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  Topic: Smart Triggers
funjuse

Replies: 11
Views: 15601

PostForum: zMUD General Discussion   Posted: Thu Nov 29, 2001 10:03 pm   Subject: Smart Triggers
yeah i did that after it stopped working when they exactly matched...i added a new if statement thanks for your help anyway though lightbulb :)

  Topic: Smart Triggers
funjuse

Replies: 11
Views: 15601

PostForum: zMUD General Discussion   Posted: Wed Nov 28, 2001 1:07 am   Subject: Smart Triggers
i got it figured out with caled's base. Thanks man, now i got it working with..

#TR {~}
#TEMP {you are no longer busy} {
#WAIT %random( 600, 1200)
#IF (%2 < %1) {
@palming = "palm ...
  Topic: Smart Triggers
funjuse

Replies: 11
Views: 15601

PostForum: zMUD General Discussion   Posted: Mon Nov 26, 2001 11:05 pm   Subject: Smart Triggers
because the game masters they see that and they get angry....and delete your character

lightbulb...you had rigged me something up earlier but somehow the post got removed or past the ages??? ill ha ...
  Topic: Smart Triggers
funjuse

Replies: 11
Views: 15601

PostForum: zMUD General Discussion   Posted: Sun Nov 25, 2001 8:47 am   Subject: Smart Triggers
you mis-understood, the message varies whether or not the roll > success that means the action is completed. im trying to unpalm denar if action succeeds and palm denar again if action fails.

so ...
  Topic: Smart Triggers
funjuse

Replies: 11
Views: 15601

PostForum: zMUD General Discussion   Posted: Sun Nov 25, 2001 12:58 am   Subject: Smart Triggers
i want to make a trigger action based on a success/roll
ex:
>palm denar
You nearly drop a silver denar before palming it. You
aren't sure if anyone saw you.
(wait for the no longer busy
You ...
 
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