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  Topic: Conditions & Triggers Question
fightcancer

Replies: 2
Views: 4685

PostForum: zMUD General Discussion   Posted: Fri Nov 05, 2004 7:01 pm   Subject: Conditions & Triggers Question
I hadn't thought of that. thanks! would the 2nd line get the direction? it looks like it's just gonna pull the info from the wildcard * rather than pulling N,E,S, or W.

What I would do is make 1 ...
  Topic: Conditions & Triggers Question
fightcancer

Replies: 2
Views: 4685

PostForum: zMUD General Discussion   Posted: Fri Nov 05, 2004 6:08 am   Subject: Conditions & Triggers Question
My original question was whether we are allowed to stack conditions like this?
#TR {^Obvious exits:$} {ClearDir;PickDir;#ALARM "a1" +%random(5,9) {@ChosenDir ...
  Topic: #trigger and #cond Question
fightcancer

Replies: 6
Views: 7365

PostForum: zMUD General Discussion   Posted: Fri Nov 05, 2004 6:04 am   Subject: #trigger and #cond Question
My apologies. New thread here:
http://forums.zuggsoft.com/phpbb/viewtopic.php?p=73534#73534
  Topic: A simple combat bot.
fightcancer

Replies: 54
Views: 169593

PostForum: Finished MUD Scripts   Posted: Fri Nov 05, 2004 12:37 am   Subject: A simple combat bot.
thanks.
  Topic: #trigger and #cond Question
fightcancer

Replies: 6
Views: 7365

PostForum: zMUD General Discussion   Posted: Thu Nov 04, 2004 10:36 pm   Subject: #trigger and #cond Question
FYI, I tested, and it only works in rooms that have an exit to the north. I'm not sure why it works this way, but it does.
  Topic: A simple combat bot.
fightcancer

Replies: 54
Views: 169593

PostForum: Finished MUD Scripts   Posted: Thu Nov 04, 2004 9:17 pm   Subject: A simple combat bot.
asm, what are "linked" mobs please? I don't think my MUD has those, but I'm not sure.
  Topic: A simple combat bot.
fightcancer

Replies: 54
Views: 169593

PostForum: Finished MUD Scripts   Posted: Thu Nov 04, 2004 8:50 pm   Subject: A simple combat bot.
megamog75, would u mind posting your bot script? I understand if you'd rather not. TIA!
  Topic: Medievia Communication Capture Window
fightcancer

Replies: 2
Views: 11776

PostForum: Finished MUD Scripts   Posted: Thu Nov 04, 2004 8:27 pm   Subject: Medievia Communication Capture Window
Ryntrax, r u the guy who does the 2P scripts?
  Topic: #trigger and #cond Question
fightcancer

Replies: 6
Views: 7365

PostForum: zMUD General Discussion   Posted: Wed Nov 03, 2004 10:26 pm   Subject: #trigger and #cond Question
Are we allowed to stack conditions like this?

#TR {^Obvious exits:$} {ClearDir;PickDir;#ALARM "a1" +%random(5,9) {@ChosenDir}} "" { ...
  Topic: Need help creating a trigger
fightcancer

Replies: 5
Views: 6670

PostForum: zMUD General Discussion   Posted: Wed Nov 03, 2004 5:00 pm   Subject: Need help creating a trigger
First off, I'm an amateur coder. Very Happy

Second, I thought of a way u may be able to attack the last monster. Use lists. Everytime the TRIGGER ID's a monster, it should add that name of the monst ...
  Topic: Need help with automating movement
fightcancer

Replies: 1
Views: 3374

PostForum: zMUD General Discussion   Posted: Wed Nov 03, 2004 4:15 pm   Subject: Need help with automating movement
Wow!!! omg! may I first say what an incredible forum this is! I was so excited to find a community discussing scripts. I LOVE trying to automate my character in Medievia. Unfortunately, I'm not v ...
  Topic: Can we get a Locked Post on how to use this forum?
fightcancer

Replies: 4
Views: 12711

PostForum: Finished MUD Scripts   Posted: Tue Nov 02, 2004 10:13 pm   Subject: Can we get a Locked Post on how to use this forum?
any kind of forum policing is a kind of censoring. asking Zugg to take his attention away from the awesome zMUD product so that he can indulge the guy who's hypocritically posting OT's in this forum ...
  Topic: Potion translation script v1 (Medievia)
fightcancer

Replies: 2
Views: 13159

PostForum: Finished MUD Scripts   Posted: Tue Nov 02, 2004 9:57 pm   Subject: Potion translation script v1 (Medievia)
Very helpful! thank you.
  Topic: Ctrl-T for triggers
fightcancer

Replies: 5
Views: 14645

PostForum: Finished MUD Scripts   Posted: Tue Nov 02, 2004 9:36 pm   Subject: Ctrl-T for triggers
what are these macros for please?
  Topic: Can we get a Locked Post on how to use this forum?
fightcancer

Replies: 4
Views: 12711

PostForum: Finished MUD Scripts   Posted: Tue Nov 02, 2004 12:26 am   Subject: Can we get a Locked Post on how to use this forum?
yes, the Internet needs more censorship--NOT!

The creator of this thread would be wise to post OT threads in another sub-forum. Perhaps that's one way to reduce clutter.
  Topic: A simple combat bot.
fightcancer

Replies: 54
Views: 169593

PostForum: Finished MUD Scripts   Posted: Mon Nov 01, 2004 10:44 pm   Subject: A simple combat bot.
dumb question, what game is this script for? :)
 
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