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  Topic: %ctime skipping backwards
dime

Replies: 0
Views: 3265

PostForum: zMUD General Discussion   Posted: Wed Nov 30, 2011 5:55 am   Subject: %ctime skipping backwards
I have a script that's dependent on %ctime. I wrote it to calculate my exp rate. It uses %ctime to determine my rate since I started as well as the rate of my last kill.

I also have it reset itself ...
  Topic: Script timed out for purchase
dime

Replies: 2
Views: 3537

PostForum: zMUD General Discussion   Posted: Mon Jun 21, 2004 5:15 am   Subject: Script timed out for purchase
Bump. Please help mods? I'm in a hurry to get another registration so a friend who is in town temporarily can join me on a few muds.
  Topic: Script timed out for purchase
dime

Replies: 2
Views: 3537

PostForum: zMUD General Discussion   Posted: Sun Jun 20, 2004 8:03 pm   Subject: Script timed out for purchase
Hi, I've been trying to buy a Zmud license online for 2 days now (tried various times during both days, so approximately 5 or 6 tries). This is the error I get:

error 'ASP 0113'

Script timed out ...
  Topic: strings matching
dime

Replies: 1
Views: 2981

PostForum: zMUD General Discussion   Posted: Sun Jun 13, 2004 9:26 am   Subject: strings matching
Sorry, but I can't seem to find the right syntax for this?

#TRIGGER {bla bla bla (*) bla bla bla} {#if (%1="abc def") {#show yes %1 matches "abc def"} {#show no %1 does not match "abc def"}}

[#s ...
  Topic: md5 plugin?
dime

Replies: 0
Views: 2397

PostForum: zMUD General Discussion   Posted: Sun Apr 25, 2004 5:22 am   Subject: md5 plugin?
Has anyone ever made one? Or know of a similar encryption solution one could use? It'd only need to be 1 way hash for passwords really.
  Topic: tabbing
dime

Replies: 4
Views: 5146

PostForum: zMUD General Discussion   Posted: Sat Apr 24, 2004 5:54 pm   Subject: tabbing
Thanks lightbulb, this works great. Is there a way I can add this as an inherited class so that all different profiles load it automatically? IE. When I export scripts, it won't export unless I export ...
  Topic: tabbing
dime

Replies: 4
Views: 5146

PostForum: zMUD General Discussion   Posted: Fri Apr 23, 2004 12:35 pm   Subject: tabbing
On a related note, I was wondering if there was a way to set a macro (key) to change windows for me? For example, right now, if I specifically wanted window 3, I would either control-tab through a few ...
  Topic: tabbing
dime

Replies: 4
Views: 5146

PostForum: zMUD General Discussion   Posted: Thu Apr 22, 2004 12:02 am   Subject: tabbing
I was wondering if there was a way to change auto complete (shift tab) to just tab? I use control tab a lot to switch between windows, so preferably a way to do this without messing up the window swit ...
  Topic: %1-
dime

Replies: 3
Views: 6036

PostForum: zMUD General Discussion   Posted: Fri Jun 20, 2003 5:48 pm   Subject: %1-
aha! my thanks

for some reason, it doesn't seem to work for the message

[addtick Auto-save complete.]
Add Tick Message?

this isn't as much a problem... i was just curious if in the future, i ...
  Topic: %1-
dime

Replies: 3
Views: 6036

PostForum: zMUD General Discussion   Posted: Fri Jun 20, 2003 5:37 pm   Subject: %1-
i wanted an alias to add whatever message i wanted to a class of triggers that set the tick timer...
i could have sworn that i read somewhere before that %1- would add everything?

as it is now, it ...
  Topic: #GAG alternative?
dime

Replies: 7
Views: 6440

PostForum: zMUD General Discussion   Posted: Sat Jun 14, 2003 1:54 pm   Subject: #GAG alternative?
back when i was writing a script, i had to gag a handful of lines and it caused a bit of lag... and that screen jumping thing.. annoyed me, really..

try using #SUB ""

if your triggers ...
  Topic: #Slow Flee Script Help
dime

Replies: 5
Views: 6413

PostForum: zMUD General Discussion   Posted: Fri Jun 13, 2003 9:22 am   Subject: #Slow Flee Script Help
i forgot the command, but i remember there was a command that would give you the logical opposite of the direction you went..


for example.. #trigger {a mobname leaves (%w)} {%1;#if (@goback) {#ad ...
  Topic: double digits
dime

Replies: 3
Views: 4291

PostForum: zMUD General Discussion   Posted: Thu Jun 12, 2003 11:08 pm   Subject: double digits
perhaps it's because i'm using zmud 6.16?

