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  Topic: alias trouble - unwanted infinite loops
fossie

Replies: 11
Views: 7661

PostForum: zMUD General Discussion   Posted: Tue Oct 29, 2002 2:45 pm   Subject: alias trouble - unwanted infinite loops
Ah, of course...
Thanks, you're a peach! (or any other fruit you find it pleasant to compare yourself with)
  Topic: alias trouble - unwanted infinite loops
fossie

Replies: 11
Views: 7661

PostForum: zMUD General Discussion   Posted: Mon Oct 28, 2002 6:30 pm   Subject: alias trouble - unwanted infinite loops
Ok, now the circle is soon complete :)
This works fine, only problem is that I sometimes don't want to give a specific movetype and rather have the output be only 'west'.
Using #alias w {@type @dir ...
  Topic: alias trouble - unwanted infinite loops
fossie

Replies: 11
Views: 7661

PostForum: zMUD General Discussion   Posted: Mon Oct 28, 2002 11:38 am   Subject: alias trouble - unwanted infinite loops
Thanks for your help :)
I'm afraid I couldn't get the #send command to work though. As far as I can understand it merely sends whatever text is in a file to the mud. I tried using it with variables a ...
  Topic: alias trouble - unwanted infinite loops
fossie

Replies: 11
Views: 7661

PostForum: zMUD General Discussion   Posted: Fri Oct 25, 2002 8:56 pm   Subject: alias trouble - unwanted infinite loops
I'd like to be able to change both walking mode and which direction I'm walking. In other words I don't don't always want to walk westward even though I activate the w-alias... So I need the direction ...
  Topic: alias trouble - unwanted infinite loops
fossie

Replies: 11
Views: 7661

PostForum: zMUD General Discussion   Posted: Fri Oct 25, 2002 7:56 pm   Subject: alias trouble - unwanted infinite loops
Thanks, that works :)
Unfortunately my problems are not entirely over.
I'm trying to make a set of walking-aliases. On my mud one can walk in different ways, so I need to be able to issue different ...
  Topic: alias trouble - unwanted infinite loops
fossie

Replies: 11
Views: 7661

PostForum: zMUD General Discussion   Posted: Fri Oct 25, 2002 5:30 pm   Subject: alias trouble - unwanted infinite loops
Hi

Is there any way of sending a command to the mud when the command is also an alias in zmud?

E.g:
#alias w w

When I hit w I want it to send w to the mud, not start looping the alias. I tri ...
  Topic: alarm triggers
fossie

Replies: 22
Views: 16029

PostForum: zMUD General Discussion   Posted: Thu Aug 15, 2002 9:28 am   Subject: alarm triggers
Thanks, Kjata...
but I won't be able to activate the check until I recieve a line from the mud, and that would not be frequent enough. I'll let you know if I come up with an idea though :)

Thanks ...
  Topic: alarm triggers
fossie

Replies: 22
Views: 16029

PostForum: zMUD General Discussion   Posted: Wed Aug 14, 2002 1:09 pm   Subject: alarm triggers
Well, on my mud timing can be a great advantage. Casting a spell at exactly the right time will make it go off instantly instead of waiting a second between starting and finishing the spell. I can get ...
  Topic: alarm triggers
fossie

Replies: 22
Views: 16029

PostForum: zMUD General Discussion   Posted: Wed Aug 14, 2002 8:32 am   Subject: alarm triggers
Well, it appears that I can use floatingpoint values in alarms in my version of Z-mud too (4.56)... I use

#ALARM *0.5 {#ad count 1}

and it seems to work very well.
The problem is that I want i ...
  Topic: alarm triggers
fossie

Replies: 22
Views: 16029

PostForum: zMUD General Discussion   Posted: Tue Aug 13, 2002 11:25 am   Subject: alarm triggers
quote:
What you want is an alarm that fires every second and you manually count to 15:
#TRIGGER {something happens} {#VAR count 0;#T+ timerAlarm}
#ALARM "timerAlarm" {#ADD count 1;#IF (@c ...
  Topic: %pos(a,b)
fossie

Replies: 3
Views: 3393

PostForum: zMUD General Discussion   Posted: Mon Aug 12, 2002 8:46 am   Subject: %pos(a,b)
Thanks for replying :)

What I'm trying to do is not to use *'s in my triggers to avoid the horrible slowdown effect. Instead I trigger just the plain text, capture the text in a variable using the ...
  Topic: %pos(a,b)
fossie

Replies: 3
Views: 3393

PostForum: zMUD General Discussion   Posted: Fri Aug 09, 2002 12:43 pm   Subject: %pos(a,b)
I'm trying to recognize "something" in the last recieved line. The problem is that sometimes I recieve "something else" from the mud, which will also match my expression, which is ...
 
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