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  Topic: Status Bar
fred@kuzel.ca

Replies: 3
Views: 5605

PostForum: zMUD General Discussion   Posted: Mon Aug 23, 2004 6:35 am   Subject: Status Bar
expanding variables at the command line will cause the gauges to be set at static numbers and they won't update.

There is a good chance the above is occuring.

To be safe:

Open notepage (START ...
  Topic: What is the room num on the other end?
fred@kuzel.ca

Replies: 2
Views: 3864

PostForum: zMUD General Discussion   Posted: Sun Aug 22, 2004 8:55 am   Subject: What is the room num on the other end?
Merci. Smile
  Topic: Status Bar
fred@kuzel.ca

Replies: 3
Views: 5605

PostForum: zMUD General Discussion   Posted: Sat Aug 21, 2004 1:13 am   Subject: Status Bar
this should just about do it:

#CLASS {Character}
#VAR myHP {5740} {0}
#VAR myMaxHP {5740} {0}
#VAR myTP {591} {0}
#VAR myMa ...
  Topic: Color Codes
fred@kuzel.ca

Replies: 21
Views: 15257

PostForum: zMUD General Discussion   Posted: Fri Aug 20, 2004 11:44 pm   Subject: Color Codes
Pattern: ~^Y

Value: #sub %ansi(High, Yellow)
  Topic: Help with Auto Mining [#T+ and #T-]
fred@kuzel.ca

Replies: 2
Views: 3987

PostForum: zMUD General Discussion   Posted: Fri Aug 20, 2004 11:38 pm   Subject: Help with Auto Mining [#T+ and #T-]
I don't think the problem has anything to do with your "amine" trigger. The real issue appears to be the "You stop mining." trigger.

#TRIGGER {You stop mining.} {
drop pebbles
mine
}

I im ...
  Topic: What is the room num on the other end?
fred@kuzel.ca

Replies: 2
Views: 3864

PostForum: zMUD General Discussion   Posted: Fri Aug 20, 2004 11:20 pm   Subject: What is the room num on the other end?
I am in a room with 1 exit: east

How do I obtain the room number to the east using the mapper?

I had this and seemed to have lost it somewhere.

#FORALL %roomexit() {
#VARIABL ...
  Topic: Channel Logger...and Triggers
fred@kuzel.ca

Replies: 9
Views: 12539

PostForum: zMUD General Discussion   Posted: Sun Aug 15, 2004 8:42 am   Subject: Channel Logger...and Triggers
I still think forcing zmud to send the %trigger is a better way. I've moved triggers up and the problem is when you create another trigger after the move.

If you add another trigger such as:

#TR ...
  Topic: AutoMapper Difficulties
fred@kuzel.ca

Replies: 3
Views: 4582

PostForum: zMUD General Discussion   Posted: Sun Aug 15, 2004 8:35 am   Subject: AutoMapper Difficulties
Well, the good news is it seems to be much better at detecting my rooms then I remember it.

I think the only real problem is the unhandled lines that come at random in the mud. For example the foll ...
  Topic: Is there a function to turn the automapper on and off?
fred@kuzel.ca

Replies: 2
Views: 3790

PostForum: zMUD General Discussion   Posted: Sun Aug 15, 2004 1:14 am   Subject: Is there a function to turn the automapper on and off?
I won't get into the rest of your post but as far as turning off the mapper you just have to run the menu commands:

#MENU {Mapper|File|Map Creation Mode}
#MENU {Mapper|File|Follow Mode}
and I ass ...
  Topic: Channel Logger...and Triggers
fred@kuzel.ca

Replies: 9
Views: 12539

PostForum: zMUD General Discussion   Posted: Sun Aug 15, 2004 12:43 am   Subject: Channel Logger...and Triggers
I'm not 100% on how the #CAPTURE command works however I just duplicated your situation (and observations) and fixed it using the #WINDOW command.

The key to everything is that you are sending the ...
  Topic: Solution Found. Ignore this post.
fred@kuzel.ca

Replies: 3
Views: 6569

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 11:23 pm   Subject: oops
Sorry, I deleted my old post before I read your answer.

I found a very handy function called countlist that essentially makes a key-value pair like this:

54 5
45 1
60 2
etc etc

I the ...
  Topic: Channel Logger...and Triggers
fred@kuzel.ca

Replies: 9
Views: 12539

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 10:26 pm   Subject: Channel Logger...and Triggers
Get rid of the Capture Trigger and put everything in the spell trigger:

Use the #WINDOW command instead, it sends the output directly to the window, creating it if it doesn't exist.

#WINDOW "Cal ...
  Topic: Version Control
fred@kuzel.ca

Replies: 1
Views: 3041

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 10:02 pm   Subject: Version Control
I have distributed several scripts and want to set up a version control for all my classes.

Every root class should have a variable called @version.

How can I reference two different variables ( ...
  Topic: Solution Found. Ignore this post.
fred@kuzel.ca

Replies: 3
Views: 6569

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 9:53 pm   Subject: Solution Found. Ignore this post.
Solution Found.
  Topic: AutoMapper Difficulties
fred@kuzel.ca

Replies: 3
Views: 4582

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 9:28 pm   Subject: AutoMapper Difficulties
Before I begin here is my System Info:

Windows XP (sp1)
Zmud 7.05
Mud: Everdark (everdark.org:3000
Conventions:

Prompt: <hp/sp>
Room Name: none
Room Desc: multiline
Room Exits: " ...
 
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