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  Topic: [2.18] Database variables in triggers
dogotemn

Replies: 2
Views: 2154

PostForum: CMUD General Discussion   Posted: Sun Jan 20, 2008 10:09 pm   Subject: [2.18] Database variables in triggers
try changing "{@database.key}" to "@(database.key)" and see if it works. and if not that, give "(@{database.key})" a swing.
  Topic: Incredible CMUD Hang
dogotemn

Replies: 3
Views: 3263

PostForum: CMUD General Discussion   Posted: Thu Jan 17, 2008 2:48 am   Subject: Incredible CMUD Hang
erm state 2 is just a $(*) for a pattern, btw.
  Topic: Incredible CMUD Hang
dogotemn

Replies: 3
Views: 3263

PostForum: CMUD General Discussion   Posted: Thu Jan 17, 2008 2:47 am   Subject: Incredible CMUD Hang
ok i lied. i haven't seem to have gotten rid of the hang. here is the debugger output:

0.2035 | a Med |***AUCTION:*** a large chunk of meat in slot A, minimum bid: 100, auctioneer: ...
  Topic: Incredible CMUD Hang
dogotemn

Replies: 3
Views: 3263

PostForum: CMUD General Discussion   Posted: Thu Jan 17, 2008 2:02 am   Subject: Incredible CMUD Hang
Ok actually, upon further investigation this particular trigger did not cause the lag. what DID was the state0 it was connected to which had a wildcard reference of %4 that did not exist... please sub ...
  Topic: Incredible CMUD Hang
dogotemn

Replies: 3
Views: 3263

PostForum: CMUD General Discussion   Posted: Thu Jan 17, 2008 1:21 am   Subject: Incredible CMUD Hang
quick question. is the #in the left column in the debugger time to process? if so i believe i've pinned this major hang in cmud to this block of code:

Trigger:

^~ ~ ~ ~ ~ ~ ~ ~ ~ (*)$
...
  Topic: XML Import
dogotemn

Replies: 5
Views: 3436

PostForum: CMUD General Discussion   Posted: Fri Jan 11, 2008 1:52 am   Subject: XML Import
yup looks like the notepad++ / replace combo did the trick. saved me a LOT of work with that. thanks :).
  Topic: XML Import
dogotemn

Replies: 5
Views: 3436

PostForum: CMUD General Discussion   Posted: Thu Jan 10, 2008 1:54 am   Subject: XML Import
here is my code. it's a whole deal... line71 col529 ... invalid xml character found:

<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
<class name="pr ...
  Topic: XML Import
dogotemn

Replies: 5
Views: 3436

PostForum: CMUD General Discussion   Posted: Thu Jan 10, 2008 1:24 am   Subject: XML Import
I have yet to see an import of any type work with CMUD. in ZMUD i noticed you couldn't import things withi special characters in them. I used to c&p from notepad directly into the program to get t ...
  Topic: Correct Packaging?
dogotemn

Replies: 2
Views: 2532

PostForum: CMUD General Discussion   Posted: Thu Jan 10, 2008 1:20 am   Subject: Correct Packaging?
ow. ok i think this is working, though i did lose a very complex prompt script just now cut n pasting from one package to another. yuck. just wouldnt let me paste.
  Topic: Correct Packaging?
dogotemn

Replies: 2
Views: 2532

PostForum: CMUD General Discussion   Posted: Wed Jan 09, 2008 11:28 pm   Subject: Correct Packaging?
ok.. so i've thumbed around the help files for a good minute and fooled with some trial and error to no avail... so here i ask: what is the proper way to package individual, standalone scripts that co ...
  Topic: #GAG flicker
dogotemn

Replies: 9
Views: 4909

PostForum: CMUD General Discussion   Posted: Wed Jan 09, 2008 11:14 pm   Subject: #GAG flicker
i tracked this down. it seemed that in my prompt gagging i had an extra #gag -1 to catch the line prior to it. removing this eliminated the flicker altogether.. but now I wonder this: having a 2 secon ...
  Topic: #GAG flicker
dogotemn

