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  Topic: @variables
forren

Replies: 9
Views: 8129

PostForum: CMUD General Discussion   Posted: Wed Sep 17, 2008 10:33 pm   Subject: @variables
Don't assign vars with @var=blah.

#VAR var blah or var=blah

@ is for referencing a variable, not setting it.
  Topic: Cmud in Linux with Wine or Crossover?
forren

Replies: 5
Views: 8558

PostForum: CMUD General Discussion   Posted: Tue Apr 29, 2008 4:54 pm   Subject: Cmud in Linux with Wine or Crossover?
When I run the installation under crossover, it hangs during the installation at the REGSERVER line. Under Wine, it gives the error about not allowing you to continue while there's a system debugger a ...
  Topic: Cmud in Linux with Wine or Crossover?
forren

Replies: 5
Views: 8558

PostForum: CMUD General Discussion   Posted: Mon Apr 28, 2008 2:32 am   Subject: Cmud in Linux with Wine or Crossover?
Has anyone been able to get Cmud to work in Linux with Wine or Crossover (or some other non-vm software)? I'm in Linux a lot for some of my coding and it would be nice to have access to a good mud cli ...
  Topic: Network problems
forren

Replies: 17
Views: 22206

PostForum: CMUD General Discussion   Posted: Thu Jan 24, 2008 7:49 am   Subject: Network problems
Comcast in my area has horrid support. We used them for a few years before switching to FiOS.

Verizon FiOS is a godsend - cheaper and faster for us than cable modem, and their support is excellent. ...
  Topic: Vista sure is slow!
forren

Replies: 25
Views: 40571

PostForum: CMUD Beta Forum   Posted: Thu Nov 29, 2007 10:37 am   Subject: Vista sure is slow!
I actually switched to Vista just to try it out. I gained about 15 seconds on my Cmud control-q with my Lusternia system, so I promptly reformatted back to XP.
  Topic: Within Trigger States
forren

Replies: 1
Views: 3021

PostForum: CMUD General Discussion   Posted: Wed Nov 21, 2007 7:06 am   Subject: Within Trigger States
Alright, here's the issue.

I have been relying on a trigger for ^You {take a drink|down the last drop} from (*).$ that has multiple trigger states - a within 1 (*) and multiple reparses. I have enc ...
  Topic: [2.10] SLOWWWWWW
forren

Replies: 98
Views: 79673

PostForum: CMUD Beta Forum   Posted: Wed Nov 07, 2007 7:13 am   Subject: [2.10] SLOWWWWWW
Why would untriggering alarms cause so much of a delay in version 2, and not 1? In the tests where you looped 20 times - was that while the alarm was active, or what?
  Topic: [1.34] Infinite Loop
forren

Replies: 0
Views: 2641

PostForum: CMUD General Discussion   Posted: Fri Nov 02, 2007 10:01 pm   Subject: [1.34] Infinite Loop
So I have the following trigger:

Pattern: ^You argue with sweeping authority, buttressing your broad claims with dogmatic assumptions and justifications.

Reparse 1: Your argument leaves (%w) st ...
  Topic: Possible to return to a more zMUD-esque package editor?
forren

Replies: 20
Views: 20859

PostForum: CMUD General Discussion   Posted: Thu Oct 11, 2007 8:13 pm   Subject: Possible to return to a more zMUD-esque package editor?
Some of us really like the view of the Cmud editor..
  Topic: Parsing a list of names
forren

Replies: 1
Views: 3455

PostForum: CMUD General Discussion   Posted: Thu Oct 04, 2007 12:05 pm   Subject: Parsing a list of names
Alright. I'm trying to parse the following and add each name to a list:

Enemies of the Righteous Principality of New Celest:
Ildryn, Kotai, Nikua, Visaeris, Razyx, Leilani, Kaelar, Tehn, Isuka, Et ...
  Topic: Parentheses
forren

Replies: 4
Views: 5453

PostForum: CMUD General Discussion   Posted: Sun Aug 19, 2007 4:55 pm   Subject: Re: Parentheses
In PCs brief description, their alignment is in parentheses; but triggers don't work! Triggering for (demonic) gets things that are simply demonic with no parentheses. Any idea how to fix that?

( ...
  Topic: Having some trouble with double-firing and alarms shorter than 1 second (luster)
forren

Replies: 3
Views: 5134

PostForum: CMUD General Discussion   Posted: Wed Aug 15, 2007 1:44 pm   Subject: Having some trouble with double-firing and alarms shorter than 1 second (luster)
Try seeing if it happens when prompt is just set as prompt instead of prompt+newline. Don't know why this would be happening though, since you set the doneFocus variable.

