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  Topic: Understanding Multi State button
dbosst

Replies: 14
Views: 5425

PostForum: CMUD General Discussion   Posted: Thu Oct 28, 2010 5:52 pm   Subject: Understanding Multi State button
To Vrah, and others.. I've gotten rid of using any buttons as gauges.. it slows down CMUD more than you would expect it would.. especially if you have many of them ( I originally had a ton of them, on ...
  Topic: Tags like <RDesc>
dbosst

Replies: 2
Views: 3927

PostForum: CMUD Beta Forum   Posted: Sun Oct 17, 2010 4:02 am   Subject: Tags like <RDesc>
make sure "FORCE REMOTE MXP" is enabled in your mxp options
  Topic: [3.30] Opening door for User-defined direction isn't correct.
dbosst

Replies: 2
Views: 3141

PostForum: CMUD Beta Forum   Posted: Thu Oct 14, 2010 5:26 am   Subject: [3.30] Opening door for User-defined direction isn't correct.
I thought it was just my totally messed up map, but I get this too... another thing I forgot to make a bug report about :/
  Topic: 3.30 cpu usage
dbosst

Replies: 3
Views: 3383

PostForum: CMUD Beta Forum   Posted: Thu Oct 14, 2010 5:22 am   Subject: 3.30 cpu usage
I am using Windows XP, SP3

I normally gag my prompt but sometimes it doesn't work always and for the first time I saw this echo type ERROR in my main window


3783h, 3623m, 17750e, 17815w exkdb- ...
  Topic: [3.14] Style bug: URLs underline not saved. (updated) zugg?
dbosst

Replies: 15
Views: 7858

PostForum: CMUD Beta Forum   Posted: Mon Oct 11, 2010 9:22 pm   Subject: 3.30 again
for some reason in a past version this was no longer a problem but it reappears in 3.30..

after accidentally resetting the underline option when I try to unset it again.. it ignores the setting sa ...
  Topic: 3.30 <send> url style in status window
dbosst

Replies: 0
Views: 1882

PostForum: CMUD Beta Forum   Posted: Sat Oct 09, 2010 5:30 am   Subject: 3.30 <send> url style in status window
MXP <send> respects the style option for URLs in the SESSION window, but NOT in the STATUS window

(I have underline disabled for URLs in my style options, but this does not apply in the statu ...
  Topic: 3.30 cpu usage
dbosst

Replies: 3
Views: 3383

PostForum: CMUD Beta Forum   Posted: Wed Oct 06, 2010 9:01 pm   Subject: 3.30 cpu usage
I've repeated it a ton of times with my Achaea package, but I can't figure out what exactly is causing CMUD to hog an entire core of my CPU -- gets stuck at 50% total cpu usage, even AFTER I close the ...
  Topic: GMCP sending commands to the server?
dbosst

Replies: 12
Views: 6901

PostForum: CMUD Beta Forum   Posted: Tue Sep 28, 2010 1:24 am   Subject: GMCP sending commands to the server?
I don't know if it matters or not, but what I'm trying to do is capture the AB list which you can do with #var whatever %gmcp.char.skills.list.list but only after you do AB skillname, which is annoyin ...
  Topic: GMCP sending commands to the server?
dbosst

Replies: 12
Views: 6901

PostForum: CMUD Beta Forum   Posted: Tue Sep 28, 2010 1:00 am   Subject: GMCP sending commands to the server?
You have to first enable the receiving end of it in settings of gmcp to get the response, and then use #sendgmcp TYPE MESSAGE for the client end of it

so for this:
Char.Skills 1

add that to the ...
  Topic: #MXP from within GMCP trigger
dbosst

Replies: 2
Views: 2533

PostForum: CMUD Beta Forum   Posted: Mon Sep 27, 2010 5:21 am   Subject: #MXP from within GMCP trigger
Not a big priority and I don't know if this is even a bug or the way its supposed to be, but using #MXP for the main window are completely ignored if its called from within a GMCP trigger (I am using ...
  Topic: 3.29a-3.29b button affecting OnRoomEnter, OnWalkEnd on slowwalk
dbosst

Replies: 3
Views: 2412

PostForum: CMUD Beta Forum   Posted: Fri Sep 24, 2010 10:22 pm   Subject: 3.29a-3.29b button affecting OnRoomEnter, OnWalkEnd on slowwalk
whats even weirder is that I don't even think "disabling the buttons" fixes it either.. you have to actually delete them
  Topic: 3.29a-3.29b button affecting OnRoomEnter, OnWalkEnd on slowwalk
dbosst

Replies: 3
Views: 2412

PostForum: CMUD Beta Forum   Posted: Fri Sep 24, 2010 9:15 pm   Subject: 3.29a-3.29b button affecting OnRoomEnter, OnWalkEnd on slowwalk
I just checked and this still is persistent in 3.29b
  Topic: 3.29a-3.29b button affecting OnRoomEnter, OnWalkEnd on slowwalk
dbosst