Replies: 9
Views: 4909

PostForum: CMUD General Discussion   Posted: Fri Jan 04, 2008 12:23 am   Subject: #GAG flicker
2.18
  Topic: #GAG flicker
dogotemn

Replies: 9
Views: 4909

PostForum: CMUD General Discussion   Posted: Fri Jan 04, 2008 12:02 am   Subject: #GAG flicker
i have a script that throws an automap into its own window then gags it from the main. also with this i have a script doing the same to the prompt. i notice any sort of movement or update on the main ...
  Topic: Gagging #CR or #send %cr
dogotemn

Replies: 2
Views: 2192

PostForum: CMUD General Discussion   Posted: Thu Jan 03, 2008 10:59 pm   Subject: Gagging #CR or #send %cr
perfect! thanks!
  Topic: Gagging #CR or #send %cr
dogotemn

Replies: 2
Views: 2192

PostForum: CMUD General Discussion   Posted: Thu Jan 03, 2008 10:05 pm   Subject: Gagging #CR or #send %cr
how would one go about gagging the blank line displayed by using either of these commands? in zmud i used to use #send %cr to get around this but it no longer seems to work...
  Topic: ERROR: Operator CONCAT requires two arguments
dogotemn

Replies: 7
Views: 4248

PostForum: CMUD General Discussion   Posted: Thu Jan 03, 2008 4:35 pm   Subject: ERROR: Operator CONCAT requires two arguments
err sorry. i ended up scrapping the entire script and pasting it in bit by bit, correcting errors along the way. no errors thus far.. just tedious. i want to say it involved some nested script that le ...
  Topic: ERROR: Operator CONCAT requires two arguments
dogotemn

Replies: 7
Views: 4248

PostForum: CMUD General Discussion   Posted: Tue Jan 01, 2008 7:08 pm   Subject: ERROR: Operator CONCAT requires two arguments
in my experience the braces are needed for scenarios involving spaces. i just tested it with a variable involving spaces and confirmed this.
  Topic: ERROR: Operator CONCAT requires two arguments
dogotemn

Replies: 7
Views: 4248

PostForum: CMUD General Discussion   Posted: Thu Dec 27, 2007 6:24 pm   Subject: ERROR: Operator CONCAT requires two arguments
ok so to more precisely describe the problem i've narrowed it down to this trigger:

Pattern: {^³(*)³$}


#if (@map.read) {
#cap map
#gag
} {}
prompt.room = ...
  Topic: ERROR: Operator CONCAT requires two arguments
dogotemn

Replies: 7
Views: 4248

PostForum: CMUD General Discussion   Posted: Thu Dec 27, 2007 8:09 am   Subject: ERROR: Operator CONCAT requires two arguments
could use a hand here... i get this error anytime i hit enter or text is sent to the mud... and at the beginning of every block of text received FROM the mud:

ERROR: Operator CONCAT requires two ar ...
  Topic: Issue regarding delayed variable names
dogotemn

Replies: 3
Views: 2763

PostForum: CMUD General Discussion   Posted: Sat Dec 22, 2007 2:52 am   Subject: Issue regarding delayed variable names
These should be some working examples for all the things you were doing. Change your wildcard for capturing %3 to %n and the commas will be automatically stripped. Basically your entire usage of #EX ...
  Topic: Issue regarding delayed variable names
dogotemn

Replies: 3
Views: 2763

PostForum: CMUD General Discussion   Posted: Thu Dec 20, 2007 5:25 am   Subject: Issue regarding delayed variable names
i know the delayed %%1 syntax was removed in cmud but i believe this is a bit different and am curious as to how one should now go about it. here's my script:


auc.hit = 1
#exec {auc%2.mod = 1~;a ...
 
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