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  Topic: [?] How to automatically reroll
fireangel37

Replies: 7
Views: 8955

PostForum: zMUD General Discussion   Posted: Wed Apr 07, 2004 4:46 pm   Subject: [?] How to automatically reroll
This is about as easy as they get. Here's a pretty descent example. It should reroll every second or so and then deactivate itself once it's done. To start it back up, use #T+ rerolltrig and start ...
  Topic: MPX as part of normal triggering
fireangel37

Replies: 4
Views: 8681

PostForum: zMUD General Discussion   Posted: Tue Apr 06, 2004 3:48 pm   Subject: MPX as part of normal triggering
Woo, those are helpful help files. Every time I'd looked for one in the past, I ended up in some convoluted files on how to set up your MUD for MXP (which I constantly transpose to MPX for some reaso ...
  Topic: MPX as part of normal triggering
fireangel37

Replies: 4
Views: 8681

PostForum: zMUD General Discussion   Posted: Tue Apr 06, 2004 3:35 pm   Subject: MPX as part of normal triggering
Cool. What does it take to add a right-clickable menu of actions into the mix? Ie, I might want to "cast cure at bob" or "cast heal at bob"?

I assume it's the same type of replace thing, but what ...
  Topic: MPX as part of normal triggering
fireangel37

Replies: 4
Views: 8681

PostForum: zMUD General Discussion   Posted: Tue Apr 06, 2004 5:17 am   Subject: MPX as part of normal triggering
Okay, possibly a dumb question, but can MPX type triggers be used to make things clickable? Ie, I want to make clicking on my party leader's name in the MUD output cast a spell on him.

I wouldn't ...
  Topic: re-uniting settings and edit windows
fireangel37

Replies: 3
Views: 5804

PostForum: zMUD General Discussion   Posted: Fri Mar 26, 2004 4:17 pm   Subject: re-uniting settings and edit windows
They should reunite when you have them over each other. If it doesn't work (the outline you are dragging should squish out along the bottom of the settings editor when you drag it there), hold down t ...
  Topic: re-uniting settings and edit windows
fireangel37

Replies: 3
Views: 5804

PostForum: zMUD General Discussion   Posted: Fri Mar 26, 2004 2:54 pm   Subject: re-uniting settings and edit windows
Open the settings window. Double click on anything to pop up the edit window. Click and hold the left mouse button over the top of the edit window and drag it over the settings window until the outl ...
  Topic: Help with writing a wizard
fireangel37

Replies: 3
Views: 4761

PostForum: zMUD General Discussion   Posted: Fri Mar 26, 2004 2:30 pm   Subject: Help with writing a wizard
Various text items. After a lot of head slamming, I did figure out how to get everything to work proplerly. The trick was to make good use of the CommandN and NextN functions. The only thing that d ...
  Topic: Help with writing a wizard
fireangel37

Replies: 3
Views: 4761

PostForum: zMUD General Discussion   Posted: Thu Mar 25, 2004 5:38 pm   Subject: Help with writing a wizard
I'm trying to write a flexible wizard for creating an alias on a MUD I'm on. Because the MUD uses LP color triggers, I need to do some substitution of things.

At the end of the day, I want the c ...
  Topic: Sending variables to mutli charaters
fireangel37

Replies: 2
Views: 4630

PostForum: zMUD General Discussion   Posted: Fri Mar 19, 2004 10:36 pm   Subject: Sending variables to mutli charaters
The "easy" way to do this would be to set the variable in all three windows. Let's say you've named them Window1 Window2 and Window3. All three have an alias called "leaderset" which had the followi ...
  Topic: Window names
fireangel37

Replies: 1
Views: 3183

PostForum: zMUD General Discussion   Posted: Fri Mar 05, 2004 6:59 pm   Subject: Window names
Is there any way to have a window return its name? I'm working on a console program for my laptop, and I'm not sure how satisifed I am with having to enter the current window's name each time I open ...
  Topic: getting different results from the same pattern
fireangel37

Replies: 3
Views: 5858

PostForum: zMUD General Discussion   Posted: Fri Feb 06, 2004 6:08 am   Subject: getting different results from the same pattern
A simple solution might be to use an alias. The following alias should work for your needs:

#alias smk {smoke %1;#temp "pipeout" {You take a puff of the pipe, but find it is empty of leaf.} {fill ...
  Topic: Placing multi-line exits into a variable
fireangel37

Replies: 2
Views: 3843

PostForum: zMUD General Discussion   Posted: Sat Jan 31, 2004 5:09 pm   Subject: Placing multi-line exits into a variable
I need to capture the individual exits in a line like this:

Obvious exits are: down, east, north, northeast, northwest, south, southeast, southwest, up, and west.

And place them into a variable. ...
  Topic: String lists and the status window
fireangel37

Replies: 4
Views: 5967

PostForum: zMUD General Discussion   Posted: Fri Jan 09, 2004 10:30 pm   Subject: String lists and the status window
Ah, I figured it out. The addition of a %cr to the #loop 1,%numitems(@people) {#addi new " %ansi(hi,red)%item(@people,%i)"} function fixed it. Ie:

#loop 1,%numitems(@people) {#addi new " %ansi(hi ...
  Topic: String lists and the status window
fireangel37

Replies: 4
Views: 5967

PostForum: zMUD General Discussion   Posted: Fri Jan 09, 2004 10:02 pm   Subject: String lists and the status window
Thanks, that certainly gives me something powerful to work with. I'm already seeing the usefulness of %replace. If I want to, for instance, make sure I have one name to a line, what change would tha ...
  Topic: String lists and the status window
fireangel37

Replies: 4
Views: 5967

PostForum: zMUD General Discussion   Posted: Fri Jan 09, 2004 8:46 pm   Subject: String lists and the status window
Okay, I'm working with a string list called "people" which I am using to hold the names of all PCs and NPCs in a room. I'd like to be able to display this data on my status window. The variable cont ...
  Topic: Random Player Picking in a Room
fireangel37

Replies: 9
Views: 10282

PostForum: zMUD General Discussion   Posted: Fri Jan 09, 2004 5:28 pm   Subject: Random Player Picking in a Room
That's pretty cool. I want to do something like this, but have a list of people and items displayed in my status window. I used something like this and couldn't sort elements out of the string list. ...
  Topic: Automapper 6.62 and ignoring text
fireangel37

Replies: 0
Views: 2640

PostForum: zMUD General Discussion   Posted: Fri Jan 09, 2004 12:53 am   Subject: Automapper 6.62 and ignoring text
I'm fiddling around on RetroMUD and trying to map it but running into trouble with weather/lighting descriptions (which change). Sample MUD output:

Inner keep
This inner keep is well kept. The ...
 
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