thu Apr 01, 2010 7:34 am   Subject: Package editor wont show anything after some time?
I believe you mean "restore default layout". No, it cannot work out the issue.
  Topic: Package editor wont show anything after some time?
gamesover

Replies: 7
Views: 7683

PostForum: CMUD General Discussion   Posted: Thu Apr 01, 2010 5:57 am   Subject: Package editor wont show anything after some time?
I met the same question.

I cannot find any good solution except to close cmud and re-open again.

But after a while, it re-occoure again.

I have many setting here but show nothing

http://ww ...
  Topic: Could CMUD detect me idle how long?
gamesover

Replies: 3
Views: 4029

PostForum: CMUD General Discussion   Posted: Wed Mar 31, 2010 3:52 am   Subject: Could CMUD detect me idle how long?
I have a problem with my mud games.

If I have no input to 1 minute, could cmud detect it? I mean, it is not mud games idle, I can receive information normally from mud; but if I am idle for 1 minut ...
  Topic: zmud can't support foreign language very well!
gamesover

Replies: 11
Views: 13456

PostForum: zMUD General Discussion   Posted: Mon May 05, 2008 2:57 am   Subject: zmud can't support foreign language very well!
Interesting, do you mean that Zmud will become history and Cmud will replace it in near future?
  Topic: zmud can't support foreign language very well!
gamesover

Replies: 11
Views: 13456

PostForum: zMUD General Discussion   Posted: Fri May 02, 2008 5:35 pm   Subject: zmud can't support foreign language very well!
Because the development tools I use do not fully support Unicode, and the custom screen-scrolling component used in zMUD would have to be re-written from scratch.
Delphi is a very normal software use ...
  Topic: how to use OCR to recognize dots?
gamesover

Replies: 4
Views: 5167

PostForum: zMUD General Discussion   Posted: Fri May 02, 2008 4:50 pm   Subject: how to use OCR to recognize dots?
the wiz uses many types of different fonts. Examples cannot solve the prolbems. What's more, the extreme case is the following

ABCDDAAATWAAAAWAA
EFGHAADAAAAAFAAEA
OPQTCAESAAFAAFAAA
WWWQWASAFAAAA ...
  Topic: how to use OCR to recognize dots?
gamesover

Replies: 4
Views: 5167

PostForum: zMUD General Discussion   Posted: Fri May 02, 2008 3:24 pm   Subject: how to use OCR to recognize dots?
In our mud, the wiz design a dot to against too much robots:)

For example, it wil display the word "D" by the following dots

A
A A
A A
A A
A A
A

I believe it need ...
  Topic: #slow send all directions out?
gamesover

Replies: 5
Views: 6198

PostForum: zMUD General Discussion   Posted: Thu May 01, 2008 2:48 pm   Subject: #slow send all directions out?
the related command is #call %walkmode(i), thanks for your great help
 
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