#show %right("00"19,2) outputs 19
#show %right("00"9,2) outputs 9

009 from 2 spaces is still just 9

the command i was looking fo ...
  Topic: double digits
dime

Replies: 3
Views: 4291

PostForum: zMUD General Discussion   Posted: Thu Jun 12, 2003 5:32 pm   Subject: double digits
#TRIGGER {^Your base abilities are: Str:(%d) Int:(%d) Wil:(%d) Dex:(%d) Con:(%d).$} {#write 1 {%1 %2 %3 %4 %5 %eval( %1+%2+%3+%4+%5)}}

I would like to make it write numbers %1 - %5 as 2 digits.. ev ...
  Topic: negative numbers in triggers?
dime

Replies: 3
Views: 4694

PostForum: zMUD General Discussion   Posted: Thu Jun 12, 2003 3:47 pm   Subject: negative numbers in triggers?
i keep on forgeting the @ in if statements and never learn my lesson..
thanks

  Topic: negative numbers in triggers?
dime

Replies: 3
Views: 4694

PostForum: zMUD General Discussion   Posted: Thu Jun 12, 2003 3:47 pm   Subject: negative numbers in triggers?
i keep on forgeting the @ in if statements and never learn my lesson..
thanks

  Topic: negative numbers in triggers?
dime

Replies: 3
Views: 4694

PostForum: zMUD General Discussion   Posted: Thu Jun 12, 2003 8:08 am   Subject: negative numbers in triggers?
for #TR {You have got (%d) practice sessions}

is there any way to have the (%d) capture negative numbers too?
You have got -5 practice sessions, and 9 spell practice sessions left.

also, a quic ...
  Topic: triggers not firing....
dime

Replies: 2
Views: 3148

PostForum: zMUD General Discussion   Posted: Thu Jun 05, 2003 2:35 pm   Subject: triggers not firing....
#trigger {By what name do you wish to be known? } {y;password;password;m;h;#1 %random( 17);r;color complete;change spam 1;echo;change mood berserk}

i have have a problem with this trigger... for so ...
  Topic: reading then deleting from a list
dime

Replies: 4
Views: 4703

PostForum: zMUD General Discussion   Posted: Tue Jun 03, 2003 6:26 pm   Subject: reading then deleting from a list
thanks.. was having a hard time finding that.. ended up with a script to use #tab and #untab to create lists, write to log files and then pick random names from the text files..

btw, %pop is a new ...
  Topic: reading then deleting from a list
dime

Replies: 4
Views: 4703

PostForum: zMUD General Discussion   Posted: Tue Jun 03, 2003 5:33 pm   Subject: reading then deleting from a list
i'd like to know if there's a way to read and then delete a name from a list of possible names...
either 1. i have a variable called names {namea|nameb|namec|named} and i can have a script call a nam ...
  Topic: mapper going into map mode by itself..
dime

Replies: 0
Views: 2227

PostForum: zMUD General Discussion   Posted: Tue Apr 15, 2003 9:37 pm   Subject: mapper going into map mode by itself..
not sure if this is known.. i use 6.16 and tried out 6.40 for a short time, went back to 6.16... but a friend using 6.40 tested it and also told me it hasn't been fixed yet..

been looking for what ...
  Topic: on disconnect
dime

Replies: 3
Views: 4942

PostForum: zMUD General Discussion   Posted: Sat Apr 05, 2003 1:38 am   Subject: on disconnect
is there a way to use connection status as a trigger or a condition?

for example, when i'm disconnected, it does a #say %time

and as a condition, an alias that checks whether or not zmud is conn ...
  Topic: #if syntax question
dime

Replies: 3
Views: 4136

PostForum: zMUD General Discussion   Posted: Wed Mar 12, 2003 8:17 pm   Subject: #if syntax question
could
#IF (%1>7) {#IF (%1<10) {lvl=%eval(100000+(20000*(%1-8)))}}

be rewritten as
#IF (%1>7 and %1<10) {lvl=%eval(100000+(20000*(%1-8)))}

heh.. the help/reference menu could use a ...
  Topic: #if syntax question
dime

Replies: 3
Views: 4136

PostForum: zMUD General Discussion   Posted: Wed Mar 12, 2003 7:54 pm   Subject: #if syntax question
besides stacking if commands inside another, is there a way to give more than one condition to meet?

for example.. my door string for my map goes like this:
@door is controlled by a toggle button. ...
  Topic: spammable doors
dime

Replies: 3
Views: 3765

PostForum: zMUD General Discussion   Posted: Wed Feb 12, 2003 9:36 pm   Subject: spammable doors
heh.. thanks... i just wanted to make sure before i take my own extreme measure..

can i put an #if command where the open door string is? such as #if etc etc, then open %2?

if not, i can always ...
 
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