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  Topic: Summoning Script
ebolisay

Replies: 6
Views: 1578

PostForum: zMUD General Discussion   Posted: Thu Sep 25, 2003 3:02 pm   Subject: Summoning Script
Yeah this is great, but I need it to wait for the death message or a not found message to summon the next number of the mob.

IE. summon 5.fox, wait for death or not found message, then summon 4.fox ...
  Topic: Summoning Script
ebolisay

Replies: 6
Views: 1578

PostForum: zMUD General Discussion   Posted: Wed Sep 24, 2003 8:29 pm   Subject: Summoning Script
I should also say that I am not concerned with shutting off the script because the monsters return after a few minutes. So an endless loop of summoning is okay with me.

A clearer view of the proble ...
  Topic: Summoning Script
ebolisay

Replies: 6
Views: 1578

PostForum: zMUD General Discussion   Posted: Wed Sep 24, 2003 7:39 pm   Subject: Summoning Script
Well, I sorta made a script to summon stuff.
Basically it's attached to a variable with a list of monsters.
creatures (variable)
then under that I have 100 monsters down the line

What I need hel ...
  Topic: Summoning Script
ebolisay

Replies: 6
Views: 1578

PostForum: zMUD General Discussion   Posted: Mon Aug 25, 2003 3:44 pm   Subject: Summoning Script
I need some help with a summoning script.
Basically what I want to do is summon monsters and kill.

For example.
In the world there are 10 foxes, 2 rabbits, and 5 mice.

Right now I just summon ...
  Topic: Walking script
ebolisay

Replies: 1
Views: 845

PostForum: zMUD General Discussion   Posted: Wed Apr 30, 2003 2:01 am   Subject: Walking script
Question:

There's a small area which I just want to script. 4 rooms which just spawn creatures. However I must throw a dagger to get them to come to me.

Sample action.
Throw dagger monster
Kil ...
  Topic: Cycling through weapons.
ebolisay

Replies: 3
Views: 1227

PostForum: zMUD General Discussion   Posted: Wed Feb 12, 2003 10:30 pm   Subject: Cycling through weapons.
Wow this is great!

Thanks so much.

  Topic: Cycling through weapons.
ebolisay

Replies: 3
Views: 1227

PostForum: zMUD General Discussion   Posted: Wed Feb 12, 2003 5:08 am   Subject: Cycling through weapons.
Let's say I have 5 weapons. Dagger, sword, mace, spear, and bardiche.

With a touch of a button, the f3 key.
I start out wielding the sword, but f3 remove sword and wields dagger, f3 again removes ...
 
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