Replies: 3
Views: 2412

PostForum: CMUD Beta Forum   Posted: Thu Sep 23, 2010 11:10 pm   Subject: 3.29a-3.29b button affecting OnRoomEnter, OnWalkEnd on slowwalk
Zugg thanks for fixing the mapper slow walking bugs.. its working perfectly now .. only this weird bug showed up dealing with buttons and gmcp triggers and the room events

took a while to find out ...
  Topic: 3.29 #SLOW moves first step
dbosst

Replies: 2
Views: 1662

PostForum: CMUD Beta Forum   Posted: Thu Sep 23, 2010 1:03 pm   Subject: 3.29 #SLOW moves first step
#SLOW will automatically move the first step no matter if all autoconfirmation is disabled and no #OK issued....

in Achaea
from a blank session, load map with vnums, and set following map opts:
...
  Topic: 3.29 #OK in slow speedwalk
dbosst

Replies: 1
Views: 1566

PostForum: CMUD Beta Forum   Posted: Thu Sep 23, 2010 12:55 pm   Subject: 3.29 #OK in slow speedwalk
I've found this ONLY happens when using set wait for prompt in slow speed walking and only when sending directions manually (Without #slow or clicking on map)

in Achaea
from a blank session, load ...
  Topic: 3.25 new rooms room name
dbosst

Replies: 19
Views: 8137

PostForum: CMUD Beta Forum   Posted: Wed Sep 22, 2010 10:00 pm   Subject: 3.25 new rooms room name
No in the LAST dump I posted that was for a brand NEW room created ... and the room name was perfectly fine in the gmcp info, as you can tell from debugging.. but this happens randomly in both instanc ...
  Topic: 3.25 new rooms room name
dbosst

Replies: 19
Views: 8137

PostForum: CMUD Beta Forum   Posted: Wed Sep 22, 2010 8:36 pm   Subject: 3.25 new rooms room name
keep in mind that I am doing my own room confirmation scripts..and so I have actually disabled the "USE VNUMS" option as well as any matching at all...

but when this happens the roomkey is the same ...
  Topic: [3.28-3.29] [Fixed] Speedwalking issue in SLOW mode doing my own confirmations
dbosst

Replies: 13
Views: 4847

PostForum: CMUD Beta Forum   Posted: Wed Sep 22, 2010 6:24 pm   Subject: [3.28-3.29] [Fixed] Speedwalking issue in SLOW mode doing my own confirmations
You can check if the vNum flag is set via the %roomload function. I think bit #4 is the vNum loaded flag.

One thing I could do is to prevent CMUD from issuing it's own #OK for rooms with vNum set ...
  Topic: 3.25 new rooms room name
dbosst

Replies: 19
Views: 8137

PostForum: CMUD Beta Forum   Posted: Wed Sep 22, 2010 5:56 pm   Subject: 3.25 new rooms room name
like I said its pretty random, here is it with EVERYTHING enabled, I tried disabling as much as possible .. so this time I put all my gmcp info code inside a #IF (0) so it wouldn't execute.. so there ...
  Topic: Mapping Cmud Pro 3.26
dbosst

Replies: 5
Views: 3571

PostForum: CMUD Beta Forum   Posted: Wed Sep 22, 2010 5:53 pm   Subject: Mapping Cmud Pro 3.26
edit ignore this
  Topic: 3.25 new rooms room name
dbosst

Replies: 19
Views: 8137

PostForum: CMUD Beta Forum   Posted: Tue Sep 21, 2010 11:57 pm   Subject: 3.25 new rooms room name
There is nothing that should be changing it though..

the ORE is just the OnRoomEnter event message I used for debugging:
#DEBUG ORE: %roomkey @room_name
where @room_name holds the room name set ...
  Topic: 3.25 new rooms room name
dbosst

Replies: 19
Views: 8137

PostForum: CMUD Beta Forum   Posted: Tue Sep 21, 2010 8:30 pm   Subject: 3.25 new rooms room name
I was referring to the original post... where when I'm updating old rooms vnums, somtimes the map creates a new room for no reason even though there is an existing room.. and the room name assigned i ...
  Topic: 3.25 new rooms room name
dbosst

Replies: 19
Views: 8137

PostForum: CMUD Beta Forum   Posted: Tue Sep 21, 2010 6:10 pm   Subject: 3.25 new rooms room name
EDIT: nevermind I thought I fixed this but.. I still have this problem...
When I look in the debug window I see my #OK going through find and Loc being changed correctly, and then OnRoomEnter fires
...
  Topic: %walkconfirm not updated by gmcp vnum matching
dbosst

Replies: 4
Views: 2087

PostForum: CMUD Beta Forum   Posted: Tue Sep 21, 2010 5:48 pm   Subject: %walkconfirm not updated by gmcp vnum matching
Slow mode is better?

I am doing my own room name matching....

The problem is GMCP does issue an internal#OK when the map has the correct vnums this isn't the problem... the problem is What to do ...
  Topic: %walkconfirm not updated by gmcp vnum matching
dbosst

Replies: 4
Views: 2087

PostForum: CMUD Beta Forum   Posted: Tue Sep 21, 2010 4:59 pm   Subject: %walkconfirm not updated by gmcp vnum matching
when using match rooms with VNUMs option, and slow walking to a room that has been already automatically confirmed by the mapper using VNUMs, %walkconfirm has not been set...

this makes it impossib ...
 
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