Also a problem with your s ...
  Topic: How do you escape characters?
forren

Replies: 6
Views: 6742

PostForum: CMUD General Discussion   Posted: Mon Aug 13, 2007 8:43 pm   Subject: Re: How do you escape characters?
Here's a pattern that bothers me to no end:

^** You improve at being annoying. **$

Because of the * being a wildcard, I can't anchor this correctly. How would you anchor this so that I don't s ...
  Topic: [1.34] Something odd going on with my data record here
forren

Replies: 6
Views: 5445

PostForum: CMUD Beta Forum   Posted: Mon Aug 13, 2007 5:27 pm   Subject: [1.34] Something odd going on with my data record here
Larkin - the same exact thing happened to me when working on my wound curing. I patched it up by using local variables $key and $val as %key and %val. I'll post my script a bit later - was going to su ...
  Topic: [1.34] Resetting Data Records on Connect
forren

Replies: 5
Views: 6472

PostForum: CMUD General Discussion   Posted: Mon Aug 13, 2007 5:23 pm   Subject: [1.34] Resetting Data Records on Connect
It only seems to happen to me on connect - I often switch between Zmud and Cmud, so I just use file-reconnect along with Mudbot so I don't lose connection. It happens a few times a day - I had to put ...
  Topic: [1.34] Resetting Data Records on Connect
forren

Replies: 5
Views: 6472

PostForum: CMUD General Discussion   Posted: Sun Aug 12, 2007 12:45 pm   Subject: [1.34] Resetting Data Records on Connect
Do you have use default set in the variable options? This would cause that behavior.

Nothing is set under default. Use Default is not checked.
  Topic: [1.34] Resetting Data Records on Connect
forren

Replies: 5
Views: 6472

PostForum: CMUD General Discussion   Posted: Sun Aug 12, 2007 1:34 am   Subject: [1.34] Resetting Data Records on Connect
My combat system for Lusternia uses a number of data records to store information about my current state, affliction cures, etc. On logon, some of these have a habit of being erased (as in, the variab ...
  Topic: Setting toggle botton state
forren

Replies: 2
Views: 4832

PostForum: CMUD General Discussion   Posted: Wed Aug 01, 2007 5:23 pm   Subject: Setting toggle botton state
Alright, so I have toggle buttons to activate two defenses. When I start up Cmud, the default is for it to be in its unpressed state with a green color. However, I want it to start up in its pressed s ...
  Topic: [1.34] Trigger not opening subclass
forren

Replies: 13
Views: 14467

PostForum: CMUD General Discussion   Posted: Tue Jul 31, 2007 3:33 am   Subject: [1.34] Trigger not opening subclass
I'll have to try it on my LMTS, and if it does break (in a spammy stockroom or something), then I'll find a way to fix it. I've found other issues with LMTS that I really haven't had time to fix, like ...
  Topic: [1.34] Trigger not opening subclass
forren

Replies: 13
Views: 14467

PostForum: CMUD General Discussion   Posted: Mon Jul 30, 2007 5:32 pm   Subject: [1.34] Trigger not opening subclass
There's a version of MudBot around that fixes that segfault. It might be on the LMTS sourceforge site.

And yeah, they would in this case but some things (like gobby people on channels and rooms wit ...
  Topic: [1.34] Trigger not opening subclass
forren

Replies: 13
Views: 14467

PostForum: CMUD General Discussion   Posted: Mon Jul 30, 2007 4:35 pm   Subject: [1.34] Trigger not opening subclass
Lusternia has a wrapwidth 0 option now, and I'm basing my new CMUD scripts on using it. Get with the program, Forren!

0 creates problems for Mudbot (segmentation fault!) and can also create probl ...
  Topic: [1.34] Trigger not opening subclass
forren

Replies: 13
Views: 14467

PostForum: CMUD General Discussion   Posted: Sun Jul 29, 2007 8:22 pm   Subject: [1.34] Trigger not opening subclass
Problem solved - lowering the priorities from 60xxx to 40xxx solved it. Hooray! Thanks!
  Topic: [1.34] Trigger not opening subclass
forren

Replies: 13
Views: 14467

PostForum: CMUD General Discussion   Posted: Sun Jul 29, 2007 7:39 pm   Subject: [1.34] Trigger not opening subclass
It's wrapwidth 250, so I usually don't run into linebreak issues. There are about 30 things that could follow, so it's easiest to use a separate class since multiple things can have the same second pa ...
  Topic: [1.34] Trigger not opening subclass
forren

Replies: 13
Views: 14467

PostForum: CMUD General Discussion   Posted: Sun Jul 29, 2007 7:23 pm   Subject: [1.34] Trigger not opening subclass
Here's my trigger:

^Holding (&currentWeapon) poised at an angle overhead, (&preAttacker) unleashes

#VAR currentModifier 0
#t+ InnerKnighthood
addCloseClass InnerKnighthood
warriorAtta ...
  Topic: Specifying wildcard type with & syntax
forren

Replies: 1
Views: 3183

PostForum: CMUD General Discussion   Posted: Fri Jul 27, 2007 5:48 pm   Subject: Specifying wildcard type with & syntax
Here's my prompt trigger:

^(&currentHealth)h, (&currentMana)m, (&currentEgo)e, (&currentPower)p, (&currentEndurance)en, (&currentWillpower)w (&promptCharacters)-$

Is ...
 
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