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  Topic: string variables
dazed-n-confused

Replies: 3
Views: 3596

PostForum: zMUD General Discussion   Posted: Mon Mar 22, 2004 6:49 am   Subject: string variables
Having a bad day there LightBulb? I would like to say that I for one appreciate all of the "guru's" that keep this forum running as smooth as it is. Keep it up guys. :)
  Topic: string variables
dazed-n-confused

Replies: 3
Views: 3596

PostForum: zMUD General Discussion   Posted: Mon Mar 22, 2004 12:38 am   Subject: string variables
Someone barges over and shoves you to the south.
I have:
#trigger {Someone barges over and shoves you to the (%w)}
{pushed = %1}
#if (@pushed=south)(run=north)
#if (@pushed=direction)(@run=opposi ...
  Topic: infinite loop error
dazed-n-confused

Replies: 2
Views: 2659

PostForum: zMUD General Discussion   Posted: Mon Mar 22, 2004 12:25 am   Subject: infinite loop error
I want to use an ailias like push for push @target.
When I try this it goes haywire, some infinite loop error.
The mud command is push so having push=push must be causing an error.
Is there anyway ...
  Topic: stringlist in an ailias
dazed-n-confused

Replies: 2
Views: 4676

PostForum: zMUD General Discussion   Posted: Fri Mar 05, 2004 10:04 am   Subject: stringlist in an ailias
I need the ailias to do something like this.
get poison1 from pouch
rub poison1 on dagger
throw dagger at target
then on to the next poison in my list
get poison2 from pouch
rub poison2 on dagge ...
  Topic: command prompt trigger help
dazed-n-confused

Replies: 5
Views: 6407

PostForum: zMUD General Discussion   Posted: Thu Feb 26, 2004 12:34 am   Subject: command prompt trigger help
The laggy trigger looked something like this:
#trigger {^(%d)h,*} {health = %1}
As soon as I disabled the trigger the lag stopped. I was wondering if something like this would work:
#trigger {*ba ...
  Topic: command prompt trigger help
dazed-n-confused

Replies: 5
Views: 6407

PostForum: zMUD General Discussion   Posted: Wed Feb 25, 2004 12:18 am   Subject: command prompt trigger help
If I make a trigger to check the prompt every time it shows, it causes MAJOR lag. This forces me to update @myhealth only at a few controlled times. Sorry, should have mentioned that.
  Topic: command prompt trigger help
dazed-n-confused

Replies: 5
Views: 6407

PostForum: zMUD General Discussion   Posted: Tue Feb 24, 2004 7:50 pm   Subject: command prompt trigger help
what i want to do is have a trigger sip health potion, but it needs to take two things into consideration.
First of all, I want to trigger to make a health check when I get the message "^You would be ...
  Topic: spamming triggers
dazed-n-confused

Replies: 1
Views: 2499

PostForum: zMUD General Discussion   Posted: Thu Feb 19, 2004 5:20 am   Subject: spamming triggers
I was wondering if there was a way for zmud to tell the difference between:"someone says, The world about you seems to darken somewhat."
and "The world about you seems to darken somewhat." Some peopl ...
  Topic: dynamic buttons
dazed-n-confused

Replies: 3
Views: 3577

PostForum: zMUD General Discussion   Posted: Wed Feb 18, 2004 5:43 am   Subject: dynamic buttons
OK, whats this do?
value #EXEC %item(@ToDo,1)
  Topic: triggers to recognize a variable
dazed-n-confused

Replies: 3
Views: 3638

PostForum: zMUD General Discussion   Posted: Thu Feb 12, 2004 8:02 am   Subject: triggers to recognize a variable
Oh that is so close. When it goes to fill pipe#1234 with megillos, the trigger should fill pipe1234 with megillos not pipe#1234. How it appears in pipelist and how you issue the command are different ...
  Topic: triggers to recognize a variable
dazed-n-confused

Replies: 3
Views: 3638

PostForum: zMUD General Discussion   Posted: Thu Feb 12, 2004 6:25 am   Subject: triggers to recognize a variable
Back to the drawing board. Im trying to create a trigger to auto-fill my pipes during combat. Here is the idea, when I type pipelist I get the following:
Pipe#15635 An ebony pipe No h ...
  Topic: unwanted commands during movement
dazed-n-confused

Replies: 4
Views: 3993

PostForum: zMUD General Discussion   Posted: Mon Feb 09, 2004 8:49 pm   Subject: unwanted commands during movement
Bingo! Thats what was causing the problem. Any idea on how to get the automapper to not start up when you connect?
  Topic: unwanted commands during movement
dazed-n-confused

