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  Topic: Disable specific MXP tags
emrys

Replies: 6
Views: 1703

PostForum: zMUD General Discussion   Posted: Thu Sep 08, 2005 4:07 pm   Subject: Disable specific MXP tags
Ok, to make it easier for you to find your way to test this (Thanks very much by the way) here is the URL to a map of Ankh-Morpork
http://maps.gothmudders.com/am-1.1.gif

If you type options output ...
  Topic: Disable specific MXP tags
emrys

Replies: 6
Views: 1703

PostForum: zMUD General Discussion   Posted: Thu Sep 08, 2005 8:04 am   Subject: Disable specific MXP tags
This is for Discworld MUD.
  Topic: Disable specific MXP tags
emrys

Replies: 6
Views: 1703

PostForum: zMUD General Discussion   Posted: Thu Sep 08, 2005 1:44 am   Subject: Disable specific MXP tags
Thanks, since posting I had continued experimenting with MXP settings, and I stumbled upon what you mentioned. I tried disabling dest by unchecking it. It's under the system tab in elements. Uncheckin ...
  Topic: Disable specific MXP tags
emrys

Replies: 6
Views: 1703

PostForum: zMUD General Discussion   Posted: Wed Sep 07, 2005 11:23 am   Subject: Disable specific MXP tags
I don't really know much about MXP, but in a MUD I play they have an ascii map that is displayed when you look (or move to a new room). The problem is that in certain parts of the MUD, they have a < ...
 
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