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  Topic: Summarizing multiple lines
fox

Replies: 3
Views: 2293

PostForum: CMUD General Discussion   Posted: Fri Nov 11, 2022 2:16 pm   Subject: Summarizing multiple lines
to "just have the triggers for individual lines" would you just use some general regex and evolve the regex whenever you come across new combat text? or am i missing the idea behind the triggers what ...
  Topic: Summarizing multiple lines
fox

Replies: 3
Views: 2293

PostForum: CMUD General Discussion   Posted: Thu Nov 10, 2022 8:16 pm   Subject: Summarizing multiple lines
Scenario in one round of combat:

The big bad mob dodges your attack!
The big bad mob dodges your attack!
Your pierce mauls the big bad mob!
Your pierce lacerates the big bad mob!
The big bad mo ...
  Topic: Module/package disappeared
fox

Replies: 1
Views: 1934

PostForum: CMUD General Discussion   Posted: Fri Jul 22, 2022 2:39 pm   Subject: Module/package disappeared
Not sure exactly the steps to reproduce, but I've found some posts about corruption. I've been trying to re-import the XML but here's the status:

Had a module/package called Common with lots of set ...
  Topic: Dynamic button and gauge locations
fox

Replies: 8
Views: 4819

PostForum: CMUD General Discussion   Posted: Sun Jun 12, 2022 11:39 pm   Subject: Dynamic button and gauge locations
Making progress! my alias "add" now looks like below (intended use is "add playername")

But I can't seem to make the concatenated variable names evaluate correctly e.g. "add bob" should use @//bob/ ...
  Topic: Dynamic button and gauge locations
fox

Replies: 8
Views: 4819

PostForum: CMUD General Discussion   Posted: Sun Jun 12, 2022 6:51 pm   Subject: Dynamic button and gauge locations
I'm not sure I follow that last comment, but can you help me with the syntax? I've tried a few things close to the below with no luck yet. This is an attempt at a gauge. It's not multistate but I was ...
  Topic: Dynamic button and gauge locations
fox

Replies: 8
Views: 4819

PostForum: CMUD General Discussion   Posted: Sun Jun 12, 2022 5:57 pm   Subject: Dynamic button and gauge locations
If I use auto position, how can I achieve the layout I described above? It won't be useful to just stack a bunch of arbitrary buttons
  Topic: Dynamic button and gauge locations
fox

Replies: 8
Views: 4819

PostForum: CMUD General Discussion   Posted: Sun Jun 12, 2022 12:17 pm   Subject: Dynamic button and gauge locations
A question and a remark:
Q: My question asked about gauges too, but #HELP #GAUGE doesnt show quite as many parameters, but I would need control over their positioning as well. Are the same params sup ...
  Topic: Dynamic button and gauge locations
fox

Replies: 8
Views: 4819

PostForum: CMUD General Discussion   Posted: Sat Jun 11, 2022 10:19 pm   Subject: Dynamic button and gauge locations
Does CMUD support locations when creating buttons/gauges on the fly? The XML contains attributes like width, height, autopos, left, top, toolbar. Can those be specified when creating #BUTTON or #GAUGE ...
  Topic: Alarm firing too often
fox

Replies: 5
Views: 3403

PostForum: CMUD General Discussion   Posted: Fri Jun 03, 2022 12:59 pm   Subject: Alarm firing too often
I think yes, my windows are all in a layout. It's been a little weird since I started using a CMUD a few months back, and I haven't spent a lot of time trying to figure out layouts. What's the alterna ...
  Topic: Alarm firing too often
fox

Replies: 5
Views: 3403

PostForum: CMUD General Discussion   Posted: Wed Jun 01, 2022 11:42 am   Subject: Alarm firing too often
Great point--fixed that and got it working for this session! I think there was some overlap in things I was trying and I manually created a trigger with that pattern, since that's what the #ALARM comm ...
  Topic: Alarm firing too often
fox

Replies: 5
Views: 3403

PostForum: CMUD General Discussion   Posted: Tue May 31, 2022 4:26 pm   Subject: Alarm firing too often
I started down the path of creating a separate package, etc, but apparently that's way over my head despite reading the help files multiple times. So, I created a new class within one of my sessions, ...
 
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