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  Topic: Right-click>speedwalk works but #walk does not.
fisher1231

Replies: 0
Views: 1378

PostForum: zMUD General Discussion   Posted: Sat Oct 16, 2004 4:17 pm   Subject: Right-click>speedwalk works but #walk does not.
thats exactly the problem when i right click and hit speedwalk on the map it works just fine, but when I do a #WALK it pauses on each room or sometimes does one or two ok then starts pausing, I tried ...
  Topic: Is there a way to detect when the automapper stops before ar
fisher1231

Replies: 2
Views: 1930

PostForum: zMUD General Discussion   Posted: Tue Oct 12, 2004 4:03 am   Subject: Is there a way to detect when the automapper stops before ar
they are captured right, i have even went through checked all exits of all surrounding rooms, reloaded the room name and description, and even tried deleting and completely remapping the rooms to no a ...
  Topic: Would #TRIGGER {%inwalk( )==0} work?
fisher1231

Replies: 4
Views: 2533

PostForum: zMUD General Discussion   Posted: Tue Oct 12, 2004 4:01 am   Subject: Would #TRIGGER {%inwalk( )==0} work?
crap...hey nex, I'm using that alias that you made and it works fine, EXCEPT im trying to make a couple separate scenarios and i can do an if inside onroomenter but i'd rather do onpickuproomenter and ...
  Topic: Is there a way to detect when the automapper stops before ar
fisher1231

Replies: 2
Views: 1930

PostForum: zMUD General Discussion   Posted: Mon Oct 11, 2004 10:51 pm   Subject: Is there a way to detect when the automapper stops before ar
Is there a way to detect when the automapper stops before arriving at the destination? Im using slow speedwalk and dunno why, but it keep stopping in the middle of the walk on certain rooms, and i wan ...
  Topic: Would #TRIGGER {%inwalk( )==0} work?
fisher1231

Replies: 4
Views: 2533

PostForum: zMUD General Discussion   Posted: Mon Oct 11, 2004 5:03 pm   Subject: Would #TRIGGER {%inwalk( )==0} work?
Would #TRIGGER {%inwalk( )==0} work?

Is there any way to work in a trigger like this, im trying to use it, but not working, just wondering if its possible and which modifications has to be made.
  Topic: How to script speedwalker to use the 'shuttle' in the mud...
fisher1231

Replies: 2
Views: 2080

PostForum: zMUD General Discussion   Posted: Wed Oct 06, 2004 12:53 pm   Subject: How to script speedwalker to use the 'shuttle' in the mud...
I've been working at this one for a few days now and cant quit get it. It's a shuttle in the mud, basically like a train, I walk into the shuttle port, wait for the shuttle to arrive and then #STEP, i ...
  Topic: Any substitute for onwalkend?
fisher1231

Replies: 7
Views: 3673

PostForum: zMUD General Discussion   Posted: Thu Sep 30, 2004 11:34 am   Subject: Any substitute for onwalkend?
ok this is what i got that works well, just one prob, the trigger will not pick up any @pickup's longer than 1 word, even though the var is set at more than one. any ideas?



#TRIGGER {{ ...
  Topic: Why do I keep getting asked to update my rooms?
fisher1231

Replies: 2
Views: 1657

PostForum: zMUD General Discussion   Posted: Thu Sep 30, 2004 1:10 am   Subject: Why do I keep getting asked to update my rooms?
When I'm going on speedwalks it often asks me if I want to update all 50/20/5 rooms, whatever. Is there an option to make this stop since I dont want it to update?
  Topic: Any substitute for onwalkend?
fisher1231

Replies: 7
Views: 3673

PostForum: zMUD General Discussion   Posted: Thu Sep 30, 2004 1:08 am   Subject: Any substitute for onwalkend?
I likes! Thank you very much, that should be about everything I need, learned alot from ya though
  Topic: Putting in a wait (for airlock) before continuing on #WALK
fisher1231

Replies: 2
Views: 2049

PostForum: zMUD General Discussion   Posted: Thu Sep 30, 2004 1:01 am   Subject: Putting in a wait (for airlock) before continuing on #WALK
ha, i tried doing everything in the first paragraph there and the mapper didnt move me out of the airlock room, but after putting the #STEP in the ROOM script and not the WALK script as said above, it ...
  Topic: Any substitute for onwalkend?
fisher1231

Replies: 7
Views: 3673

PostForum: zMUD General Discussion   Posted: Thu Sep 30, 2004 12:42 am   Subject: Any substitute for onwalkend?
thanks nexela! you're becoming a lifesaver, and yea it is for that courier script :)
  Topic: Putting in a wait (for airlock) before continuing on #WALK
fisher1231

Replies: 2
Views: 2049

PostForum: zMUD General Discussion   Posted: Tue Sep 28, 2004 10:23 pm   Subject: Putting in a wait (for airlock) before continuing on #WALK
ok my mud has airlocks in white you walk into the exterior side press touchpad, then wait a few secs and it puts you onto the other side, is it possible to do this with room or walk scripts on the map ...
  Topic: Any substitute for onwalkend?
fisher1231

Replies: 7
Views: 3673

PostForum: zMUD General Discussion   Posted: Tue Sep 28, 2004 9:53 pm   Subject: Any substitute for onwalkend?
Thats just what im wondering, is there a substitute for onwalkend.
That will be helpful if there is but also another way to work this would be helpful as well,
i have
#WALK @pickupfrom
and I get t ...
  Topic: Room Description is output from mud,how do I speedwalk to it
fisher1231

Replies: 7
Views: 4055

PostForum: zMUD General Discussion   Posted: Tue Sep 28, 2004 12:47 pm   Subject: Room Description is output from mud,how do I speedwalk to it
hmmm, still dont work, Is that line any diff than the one before, cuz im not seeing any difference at all...and thanks, again
  Topic: Room Description is output from mud,how do I speedwalk to it
fisher1231

Replies: 7
Views: 4055

PostForum: zMUD General Discussion   Posted: Mon Sep 27, 2004 10:18 pm   Subject: Room Description is output from mud,how do I speedwalk to it
And also what if a zone has a 2 word name

The Lattice
  Topic: Room Description is output from mud,how do I speedwalk to it
fisher1231

Replies: 7
Views: 4055

PostForum: zMUD General Discussion   Posted: Mon Sep 27, 2004 10:12 pm   Subject: Room Description is output from mud,how do I speedwalk to it
Oops, one problem, i found one room to have a comma in the name so far and it doesnt pick it up, how could I account for this?

Galactic Trading Guild, Inc
  Topic: Room Description is output from mud,how do I speedwalk to it
fisher1231

Replies: 7
Views: 4055

PostForum: zMUD General Discussion   Posted: Mon Sep 27, 2004 10:04 pm   Subject: Room Description is output from mud,how do I speedwalk to it
Woohoo, it worked, at least the first time I ran it, I'm gonna have to work at it to break it down and see how to change it up for other things, but thanks so much!
  Topic: Room Description is output from mud,how do I speedwalk to it
fisher1231

Replies: 7
Views: 4055

PostForum: zMUD General Discussion   Posted: Mon Sep 27, 2004 11:27 am   Subject: Room Description is output from mud,how do I speedwalk to it
Ok, I'm playing Federation2, and I just need to be pointed in the right direction of how to do this. I'm having to goto a local courier office, get a job, it tells me where to pickup the package, it d ...
 
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