Author |
Message |
Topic: Summoning Script |
ebolisay
Replies: 6
Views: 1578
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Forum: zMUD General Discussion Posted: Thu Sep 25, 2003 3:02 pm Subject: Summoning Script |
Yeah this is great, but I need it to wait for the death message or a not found message to summon the next number of the mob.
IE. summon 5.fox, wait for death or not found message, then summon 4.fox ... |
Topic: Summoning Script |
ebolisay
Replies: 6
Views: 1578
|
Forum: zMUD General Discussion Posted: Wed Sep 24, 2003 8:29 pm Subject: Summoning Script |
I should also say that I am not concerned with shutting off the script because the monsters return after a few minutes. So an endless loop of summoning is okay with me.
A clearer view of the proble ... |
Topic: Summoning Script |
ebolisay
Replies: 6
Views: 1578
|
Forum: zMUD General Discussion Posted: Wed Sep 24, 2003 7:39 pm Subject: Summoning Script |
Well, I sorta made a script to summon stuff.
Basically it's attached to a variable with a list of monsters.
creatures (variable)
then under that I have 100 monsters down the line
What I need hel ... |
Topic: Summoning Script |
ebolisay
Replies: 6
Views: 1578
|
Forum: zMUD General Discussion Posted: Mon Aug 25, 2003 3:44 pm Subject: Summoning Script |
I need some help with a summoning script.
Basically what I want to do is summon monsters and kill.
For example.
In the world there are 10 foxes, 2 rabbits, and 5 mice.
Right now I just summon ... |
Topic: Walking script |
ebolisay
Replies: 1
Views: 845
|
Forum: zMUD General Discussion Posted: Wed Apr 30, 2003 2:01 am Subject: Walking script |
Question:
There's a small area which I just want to script. 4 rooms which just spawn creatures. However I must throw a dagger to get them to come to me.
Sample action.
Throw dagger monster
Kil ... |
Topic: Cycling through weapons. |
ebolisay
Replies: 3
Views: 1227
|
Forum: zMUD General Discussion Posted: Wed Feb 12, 2003 10:30 pm Subject: Cycling through weapons. |
Wow this is great!
Thanks so much.
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Topic: Cycling through weapons. |
ebolisay
Replies: 3
Views: 1227
|
Forum: zMUD General Discussion Posted: Wed Feb 12, 2003 5:08 am Subject: Cycling through weapons. |
Let's say I have 5 weapons. Dagger, sword, mace, spear, and bardiche.
With a touch of a button, the f3 key.
I start out wielding the sword, but f3 remove sword and wields dagger, f3 again removes ... |
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