Replies: 4
Views: 3993

PostForum: zMUD General Discussion   Posted: Mon Feb 09, 2004 1:19 am   Subject: unwanted commands during movement
No one seems to have a clue about this so Im comming to the answer men. Ok when I type W or E or whatever I get open east; e. I was thinking I had a stray ailias or trigger somewhere, but it still ha ...
  Topic: getting multiple lines into variables
dazed-n-confused

Replies: 13
Views: 9268

PostForum: zMUD General Discussion   Posted: Sat Feb 07, 2004 9:14 pm   Subject: getting multiple lines into variables
Now its just how I want it. Thanks again.
  Topic: getting different results from the same pattern
dazed-n-confused

Replies: 3
Views: 4309

PostForum: zMUD General Discussion   Posted: Fri Feb 06, 2004 11:37 pm   Subject: getting different results from the same pattern
I didnt realize #co was for color. I was trying to get a second trigger to fire when "smoke pipe1234" shows and the next couple of lines show "You take a puff of the pipe, but find it is empty of leaf ...
  Topic: getting multiple lines into variables
dazed-n-confused

Replies: 13
Views: 9268

PostForum: zMUD General Discussion   Posted: Fri Feb 06, 2004 6:33 am   Subject: getting multiple lines into variables
Hope someone is reading old topics.:) I was hoping lightbulb or someone could ammend this a tad. Because there are so many different types of demons the status bar becomes jammed up. Is there a way ...
  Topic: getting different results from the same pattern
dazed-n-confused

Replies: 3
Views: 4309

PostForum: zMUD General Discussion   Posted: Fri Feb 06, 2004 4:57 am   Subject: getting different results from the same pattern
I have 3 pipes(pipe1,pipe2,pipe3), each with a different herb(herb1,herb2,herb3).
When the pipe is empty I want them to automatically refill.
This is what Im trying to do.
#tr {smoke pipe1} {#cw gr ...
  Topic: dynamic buttons
dazed-n-confused

Replies: 3
Views: 3577

PostForum: zMUD General Discussion   Posted: Thu Feb 05, 2004 11:29 am   Subject: dynamic buttons
I have a set of buttons which i wish to display single word messages in the captions box. By putting variables in the caption, and using triggers to change their values, Im hoping to get short messag ...
  Topic: button icons
dazed-n-confused

Replies: 1
Views: 2528

PostForum: zMUD General Discussion   Posted: Wed Feb 04, 2004 8:24 am   Subject: button icons
This is kinda trivial, but id like to add some images to my buttons other that the ones provided with zmud. I think these are BMP files. Could someone give me a walk through on this: file size, where ...
  Topic: getting multiple lines into variables
dazed-n-confused

Replies: 13
Views: 9268

PostForum: zMUD General Discussion   Posted: Wed Jan 21, 2004 3:54 am   Subject: getting multiple lines into variables
Wow lightbulb that works excellent, thanks a lot.
  Topic: multiple commands for one trigger
dazed-n-confused

Replies: 6
Views: 5057

PostForum: zMUD General Discussion   Posted: Tue Jan 20, 2004 10:42 pm   Subject: multiple commands for one trigger
Doh...I didn't have something right. It's woking great. Thanks.
  Topic: multiple commands for one trigger
dazed-n-confused

Replies: 6
Views: 5057

PostForum: zMUD General Discussion   Posted: Tue Jan 20, 2004 8:30 pm   Subject: multiple commands for one trigger
Im using the secound option on this last post and it seem to be working except for one snag. The whirlcount varable just keep incrementing up one each time the trigger fires. Any thoughts on how to g ...
  Topic: getting multiple lines into variables
dazed-n-confused

Replies: 13
Views: 9268

PostForum: zMUD General Discussion   Posted: Tue Jan 20, 2004 7:43 pm   Subject: getting multiple lines into variables
avalon is the name of the mud.
  Topic: getting multiple lines into variables
dazed-n-confused

Replies: 13
Views: 9268

PostForum: zMUD General Discussion   Posted: Tue Jan 20, 2004 12:31 pm   Subject: getting multiple lines into variables
Let me add to this, Im not interested in all the stuff that follows each demon. eg. if there are 5 haunts in the list i would like the status bar to look something like HAUNT: 5, and likewise for some ...
  Topic: multiple commands for one trigger
dazed-n-confused

Replies: 6
Views: 5057

PostForum: zMUD General Discussion   Posted: Tue Jan 20, 2004 11:42 am   Subject: multiple commands for one trigger
I was not entirely clear with my post, I need the first command to fire the first time the trigger is activated and just the first command. Same for the second. The next time the pattern shows up the ...
 
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