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  Topic: Setting start/recall location from a script?
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Replies: 2
Views: 3607

PostForum: zMUD General Discussion   Posted: Tue Jul 17, 2007 5:37 am   Subject: Setting start/recall location from a script?
Is it possible to do that? I have several characters on a mud, in different guild - thus they start and recall to different locations.
This is a hassle every time I start a session with a char from a ...
  Topic: [All] Create default classes.
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Replies: 1
Views: 3367

PostForum: CMUD Beta Forum   Posted: Sun Nov 26, 2006 5:35 pm   Subject: [All] Create default classes.
Hey Z (and the rest),
since you seem to have changed the default placement of (some)classes, like AutoMapper and AutoMapperAll wouldn't it be a good idea to have them be created automagically at ses ...
  Topic: ANSI trigger trouble
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Replies: 2
Views: 5774

PostForum: zMUD General Discussion   Posted: Sat Jan 14, 2006 9:57 am   Subject: ANSI trigger trouble

#TRIGGER {^(%*)%e[32m ~[(%*)~]%e[0m.$} {
#TAG {name} %1 // Tag room name
exits=%replace(%2,",","| ...
  Topic: Speed Walk Problems
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Replies: 11
Views: 11768

PostForum: zMUD General Discussion   Posted: Sat Jan 07, 2006 8:08 pm   Subject: Speed Walk Problems
check help for #portal and #portalenable
if you mark those rooms as portals you can enable and disable them from an alias or a trigger...
  Topic: Speedwalk with mapper and doors?
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Replies: 2
Views: 4063

PostForum: zMUD General Discussion   Posted: Sat Jan 07, 2006 7:04 pm   Subject: Speedwalk with mapper and doors?
Thanks, I'll look at it :)
  Topic: Speedwalk with mapper and doors?
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Replies: 2
Views: 4063

PostForum: zMUD General Discussion   Posted: Sat Jan 07, 2006 9:59 am   Subject: Speedwalk with mapper and doors?
Edit: Thought I'd rewrite the post for clarity...

I have speedwalks to all the areas in the mud going from recall.

But let's say:
A - My location
B - Destination
C - Recall

As it is now I ...
  Topic: %find in database problem
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Replies: 5
Views: 9511

PostForum: zMUD General Discussion   Posted: Thu Dec 29, 2005 9:41 pm   Subject: %find in database problem
Isn't it easier to just make a script that queries iwuvaard's database? (www.iwuvaard.org)
You can even mail them and ask them do send a dump of their database if you want... ;P

Sadly I have no an ...
  Topic: String manipulation
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Replies: 2
Views: 4363

PostForum: zMUD General Discussion   Posted: Mon Dec 13, 2004 7:16 pm   Subject: String manipulation
Oh... never thought about that... Embarassed
thanks Wink
  Topic: adding ?
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Replies: 6
Views: 6171

PostForum: zMUD General Discussion   Posted: Sun Dec 12, 2004 11:59 am   Subject: adding ?
ofc, both works... it a matter of taste and how you want to code...
i preferr %eval, since it's more explainatory codewise than the [] version...
then again there's more commands for the same thing. ...
  Topic: substituting mxp elements for other mxp elements
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Replies: 6
Views: 9826

PostForum: zMUD General Discussion   Posted: Sun Dec 12, 2004 11:56 am   Subject: substituting mxp elements for other mxp elements
#trig {<monster(%*)</monster>} {
#sub {<mymonster%1</mymonster>}
}
  Topic: String manipulation
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Replies: 2
Views: 4363

PostForum: zMUD General Discussion   Posted: Sun Dec 12, 2004 10:26 am   Subject: String manipulation
i play aard with a special command for speedwalking 'run' which is solved in an earlier #sa %pathcompress(%right(%walk(questor),1))
outputs: .(open south;s)se;.7s2 ...
  Topic: adding ?
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Replies: 6
Views: 6171

PostForum: zMUD General Discussion   Posted: Sun Dec 12, 2004 10:09 am   Subject: adding ?
if you want to do it in a quick fashion %eval is good
#sa %eval(@variable1 + @variable2)
  Topic: Parsing user input before transmission.
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Replies: 3
Views: 4457

PostForum: zMUD General Discussion   Posted: Sun Dec 12, 2004 10:07 am   Subject: Parsing user input before transmission.
%-1 captures everything

#alias foo {
#sa %-1
}
  Topic: zMapper gallery?
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Replies: 7
Views: 21750

PostForum: zMapper Discussion   Posted: Sat Jul 17, 2004 2:36 pm   Subject: zMapper gallery?
Can't somebody post screenshots or something of their zMapper maps...
Would be really nice to see what people are using it for.
 
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